+        self._focus = focus
+
+        
+    def HasFocus(self):
+        """ Returns whether the control has the focus or not. """
+
+        return self._focus
+    
+                
+    def OnMouseEvent(self, x, y, event):
+        pass
+
+    def Draw(self, rect):
+        pass
+
+
+
+class Sizer(object):
+    """
+    Sizer
+
+    This is a mix-in class to add pseudo support to a wx sizer.  Just create
+    a new class that derives from this class and the wx sizer and intercepts
+    any methods that add to the wx sizer.
+    """
+    def __init__(self):
+        self.children = [] # list of child Pseudo Controls
+    
+    # Sizer doesn't use the x1,y1,x2,y2 so allow it to 
+    # be called with or without the coordinates
+    def Draw(self, dc, x1=0, y1=0, x2=0, y2=0):
+        for item in self.children:
+            # use sizer coordinates rather than
+            # what is passed in
+            c = item.GetUserData()
+            c.Draw(dc, item.GetRect())
+            
+    def GetBestSize(self):
+        # this should be handled by the wx.Sizer based class
+        return self.GetMinSize()
+
+
+# Pseudo BoxSizer
+class BoxSizer(Sizer, wx.BoxSizer):
+    def __init__(self, orient=wx.HORIZONTAL):
+        wx.BoxSizer.__init__(self, orient)
+        Sizer.__init__(self)
+
+    #-------------------------------------------
+    # sizer overrides (only called from Python)
+    #-------------------------------------------
+    # no support for user data if it's a pseudocontrol
+    # since that is already used
+    def Add(self, item, proportion=0, flag=0, border=0, userData=None):
+        # check to see if it's a pseudo object or sizer
+        if isinstance(item, Sizer):
+            szitem = wx.BoxSizer.Add(self, item, proportion, flag, border, item)
+            self.children.append(szitem)
+        elif isinstance(item, Control): # Control should be what ever class your controls come from
+            sz = item.GetBestSize()
+            # add a spacer to track this object
+            szitem = wx.BoxSizer.Add(self, sz, proportion, flag, border, item)
+            self.children.append(szitem)
+        else:
+            wx.BoxSizer.Add(self, item, proportion, flag, border, userData)
+
+    def Prepend(self, item, proportion=0, flag=0, border=0, userData=None):
+        # check to see if it's a pseudo object or sizer
+        if isinstance(item, Sizer):
+            szitem = wx.BoxSizer.Prepend(self, item, proportion, flag, border, item)
+            self.children.append(szitem)
+        elif isinstance(item, Control): # Control should be what ever class your controls come from
+            sz = item.GetBestSize()
+            # add a spacer to track this object
+            szitem = wx.BoxSizer.Prepend(self, sz, proportion, flag, border, item)
+            self.children.insert(0,szitem)
+        else:
+            wx.BoxSizer.Prepend(self, item, proportion, flag, border, userData)
+
+    def Insert(self, before, item, proportion=0, flag=0, border=0, userData=None, realIndex=None):
+        # check to see if it's a pseudo object or sizer
+        if isinstance(item, Sizer):
+            szitem = wx.BoxSizer.Insert(self, before, item, proportion, flag, border, item)
+            self.children.append(szitem)
+        elif isinstance(item, Control): # Control should be what ever class your controls come from
+            sz = item.GetBestSize()
+            # add a spacer to track this object
+            szitem = wx.BoxSizer.Insert(self, before, sz, proportion, flag, border, item)
+            if realIndex is not None:
+                self.children.insert(realIndex,szitem)
+            else:
+                self.children.insert(before,szitem)
+                
+        else:
+            wx.BoxSizer.Insert(self, before, item, proportion, flag, border, userData)
+
+
+    def Remove(self, indx, pop=-1):
+
+        if pop >= 0:
+            self.children.pop(pop)
+
+        wx.BoxSizer.Remove(self, indx)
+        
+
+    def Layout(self):
+
+        for ii, child in enumerate(self.GetChildren()):
+            item = child.GetUserData()
+            if item and child.IsShown():
+                self.SetItemMinSize(ii, *item.GetBestSize())
+
+        wx.BoxSizer.Layout(self)
+
+        
+    def Show(self, item, show=True):
+
+        child = self.GetChildren()[item]
+        if child and child.GetUserData():
+            child.GetUserData().Show(show)
+
+        wx.BoxSizer.Show(self, item, show)
+    
+
+# ---------------------------------------------------------------------------- #
+# Class Separator
+# This class holds all the information to size and draw a separator inside
+# ButtonPanel
+# ---------------------------------------------------------------------------- #
+
+class Separator(Control):
+
+    def __init__(self, parent):
+        """ Default class constructor. """
+
+        self._isshown = True
+        self._parent = parent
+        Control.__init__(self, parent)
+
+    
+    def GetBestSize(self):
+        """ Returns the separator best size. """
+
+        # 10 is completely arbitrary, but it works anyhow
+        if self._parent.IsVertical():
+            return wx.Size(10, self._parent._art.GetMetric(BP_SEPARATOR_SIZE))
+        else:
+            return wx.Size(self._parent._art.GetMetric(BP_SEPARATOR_SIZE), 10)
+        
+    
+    def Draw(self, dc, rect):
+        """ Draws the separator. Actually the drawing is done in BPArt. """
+
+        if not self.IsShown():
+            return
+
+        isVertical = self._parent.IsVertical()        
+        self._parent._art.DrawSeparator(dc, rect, isVertical)
+        
+
+# ---------------------------------------------------------------------------- #
+# Class ButtonPanelText
+# This class is used to hold data about the main caption in ButtonPanel
+# ---------------------------------------------------------------------------- #
+
+class ButtonPanelText(Control):
+
+    def __init__(self, parent, text=""):
+        """ Default class constructor. """
+
+        self._text = text
+        self._isshown = True
+        self._parent = parent
+        
+        Control.__init__(self, parent)
+
+
+    def GetText(self):
+        """ Returns the caption text. """
+
+        return self._text
+
+
+    def SetText(self, text=""):
+        """ Sets the caption text. """
+
+        self._text = text
+
+
+    def CreateDC(self):
+        """ Convenience function to create a DC. """
+
+        dc = wx.ClientDC(self._parent)
+        textFont = self._parent._art.GetFont(BP_TEXT_FONT)
+        dc.SetFont(textFont)
+
+        return dc        
+
+        
+    def GetBestSize(self):
+        """ Returns the best size for the main caption in ButtonPanel. """
+
+        if self._text == "":
+            return wx.Size(0, 0)
+
+        dc = self.CreateDC()
+        rect = self._parent.GetClientRect()
+        
+        tw, th = dc.GetTextExtent(self._text)
+        padding = self._parent._art.GetMetric(BP_PADDING_SIZE)
+        self._size = wx.Size(tw+2*padding.x, th+2*padding.y)
+
+        return self._size
+
+    
+    def Draw(self, dc, rect):
+        """ Draws the main caption. Actually the drawing is done in BPArt. """
+
+        if not self.IsShown():
+            return
+
+        captionText = self.GetText()
+        self._parent._art.DrawCaption(dc, rect, captionText)
+        
+            
+# -- ButtonInfo class implementation ----------------------------------------
+# This class holds information about every button that is added to
+# ButtonPanel.  It is an auxiliary class that you should use
+# every time you add a button.
+
+class ButtonInfo(Control):
+
+    def __init__(self, parent, id=wx.ID_ANY, bmp=wx.NullBitmap,
+                 status="Normal", text="", kind=wx.ITEM_NORMAL,
+                 shortHelp="", longHelp=""):
+        """
+        Default class constructor.
+
+        Parameters:
+        - parent: the parent window (ButtonPanel);
+        - id: the button id;
+        - bmp: the associated bitmap;
+        - status: button status (pressed, hovered, normal).
+        - text: text to be displayed either below of to the right of the button
+        - kind: button kind, may be wx.ITEM_NORMAL for standard buttons or
+          wx.ITEM_CHECK for toggle buttons;
+        - shortHelp: a short help to be shown in the button tooltip;
+        - longHelp: this string is shown in the statusbar (if any) of the parent
+          frame when the mouse pointer is inside the button.
+        """
+        
+        if id == wx.ID_ANY:
+            id = wx.NewId()
+
+        self._status = status
+        self._rect = wx.Rect()
+        self._text = text
+        self._kind = kind
+        self._toggle = False
+        self._textAlignment = BP_BUTTONTEXT_ALIGN_BOTTOM
+        self._shortHelp = shortHelp
+        self._longHelp = longHelp
+
+        disabledbmp = GrayOut(bmp)
+
+        self._bitmaps = {"Normal": bmp, "Toggled": None, "Disabled": disabledbmp,
+                         "Hover": None, "Pressed": None}        
+
+        Control.__init__(self, parent)
+        
+
+    def GetBestSize(self):
+        """ Returns the best size for the button. """
+
+        xsize = self.GetBitmap().GetWidth()
+        ysize = self.GetBitmap().GetHeight()
+        
+        if self.HasText():
+            # We have text in the button
+            dc = wx.ClientDC(self._parent)
+            normalFont = self._parent._art.GetFont(BP_BUTTONTEXT_FONT)
+            dc.SetFont(normalFont)
+            tw, th = dc.GetTextExtent(self.GetText())
+
+            if self.GetTextAlignment() == BP_BUTTONTEXT_ALIGN_BOTTOM:
+                xsize = max(xsize, tw)
+                ysize = ysize + th
+            else:
+                xsize = xsize + tw
+                ysize = max(ysize, th)
+
+        border = self._parent._art.GetMetric(BP_BORDER_SIZE)
+        padding = self._parent._art.GetMetric(BP_PADDING_SIZE)
+        
+        if self._parent.IsVertical():
+            xsize = xsize + 2*border
+        else:
+            ysize = ysize + 2*border
+
+        self._size = wx.Size(xsize+2*padding.x, ysize+2*padding.y)
+
+        return self._size
+
+    
+    def Draw(self, dc, rect):
+        """ Draws the button on ButtonPanel. Actually the drawing is done in BPArt. """
+
+        if not self.IsShown():
+            return
+
+        buttonBitmap = self.GetBitmap()
+        isVertical = self._parent.IsVertical()
+        text = self.GetText()
+        parentSize = self._parent.GetSize()[not isVertical]
+        buttonStatus = self.GetStatus()
+        isToggled = self.GetToggled()
+        textAlignment = self.GetTextAlignment()
+
+        self._parent._art.DrawButton(dc, rect, parentSize, buttonBitmap, isVertical,
+                                     buttonStatus, isToggled, textAlignment, text)
+
+        self.SetRect(rect)
+        
+        
+    def CheckRefresh(self, status):
+        """ Checks whether a ButtonPanel repaint is needed or not. Convenience function. """
+
+        if status == self._status:
+            self._parent.RefreshRect(self.GetRect())
+
+        
+    def SetBitmap(self, bmp, status="Normal"):
+        """ Sets the associated bitmap. """
+
+        self._bitmaps[status] = bmp
+        self.CheckRefresh(status)
+
+
+    def GetBitmap(self, status=None):
+        """ Returns the associated bitmap. """
+
+        if status is None:
+            status = self._status
+
+        if not self.IsEnabled():
+            status = "Disabled"
+            
+        if self._bitmaps[status] is None:
+            return self._bitmaps["Normal"]
+            
+        return self._bitmaps[status]
+
+
+    def GetRect(self):
+        """ Returns the button rect. """
+
+        return self._rect
+
+
+    def GetStatus(self):
+        """ Returns the button status. """
+
+        return self._status
+
+
+    def GetId(self):
+        """ Returns the button id. """
+        
+        return self._id
+
+
+    def SetRect(self, rect):
+        """ Sets the button rect. """
+
+        self._rect = rect
+        
+
+    def SetStatus(self, status):
+        """ Sets the button status. """
+
+        if status == self._status:
+            return
+        
+        if self.GetToggled() and status == "Normal":
+            status = "Toggled"
+            
+        self._status = status
+        self._parent.RefreshRect(self.GetRect())
+
+
+    def GetTextAlignment(self):
+        """ Returns the text alignment in the button (bottom or right). """
+
+        return self._textAlignment
+
+
+    def SetTextAlignment(self, alignment):
+        """ Sets the text alignment in the button (bottom or right). """
+
+        if alignment == self._textAlignment:
+            return
+
+        self._textAlignment = alignment
+        
+
+    def GetToggled(self):
+        """ Returns whether a wx.ITEM_CHECK button is toggled or not. """
+
+        if self._kind == wx.ITEM_NORMAL:
+            return False
+
+        return self._toggle
+    
+
+    def SetToggled(self, toggle=True):
+        """ Sets a wx.ITEM_CHECK button toggled/not toggled. """
+
+        if self._kind == wx.ITEM_NORMAL:
+            return
+
+        self._toggle = toggle
+
+
+    def SetId(self, id):
+        """ Sets the button id. """
+
+        self._id = id
+
+
+    def AddStatus(self, name="Custom", bmp=wx.NullBitmap):
+        """
+        Add a programmer-defined status in addition to the 5 default status:
+        - Normal;
+        - Disabled;
+        - Hover;
+        - Pressed;
+        - Toggled.
+        """
+
+        self._bitmaps.update({name: bmp})
+
+
+    def Enable(self, enable=True):
+
+        if enable:
+            self._status = "Normal"
+        else:
+            self._status = "Disabled"
+        
+
+    def IsEnabled(self):
+
+        return self._status != "Disabled"
+        
+    
+    def SetText(self, text=""):
+        """ Sets the text of the button. """
+
+        self._text = text
+
+
+    def GetText(self):
+        """ Returns the text associated to the button. """
+
+        return self._text
+
+
+    def HasText(self):
+        """ Returns whether the button has text or not. """
+
+        return self._text != ""
+    
+
+    def SetKind(self, kind=wx.ITEM_NORMAL):
+        """ Sets the button type (standard or toggle). """
+
+        self._kind = kind
+
+
+    def GetKind(self):
+        """ Returns the button type (standard or toggle). """
+
+        return self._kind
+
+
+    def SetShortHelp(self, help=""):
+        """ Sets the help string to be shown in a tootip. """
+        
+        self._shortHelp = help
+
+
+    def GetShortHelp(self):
+        """ Returns the help string shown in a tootip. """
+
+        return self._shortHelp
+
+
+    def SetLongHelp(self, help=""):
+        """ Sets the help string to be shown in the statusbar. """
+
+        self._longHelp = help
+
+
+    def GetLongHelp(self):
+        """ Returns the help string shown in the statusbar. """
+
+        return self._longHelp
+    
+                
+    Bitmap = property(GetBitmap, SetBitmap)
+    Id     = property(GetId, SetId)
+    Rect   = property(GetRect, SetRect)
+    Status = property(GetStatus, SetStatus)
+    
+
+# -- ButtonPanel class implementation ----------------------------------
+# This is the main class.
+
+class ButtonPanel(wx.PyPanel):
+
+    def __init__(self, parent, id=wx.ID_ANY, text="", style=BP_DEFAULT_STYLE,
+                 alignment=BP_ALIGN_LEFT, name="buttonPanel"):
+        """
+        Default class constructor.
+
+        - parent: parent window 
+        - id: window ID 
+        - text: text to draw 
+        - style: window style
+        - alignment: alignment of buttons (left or right)
+        - name: window class name 
+        """        
+        
+        wx.PyPanel.__init__(self, parent, id, wx.DefaultPosition, wx.DefaultSize,
+                            wx.NO_BORDER, name=name)
+        
+        self._vButtons = []
+        self._vSeparators = []
+
+        self._nStyle = style
+        self._alignment = alignment
+        self._statusTimer = None
+        self._useHelp = True
+        self._freezeCount = 0
+        self._currentButton = -1
+        self._haveTip = False
+
+        self._art = BPArt(style)
+
+        self._controlCreated = False
+
+        direction = (self.IsVertical() and [wx.VERTICAL] or [wx.HORIZONTAL])[0]            
+        self._mainsizer = BoxSizer(direction)
+        self.SetSizer(self._mainsizer)
+
+        margins = self._art.GetMetric(BP_MARGINS_SIZE)
+        
+        # First spacer to create some room before the first text/button/control
+        self._mainsizer.Add((margins.x, margins.y), 0)
+        
+        # Last spacer to create some room before the last text/button/control
+        self._mainsizer.Add((margins.x, margins.y), 0)        
+
+        self.Bind(wx.EVT_SIZE, self.OnSize)        
+        self.Bind(wx.EVT_PAINT, self.OnPaint)
+        self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
+        self.Bind(wx.EVT_MOTION, self.OnMouseMove)
+        self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
+        self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
+        self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouseLeave)
+        self.Bind(wx.EVT_ENTER_WINDOW, self.OnMouseEnterWindow)
+        
+        self.SetBarText(text)
+        self.LayoutItems()
+        
+    
+    def SetBarText(self, text):
+        """ Sets the main caption text (leave text="" for no text). """
+
+        self.Freeze()
+        
+        text = text.strip()
+
+        if self._controlCreated:
+            self.RemoveText()
+
+        self._text = ButtonPanelText(self, text)
+        lenChildren = len(self._mainsizer.GetChildren())
+        
+        if text == "":
+            # Even if we have no text, we insert it an empty spacer anyway
+            # it is easier to handle if you have to recreate the sizer after.
+            if self.IsStandard():
+                self._mainsizer.Insert(1, self._text, 0, wx.ALIGN_CENTER,
+                                       userData=self._text, realIndex=0)
+            else:
+                self._mainsizer.Insert(lenChildren-1, self._text, 0, wx.ALIGN_CENTER,
+                                       userData=self._text, realIndex=lenChildren)
+
+            return
+
+        # We have text, so insert the text and an expandable spacer
+        # alongside it. "Standard" ButtonPanel are left or top aligned.
+        if self.IsStandard():
+            self._mainsizer.Insert(1, self._text, 0, wx.ALIGN_CENTER,
+                                    userData=self._text, realIndex=0)
+            self._mainsizer.Insert(2, (0, 0), 1, wx.EXPAND)
+            
+        else:
+            self._mainsizer.Insert(lenChildren-1, self._text, 0, wx.ALIGN_CENTER,
+                                   userData=self._text, realIndex=lenChildren)
+            self._mainsizer.Insert(lenChildren-1, (0, 0), 1, wx.EXPAND)
+                
+
+    def RemoveText(self):
+        """ Removes the main caption text. """
+        
+        lenChildren = len(self._mainsizer.GetChildren())
+        lenCustom = len(self._vButtons) + len(self._vSeparators) + 1
+        
+        if self.IsStandard():
+            # Detach the text
+            self._mainsizer.Remove(1, 0)
+            if self.HasBarText():
+                # Detach the expandable spacer
+                self._mainsizer.Remove(1, -1)
+        else:
+            # Detach the text
+            self._mainsizer.Remove(lenChildren-2, lenCustom-1)
+            if self.HasBarText():
+                # Detach the expandable spacer            
+                self._mainsizer.Remove(lenChildren-3, -1)
+
+                    
+    def GetBarText(self):
+        """ Returns the main caption text. """
+
+        return self._text.GetText()
+
+
+    def HasBarText(self):
+        """ Returns whether ButtonPanel has a main caption text or not. """
+
+        return hasattr(self, "_text") and self._text.GetText() != ""
+
+            
+    def AddButton(self, btnInfo):
+        """
+        Adds a button to ButtonPanel. Remember to pass a ButtonInfo instance to
+        this method. See the demo for details.
+        """
+
+        lenChildren = len(self._mainsizer.GetChildren())
+        self._mainsizer.Insert(lenChildren-1, btnInfo, 0, wx.ALIGN_CENTER|wx.EXPAND, userData=btnInfo)
+            
+        self._vButtons.append(btnInfo)
+
+
+    def AddSpacer(self, size=(0, 0), proportion=1, flag=wx.EXPAND):
+        """ Adds a spacer (stretchable or fixed-size) to ButtonPanel. """
+
+        lenChildren = len(self._mainsizer.GetChildren())
+        self._mainsizer.Insert(lenChildren-1, size, proportion, flag)
+            
+
+    def AddControl(self, control, proportion=0, flag=wx.ALIGN_CENTER|wx.ALL, border=None):
+        """ Adds a wxPython control to ButtonPanel. """
+
+        lenChildren = len(self._mainsizer.GetChildren())
+        
+        if border is None:
+            border = self._art.GetMetric(BP_PADDING_SIZE)
+            border = max(border.x, border.y)
+
+        self._mainsizer.Insert(lenChildren-1, control, proportion, flag, border)
+        
+
+    def AddSeparator(self):
+        """ Adds a separator line to ButtonPanel. """
+
+        lenChildren = len(self._mainsizer.GetChildren())
+        separator = Separator(self)
+        
+        self._mainsizer.Insert(lenChildren-1, separator, 0, wx.EXPAND)
+        self._vSeparators.append(separator)
+        
+
+    def RemoveAllButtons(self):
+        """ Remove all the buttons from ButtonPanel. """
+
+        self._vButtons = []
+
+        
+    def RemoveAllSeparators(self):
+        """ Remove all the separators from ButtonPanel. """
+
+        self._vSeparators = []
+
+        
+    def GetAlignment(self):
+        """ Returns the button alignment (left, right, top, bottom). """
+
+        return self._alignment
+    
+
+    def SetAlignment(self, alignment):
+        """ Sets the button alignment (left, right, top, bottom). """
+
+        if alignment == self._alignment:
+            return
+
+        self.Freeze()
+        
+        text = self.GetBarText()
+        
+        # Remove the text in any case
+        self.RemoveText()
+
+        # Remove the first and last spacers
+        self._mainsizer.Remove(0, -1)
+        self._mainsizer.Remove(len(self._mainsizer.GetChildren())-1, -1)
+        
+        self._alignment = alignment
+
+        # Recreate the sizer accordingly to the new alignment
+        self.ReCreateSizer(text)
+
+
+    def IsVertical(self):
+        """ Returns whether ButtonPanel is vertically aligned or not. """
+
+        return self._alignment not in [BP_ALIGN_RIGHT, BP_ALIGN_LEFT]
+        
+
+    def IsStandard(self):
+        """ Returns whether ButtonPanel is aligned "Standard" (left/top) or not. """
+
+        return self._alignment in [BP_ALIGN_LEFT, BP_ALIGN_TOP]
+
+
+    def DoLayout(self):
+        """
+        Do the Layout for ButtonPanel.
+        NB: Call this method every time you make a modification to the layout
+        or to the customizable sizes of the pseudo controls.
+        """
+
+        margins = self._art.GetMetric(BP_MARGINS_SIZE)
+        lenChildren = len(self._mainsizer.GetChildren())
+
+        self._mainsizer.SetItemMinSize(0, (margins.x, margins.y))
+        self._mainsizer.SetItemMinSize(lenChildren-1, (margins.x, margins.y))
+        
+        self._controlCreated = True
+        self.LayoutItems()
+
+        # *VERY* WEIRD: the sizer seems not to respond to any layout until I
+        # change the ButtonPanel size and restore it back
+        size = self.GetSize()
+        self.SetSize((size.x+1, size.y+1))
+        self.SetSize((size.x, size.y))
+        
+        if self.IsFrozen():
+            self.Thaw()
+        
+
+    def ReCreateSizer(self, text):
+        """ Recreates the ButtonPanel sizer accordingly to the alignment specified. """
+        
+        children = self._mainsizer.GetChildren()
+        self.RemoveAllButtons()
+        self.RemoveAllSeparators()
+
+        # Create a new sizer depending on the alignment chosen
+        direction = (self.IsVertical() and [wx.VERTICAL] or [wx.HORIZONTAL])[0]            
+        self._mainsizer = BoxSizer(direction)
+
+        margins = self._art.GetMetric(BP_MARGINS_SIZE)
+        # First spacer to create some room before the first text/button/control
+        self._mainsizer.Add((margins.x, margins.y), 0)
+        
+        # Last spacer to create some room before the last text/button/control
+        self._mainsizer.Add((margins.x, margins.y), 0)
+                
+        # This is needed otherwise SetBarText goes mad        
+        self._controlCreated = False
+
+        for child in children:
+            userData = child.GetUserData()
+            if userData:
+                if isinstance(userData, ButtonInfo):
+                    # It is a ButtonInfo, can't be anything else
+                    self.AddButton(child.GetUserData())
+                elif isinstance(userData, Separator):
+                    self.AddSeparator()
+                    
+            else:
+                if child.IsSpacer():
+                    # This is a spacer, expandable or not
+                    self.AddSpacer(child.GetSize(), child.GetProportion(),
+                                   child.GetFlag())
+                else:
+                    # This is a wxPython control
+                    self.AddControl(child.GetWindow(), child.GetProportion(),
+                                    child.GetFlag(), child.GetBorder())
+
+        self.SetSizer(self._mainsizer)
+
+        # Now add the text. It doesn't matter if there is no text        
+        self.SetBarText(text)
+        
+        self.DoLayout()
+        
+        self.Thaw()
+        
+
+    def DoGetBestSize(self):
+        """ Returns the best size of ButtonPanel. """
+
+        w = h = btnWidth = btnHeight = 0
+        isVertical = self.IsVertical()
+
+        padding = self._art.GetMetric(BP_PADDING_SIZE)
+        border = self._art.GetMetric(BP_BORDER_SIZE)
+        margins = self._art.GetMetric(BP_MARGINS_SIZE)
+        separator_size = self._art.GetMetric(BP_SEPARATOR_SIZE)
+
+        # Add the space required for the main caption        
+        if self.HasBarText():
+            w, h = self._text.GetBestSize()
+            if isVertical:
+                h += padding.y
+            else:
+                w += padding.x
+        else:
+            w = h = border
+
+        # Add the button's sizes
+        for btn in self._vButtons:
+            
+            bw, bh = btn.GetBestSize()            
+            btnWidth = max(btnWidth, bw)
+            btnHeight = max(btnHeight, bh)
+
+            if isVertical:            
+                w = max(w, btnWidth)
+                h += bh
+            else:
+                h = max(h, btnHeight)
+                w += bw
+
+        # Add the control's sizes
+        for control in self.GetControls():
+            cw, ch = control.GetSize()
+            if isVertical:
+                h += ch
+                w = max(w, cw)
+            else:
+                w += cw
+                h = max(h, ch)
+
+        # Add the separator's sizes and the 2 SizerItems at the beginning
+        # and at the end
+        if self.IsVertical():
+            h += 2*margins.y + len(self._vSeparators)*separator_size
+        else:
+            w += 2*margins.x + len(self._vSeparators)*separator_size
+            
+        return wx.Size(w, h)
+
+
+    def OnPaint(self, event):
+        """ Handles the wx.EVT_PAINT event for ButtonPanel. """
+
+        dc = wx.BufferedPaintDC(self) 
+        rect = self.GetClientRect()
+
+        self._art.DrawButtonPanel(dc, rect, self._nStyle)
+        self._mainsizer.Draw(dc)
+                
+
+    def OnEraseBackground(self, event):
+        """ Handles the wx.EVT_ERASE_BACKGROUND event for ButtonPanel (does nothing). """
+
+        pass
+    
+ 
+    def OnSize(self, event):
+        """ Handles the wx.EVT_SIZE event for ButtonPanel. """
+
+        # NOTE: It seems like LayoutItems number of calls can be optimized in some way.
+        # Currently every DoLayout (or every parent Layout()) calls about 3 times
+        # the LayoutItems method. Any idea on how to improve it?
+        self.LayoutItems()
+        self.Refresh()
+
+        event.Skip() 
+
+
+    def LayoutItems(self):
+        """
+        Layout the items using a different algorithm depending on the existance
+        of the main caption.
+        """
+
+        nonspacers, allchildren = self.GetNonFlexibleChildren()
+        
+        if self.HasBarText():
+            self.FlexibleLayout(nonspacers, allchildren)
+        else:
+            self.SizeLayout(nonspacers, allchildren)
+            
+        self._mainsizer.Layout()
+
+
+    def SizeLayout(self, nonspacers, children):
+        """ Layout the items when no main caption exists. """
+
+        size = self.GetSize()
+        isVertical = self.IsVertical()
+        
+        corner = 0
+        indx1 = len(nonspacers)
+
+        for item in nonspacers:
+            corner += self.GetItemSize(item, isVertical)
+            if corner > size[isVertical]:
+                indx1 = nonspacers.index(item)
+                break
+
+        # Leave out the last spacer, it has to be there always        
+        for ii in xrange(len(nonspacers)-1):
+            indx = children.index(nonspacers[ii])
+            self._mainsizer.Show(indx, ii < indx1)
+                
+
+    def GetItemSize(self, item, isVertical):
+        """ Returns the size of an item in the main ButtonPanel sizer. """
+        
+        if item.GetUserData():
+            return item.GetUserData().GetBestSize()[isVertical]
+        else:
+            return item.GetSize()[isVertical]
+
+
+    def FlexibleLayout(self, nonspacers, allchildren):
+        """ Layout the items when the main caption exists. """
+
+        if len(nonspacers) < 2:
+            return
+        
+        isVertical = self.IsVertical()
+        isStandard = self.IsStandard()
+        
+        size = self.GetSize()[isVertical]
+        padding = self._art.GetMetric(BP_PADDING_SIZE)
+        
+        fixed = (isStandard and [nonspacers[1]] or [nonspacers[-2]])[0]
+        
+        if isStandard:
+            nonspacers.reverse()
+            leftendx = fixed.GetSize()[isVertical] + padding.x
+        else:
+            rightstartx = size - fixed.GetSize()[isVertical]
+            size = 0
+
+        count = lennonspacers = len(nonspacers)
+        
+        for item in nonspacers:
+            if isStandard:
+                size -= self.GetItemSize(item, isVertical)
+                if size < leftendx:
+                    break
+            else:
+                size += self.GetItemSize(item, isVertical)
+                if size > rightstartx:
+                    break
+                
+            count = count - 1
+
+        nonspacers.reverse()
+        
+        for jj in xrange(2, lennonspacers):
+            indx = allchildren.index(nonspacers[jj])
+            self._mainsizer.Show(indx, jj >= count)
+
+        
+    def GetNonFlexibleChildren(self):
+        """
+        Returns all the ButtonPanel main sizer's children that are not
+        flexible spacers.
+        """
+
+        children1 = []
+        children2 = self._mainsizer.GetChildren()
+        
+        for child in children2:
+            if child.IsSpacer():
+                if child.GetUserData() or child.GetProportion() == 0:
+                    children1.append(child)
+            else:
+                children1.append(child)
+
+        return children1, children2
+
+
+    def GetControls(self):
+        """ Returns the wxPython controls that belongs to ButtonPanel. """
+    
+        children2 = self._mainsizer.GetChildren()
+        children1 = [child for child in children2 if not child.IsSpacer()]
+
+        return children1
+
+
+    def SetStyle(self, style):
+        """ Sets ButtonPanel style. """
+
+        if style == self._nStyle:
+            return
+
+        self._nStyle = style
+        self.Refresh()
+
+
+    def GetStyle(self):
+        """ Returns the ButtonPanel style. """
+
+        return self._nStyle
+
+        
+    def OnMouseMove(self, event):
+        """ Handles the wx.EVT_MOTION event for ButtonPanel. """
+
+        # Check to see if we are hovering a button
+        tabId, flags = self.HitTest(event.GetPosition())
+
+        if flags != BP_HT_BUTTON:
+            self.RemoveHelp()
+            self.RepaintOldSelection()
+            self._currentButton = -1
+            return
+        
+        btn = self._vButtons[tabId]
+
+        if not btn.IsEnabled():
+            self.RemoveHelp()
+            self.RepaintOldSelection()
+            return
+
+        if tabId != self._currentButton:
+            self.RepaintOldSelection()
+        
+        if btn.GetRect().Contains(event.GetPosition()):
+            if btn.GetStatus() != "Pressed":
+                btn.SetStatus("Hover")
+        else:
+            btn.SetStatus("Normal")
+
+        if tabId != self._currentButton:
+            self.RemoveHelp()
+            self.DoGiveHelp(btn)
+            
+        self._currentButton = tabId
+                 
+        event.Skip() 
+ 
+
+    def OnLeftDown(self, event):
+        """ Handles the wx.EVT_LEFT_DOWN event for ButtonPanel. """
+ 
+        tabId, hit = self.HitTest(event.GetPosition())
+
+        if hit == BP_HT_BUTTON:
+            btn = self._vButtons[tabId]
+            if btn.IsEnabled():                 
+                btn.SetStatus("Pressed")
+                self._currentButton = tabId
+ 
+
+    def OnLeftUp(self, event):
+        """ Handles the wx.EVT_LEFT_UP event for ButtonPanel. """
+        
+        tabId, flags = self.HitTest(event.GetPosition())
+        
+        if flags != BP_HT_BUTTON:
+            return
+            
+        hit = self._vButtons[tabId]
+
+        if hit.GetStatus() == "Disabled":
+            return
+
+        for btn in self._vButtons:
+            if btn != hit:
+                btn.SetFocus(False)
+                
+        if hit.GetStatus() == "Pressed": 
+            hit.SetToggled(not hit.GetToggled())
+            
+            # Update the button status to be hovered 
+            hit.SetStatus("Hover")
+            hit.SetFocus()
+            self._currentButton = tabId
+
+            # Fire a button click event 
+            btnEvent = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, hit.GetId())
+            self.GetEventHandler().ProcessEvent(btnEvent) 
+            
+
+    def OnMouseLeave(self, event):
+        """ Handles the wx.EVT_LEAVE_WINDOW event for ButtonPanel. """
+
+        # Reset all buttons statuses
+        for btn in self._vButtons:
+            if not btn.IsEnabled():
+                continue
+            btn.SetStatus("Normal")
+
+        self.RemoveHelp()
+                
+        event.Skip() 
+ 
+
+    def OnMouseEnterWindow(self, event):
+        """ Handles the wx.EVT_ENTER_WINDOW event for ButtonPanel. """
+
+        tabId, flags = self.HitTest(event.GetPosition())
+
+        if flags == BP_HT_BUTTON:
+            
+            hit = self._vButtons[tabId]
+
+            if hit.GetStatus() == "Disabled":
+                event.Skip()
+                return
+
+            self.DoGiveHelp(hit)
+            self._currentButton = tabId
+                        
+        event.Skip() 
+ 
+
+    def DoGiveHelp(self, hit):
+        """ Gives tooltips and help in StatusBar. """
+
+        if not self.GetUseHelp():
+            return
+
+        shortHelp = hit.GetShortHelp()
+        if shortHelp:
+            self.SetToolTipString(shortHelp)
+            self._haveTip = True
+
+        longHelp = hit.GetLongHelp()
+        if not longHelp:
+            return
+        
+        topLevel = wx.GetTopLevelParent(self)
+        
+        if isinstance(topLevel, wx.Frame) and topLevel.GetStatusBar():
+            statusBar = topLevel.GetStatusBar()
+
+            if self._statusTimer and self._statusTimer.IsRunning():
+                self._statusTimer.Stop()
+                statusBar.PopStatusText(0)
+                
+            statusBar.PushStatusText(longHelp, 0)
+            self._statusTimer = StatusBarTimer(self)
+            self._statusTimer.Start(_DELAY, wx.TIMER_ONE_SHOT)
+
+
+    def RemoveHelp(self):
+        """ Removes the tooltips and statusbar help (if any) for a button. """
+
+        if not self.GetUseHelp():
+            return
+
+        if self._haveTip:
+            self.SetToolTipString("")
+            self._haveTip = False
+
+        if self._statusTimer and self._statusTimer.IsRunning():
+            topLevel = wx.GetTopLevelParent(self)
+            statusBar = topLevel.GetStatusBar()
+            self._statusTimer.Stop()
+            statusBar.PopStatusText(0)
+            self._statusTimer = None
+        
+
+    def RepaintOldSelection(self):
+        """ Repaints the old selected/hovered button. """
+        
+        current = self._currentButton
+        
+        if current == -1:
+            return
+
+        btn = self._vButtons[current]
+        if not btn.IsEnabled():
+            return
+
+        btn.SetStatus("Normal")
+
+                
+    def OnStatusBarTimer(self):
+        """ Handles the timer expiring to delete the longHelp in the StatusBar. """
+
+        topLevel = wx.GetTopLevelParent(self)
+        statusBar = topLevel.GetStatusBar()        
+        statusBar.PopStatusText(0)
+        
+
+    def SetUseHelp(self, useHelp=True):
+        """ Sets whether or not shortHelp and longHelp should be displayed. """
+
+        self._useHelp = useHelp
+
+
+    def GetUseHelp(self):
+        """ Returns whether or not shortHelp and longHelp should be displayed. """
+        
+        return self._useHelp
+
+    
+    def HitTest(self, pt):
+        """
+        HitTest method for ButtonPanel. Returns the button (if any) and
+        a flag (if any).
+        """
+         
+        for ii in xrange(len(self._vButtons)):
+            if not self._vButtons[ii].IsEnabled():
+                continue
+            if self._vButtons[ii].GetRect().Contains(pt):
+                return ii, BP_HT_BUTTON
+
+        return -1, BP_HT_NONE
+ 
+
+    def GetBPArt(self):
+        """ Returns the associated BPArt art provider. """
+
+        return self._art
+    
+
+    def SetBPArt(self, art):
+        """ Sets a new BPArt to ButtonPanel. Useful only if another BPArt class is used. """
+        
+        self._art = art
+        self.Refresh()
+
+    if wx.VERSION < (2,7,1,1):
+        def Freeze(self):
+            """Freeze ButtonPanel."""
+
+            self._freezeCount = self._freezeCount + 1
+            wx.PyPanel.Freeze(self)
+
+
+        def Thaw(self):
+            """Thaw ButtonPanel."""
+
+            if self._freezeCount == 0:
+                raise "\nERROR: Thawing Unfrozen ButtonPanel?"
+
+            self._freezeCount = self._freezeCount - 1
+            wx.PyPanel.Thaw(self)        
+        
+
+        def IsFrozen(self):
+            """ Returns whether a call to Freeze() has been done. """
+
+            return self._freezeCount != 0
+
+