/* Progress dialog which shows a moving progress bar.
Taken from the Mahogany project.*/
-class WXDLLEXPORT wxProgressDialog : public wxDialog
+class WXDLLIMPEXP_CORE wxProgressDialog : public wxDialog
{
DECLARE_DYNAMIC_CLASS(wxProgressDialog)
public:
- /* Creates and displays dialog, disables event handling for other
+ /* Creates and displays dialog, disables event handling for other
frames or parent frame to avoid recursion problems.
@param title title for window
@param message message to display in window
@param maximum value for status bar, if <= 0, no bar is shown
@param parent window or NULL
@param style is the bit mask of wxPD_XXX constants from wx/defs.h
- */
- wxProgressDialog(const wxString &title, wxString const &message,
- int maximum = 100,
- wxWindow *parent = NULL,
- int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
- /* Destructor.
- Re-enables event handling for other windows.
- */
- virtual ~wxProgressDialog();
-
- /* Update the status bar to the new value.
+ */
+ wxProgressDialog(const wxString& title, const wxString& message,
+ int maximum = 100,
+ wxWindow *parent = NULL,
+ int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
+ /* Destructor.
+ Re-enables event handling for other windows.
+ */
+ virtual ~wxProgressDialog();
+
+ /* Update the status bar to the new value.
@param value new value
@param newmsg if used, new message to display
- @returns true if ABORT button has not been pressed
- */
- virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL);
+ @return true if ABORT button has not been pressed
+ */
+ virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL);
/* Switches the dialog to use a gauge in indeterminate mode and calls
wxGauge::Pulse() to show to the user a bit of progress */
// Must provide overload to avoid hiding it (and warnings about it)
virtual void Update() { wxDialog::Update(); }
- /* Can be called to continue after the cancel button has been pressed, but
+ virtual bool Show( bool show = true );
+
+ /* Can be called to continue after the cancel button has been pressed, but
the program decided to continue the operation (e.g., user didn't
confirm it)
- */
- void Resume();
+ */
+ void Resume();
- virtual bool Show( bool show = true );
+ int GetValue() const;
+ int GetRange() const;
+ wxString GetMessage() const;
protected:
- // callback for optional abort button
- void OnCancel(wxCommandEvent& event);
+ // callback for optional abort button
+ void OnCancel(wxCommandEvent&);
- // callback for optional skip button
- void OnSkip(wxCommandEvent& event);
+ // callback for optional skip button
+ void OnSkip(wxCommandEvent&);
- // callback to disable "hard" window closing
- void OnClose(wxCloseEvent& event);
+ // callback to disable "hard" window closing
+ void OnClose(wxCloseEvent&);
- // must be called to reenable the other windows temporarily disabled while
- // the dialog was shown
- void ReenableOtherWindows();
+ // must be called to reenable the other windows temporarily disabled while
+ // the dialog was shown
+ void ReenableOtherWindows();
private:
- // create the label with given text and another one to show the time nearby
- // as the next windows in the sizer, returns the created control
- wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer);
+ // create the label with given text and another one to show the time nearby
+ // as the next windows in the sizer, returns the created control
+ wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer);
// updates the label message
- void UpdateMessage(const wxString &newmsg);
-
- // common part of Update() and Pulse(), returns true if not cancelled
- bool DoAfterUpdate(bool *skip);
-
- // shortcuts for enabling buttons
- void EnableClose();
- void EnableSkip(bool enable=true);
- void EnableAbort(bool enable=true);
- inline void DisableSkip() { EnableSkip(false); }
- inline void DisableAbort() { EnableAbort(false); }
-
- // the status bar
- wxGauge *m_gauge;
- // the message displayed
- wxStaticText *m_msg;
- // displayed elapsed, estimated, remaining time
- class wxStaticText *m_elapsed,
- *m_estimated,
- *m_remaining;
- // time when the dialog was created
- unsigned long m_timeStart;
- // time when the dialog was closed or cancelled
- unsigned long m_timeStop;
- // time between the moment the dialog was closed/cancelled and resume
- unsigned long m_break;
-
- // parent top level window (may be NULL)
- wxWindow *m_parentTop;
+ void UpdateMessage(const wxString &newmsg);
+
+ // common part of Update() and Pulse(), returns true if not cancelled
+ bool DoAfterUpdate(bool *skip);
+
+ // shortcuts for enabling buttons
+ void EnableClose();
+ void EnableSkip(bool enable = true);
+ void EnableAbort(bool enable = true);
+ void DisableSkip() { EnableSkip(false); }
+ void DisableAbort() { EnableAbort(false); }
+
+ // the widget displaying current status (may be NULL)
+ wxGauge *m_gauge;
+ // the message displayed
+ wxStaticText *m_msg;
+ // displayed elapsed, estimated, remaining time
+ wxStaticText *m_elapsed,
+ *m_estimated,
+ *m_remaining;
+ // time when the dialog was created
+ unsigned long m_timeStart;
+ // time when the dialog was closed or cancelled
+ unsigned long m_timeStop;
+ // time between the moment the dialog was closed/cancelled and resume
+ unsigned long m_break;
+
+ // parent top level window (may be NULL)
+ wxWindow *m_parentTop;
// continue processing or not (return value for Update())
enum