# Python Code By:
#
# Andrea Gavana, @ 02 Oct 2006
-# Latest Revision: 02 Oct 2006, 17.00 GMT
+# Latest Revision: 17 Oct 2006, 17.00 GMT
#
#
# For All Kind Of Problems, Requests Of Enhancements And Bug Reports, Please
Usage
-----
+ButtonPanel supports 4 alignments: left, right, top, bottom, which have a
+different meaning and behavior wrt wx.Toolbar. The easiest thing is to try
+the demo to understand, but I'll try to explain how it works.
+
+CASE 1: ButtonPanel has a main caption text
+
+Left alignment means ButtonPanel is horizontal, with the text aligned to the
+left. When you shrink the demo frame, if there is not enough room for all
+the controls to be shown, the controls closest to the text are hidden;
+
+Right alignment means ButtonPanel is horizontal, with the text aligned to the
+right. Item layout as above;
+
+Top alignment means ButtonPanel is vertical, with the text aligned to the top.
+Item layout as above;
+
+Bottom alignment means ButtonPanel is vertical, with the text aligned to the
+bottom. Item layout as above.
+
+
+CASE 2: ButtonPanel has *no* main caption text
+In this case, left and right alignment are the same (as top and bottom are the same),
+but the layout strategy changes: now if there is not enough room for all the controls
+to be shown, the last added items are hidden ("last" means on the far right for
+horizontal ButtonPanels and far bottom for vertical ButtonPanels).
+
+
The following example shows a simple implementation that uses ButtonPanel
inside a very simple frame::
titleBar.AddButton(btn4)
self.Bind(wx.EVT_BUTTON, self.OnButton, btn4)
- titleBar.SetColor(BP_TEXT_COLOR, wx.WHITE)
- titleBar.SetColor(BP_CAPTION_BORDER_COLOR, wx.WHITE)
vSizer.Add(titleBar, 0, wx.EXPAND)
vSizer.Add((20, 20))
vSizer.Add(self.logtext, 1, wx.EXPAND|wx.ALL, 5)
ButtonPanel Is Freeware And Distributed Under The wxPython License.
-Latest Revision: Andrea Gavana @ 02 Oct 2006, 17.00 GMT
-Version 0.1.
+Latest Revision: Andrea Gavana @ 12 Oct 2006, 17.00 GMT
+Version 0.3.
"""
import wx
-# Some constants
-BP_CAPTION_COLOR = 0,
-BP_CAPTION_GRADIENT_COLOR = 1
-BP_CAPTION_BORDER_COLOR = 2
-BP_TEXT_COLOR = 3
-
-# Buttons states
-BP_BTN_NONE = 100
-BP_BTN_PRESSED = 101
-BP_BTN_HOVER = 102
+# Some constants to tune the BPArt class
+BP_BACKGROUND_COLOR = 0
+""" Background brush colour when no gradient shading exists. """
+BP_GRADIENT_COLOR_FROM = 1
+""" Starting gradient colour, used only when BP_USE_GRADIENT style is applied. """
+BP_GRADIENT_COLOR_TO = 2
+""" Ending gradient colour, used only when BP_USE_GRADIENT style is applied. """
+BP_BORDER_COLOR = 3
+""" Pen colour to paint the border of ButtonPanel. """
+BP_TEXT_COLOR = 4
+""" Main ButtonPanel caption colour. """
+BP_BUTTONTEXT_COLOR = 5
+""" Text colour for buttons with text. """
+BP_BUTTONTEXT_INACTIVE_COLOR = 6
+""" Text colour for inactive buttons with text. """
+BP_SELECTION_BRUSH_COLOR = 7
+""" Brush colour to be used when hovering or selecting a button. """
+BP_SELECTION_PEN_COLOR = 8
+""" Pen colour to be used when hovering or selecting a button. """
+BP_SEPARATOR_COLOR = 9
+""" Pen colour used to paint the separators. """
+BP_TEXT_FONT = 10
+""" Font of the ButtonPanel main caption. """
+BP_BUTTONTEXT_FONT = 11
+""" Text font for the buttons with text. """
+
+BP_BUTTONTEXT_ALIGN_BOTTOM = 12
+""" Flag that indicates the image and text in buttons is stacked. """
+BP_BUTTONTEXT_ALIGN_RIGHT = 13
+""" Flag that indicates the text is shown alongside the image in buttons with text. """
+
+BP_SEPARATOR_SIZE = 14
+"""
+Separator size. NB: This is not the line width, but the sum of the space before
+and after the separator line plus the width of the line.
+"""
+BP_MARGINS_SIZE = 15
+"""
+Size of the left/right margins in ButtonPanel (top/bottom for vertically
+aligned ButtonPanels).
+"""
+BP_BORDER_SIZE = 16
+""" Size of the border. """
+BP_PADDING_SIZE = 17
+""" Inter-tool separator size. """
+
+# Caption Gradient Type
+BP_GRADIENT_NONE = 0
+""" No gradient shading should be used to paint the background. """
+BP_GRADIENT_VERTICAL = 1
+""" Vertical gradient shading should be used to paint the background. """
+BP_GRADIENT_HORIZONTAL = 2
+""" Horizontal gradient shading should be used to paint the background. """
# Flags for HitTest() method
BP_HT_BUTTON = 200
BP_HT_NONE = 201
# Alignment of buttons in the panel
-BP_ALIGN_RIGHT = 1
-BP_ALIGN_LEFT = 2
+BP_ALIGN_RIGHT = 1
+BP_ALIGN_LEFT = 2
+BP_ALIGN_TOP = 4
+BP_ALIGN_BOTTOM = 8
+
+# ButtonPanel styles
+BP_DEFAULT_STYLE = 1
+BP_USE_GRADIENT = 2
+
+# Delay used to cancel the longHelp in the statusbar field
+_DELAY = 3000
-# ButtonPanel default style
-BP_DEFAULT_STYLE = 2
+
+# Check for the new method in 2.7 (not present in 2.6.3.3)
+if wx.VERSION_STRING < "2.7":
+ wx.Rect.Contains = lambda self, point: wx.Rect.Inside(self, point)
-def BrightenColor(color, factor):
+def BrightenColour(color, factor):
""" Bright the input colour by a factor."""
val = color.Red()*factor
return wx.Color(red, green, blue)
-# -- ButtonInfo class implementation ----------------------------------------
-# This class holds information about every button that is added to
-# ButtonPanel. It is an auxiliary class that you should use
-# every time you add a button.
-
-class ButtonInfo:
-
- def __init__(self, id=wx.ID_ANY, bmp=wx.NullBitmap, status=-1):
- """
- Default class constructor.
+def GrayOut(anImage):
+ """
+ Convert the given image (in place) to a grayed-out version,
+ appropriate for a 'Disabled' appearance.
+ """
+
+ factor = 0.7 # 0 < f < 1. Higher Is Grayer
- Parameters:
- - id: the button id;
- - bmp: the associated bitmap;
- - status: button status (pressed, hovered, None).
- """
- if id == wx.ID_ANY:
- id = wx.NewId()
- self._id = id
- self._bmp = bmp
- self._status = status
- self._rect = wx.Rect()
+ anImage = anImage.ConvertToImage()
+ if anImage.HasAlpha():
+ anImage.ConvertAlphaToMask(1)
+
+ if anImage.HasMask():
+ maskColor = (anImage.GetMaskRed(), anImage.GetMaskGreen(), anImage.GetMaskBlue())
+ else:
+ maskColor = None
+ data = map(ord, list(anImage.GetData()))
+
+ for i in range(0, len(data), 3):
- def GetBitmap(self):
- """ Returns the associated bitmap. """
-
- return self._bmp
-
-
- def GetRect(self):
- """ Returns the button rect. """
+ pixel = (data[i], data[i+1], data[i+2])
+ pixel = MakeGray(pixel, factor, maskColor)
- return self._rect
+ for x in range(3):
+ data[i+x] = pixel[x]
+ anImage.SetData(''.join(map(chr, data)))
- def GetStatus(self):
- """ Returns the button status. """
+ anImage = anImage.ConvertToBitmap()
- return self._status
+ return anImage
- def GetId(self):
- """ Returns the button id. """
+def MakeGray((r,g,b), factor, maskColor):
+ """
+ Make a pixel grayed-out. If the pixel matches the maskColor, it won't be
+ changed.
+ """
+
+ if (r,g,b) != maskColor:
+ return map(lambda x: int((230 - x) * factor) + x, (r,g,b))
+ else:
+ return (r,g,b)
+
+
+# ---------------------------------------------------------------------------- #
+# Class BPArt
+# Handles all the drawings for buttons, separators and text and allows the
+# programmer to set colours, sizes and gradient shadings for ButtonPanel
+# ---------------------------------------------------------------------------- #
+
+class BPArt:
+ """
+ BPArt is an art provider class which does all of the drawing for ButtonPanel.
+ This allows the library caller to customize the BPArt or to completely replace
+ all drawing with custom BPArts.
+ """
+
+ def __init__(self, parentStyle):
+ """ Default class constructor. """
+
+ base_color = wx.SystemSettings_GetColour(wx.SYS_COLOUR_3DFACE)
+
+ self._background_brush = wx.Brush(base_color, wx.SOLID)
+ self._gradient_color_to = wx.WHITE
+ self._gradient_color_from = wx.SystemSettings_GetColour(wx.SYS_COLOUR_ACTIVECAPTION)
+
+ if parentStyle & BP_USE_GRADIENT:
+ self._border_pen = wx.Pen(wx.WHITE, 3)
+ self._caption_text_color = wx.WHITE
+ self._buttontext_color = wx.Colour(70, 143, 255)
+ self._separator_pen = wx.Pen(BrightenColour(self._gradient_color_from, 1.4))
+ self._gradient_type = BP_GRADIENT_VERTICAL
+ else:
+ self._border_pen = wx.Pen(BrightenColour(base_color, 0.9), 3)
+ self._caption_text_color = wx.BLACK
+ self._buttontext_color = wx.SystemSettings_GetColour(wx.SYS_COLOUR_BTNTEXT)
+ self._separator_pen = wx.Pen(BrightenColour(base_color, 0.9))
+ self._gradient_type = BP_GRADIENT_NONE
+
+ self._buttontext_inactive_color = wx.SystemSettings_GetColour(wx.SYS_COLOUR_GRAYTEXT)
+ self._selection_brush = wx.Brush(wx.Color(225, 225, 255))
+ self._selection_pen = wx.Pen(wx.SystemSettings_GetColour(wx.SYS_COLOUR_ACTIVECAPTION))
- return self._id
-
-
- def SetRect(self, rect):
- """ Sets the button rect. """
-
- self._rect = rect
-
-
- def SetBitmap(self, bmp):
- """ Sets the associated bitmap. """
-
- self._bmp = bmp
+ sysfont = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)
+ self._caption_font = wx.Font(sysfont.GetPointSize(), wx.DEFAULT, wx.NORMAL, wx.BOLD,
+ False, sysfont.GetFaceName())
+ self._buttontext_font = wx.Font(sysfont.GetPointSize(), wx.DEFAULT, wx.NORMAL, wx.NORMAL,
+ False, sysfont.GetFaceName())
+
+ self._separator_size = 7
+ self._margins_size = wx.Size(6, 6)
+ self._caption_border_size = 3
+ self._padding_size = wx.Size(6, 6)
+
+
+ def GetMetric(self, id):
+ """ Returns sizes of customizable options. """
+
+ if id == BP_SEPARATOR_SIZE:
+ return self._separator_size
+ elif id == BP_MARGINS_SIZE:
+ return self._margins_size
+ elif id == BP_BORDER_SIZE:
+ return self._caption_border_size
+ elif id == BP_PADDING_SIZE:
+ return self._padding_size
+ else:
+ raise "\nERROR: Invalid Metric Ordinal. "
+
+
+ def SetMetric(self, id, new_val):
+ """ Sets sizes for customizable options. """
+
+ if id == BP_SEPARATOR_SIZE:
+ self._separator_size = new_val
+ elif id == BP_MARGINS_SIZE:
+ self._margins_size = new_val
+ elif id == BP_BORDER_SIZE:
+ self._caption_border_size = new_val
+ self._border_pen.SetWidth(new_val)
+ elif id == BP_PADDING_SIZE:
+ self._padding_size = new_val
+ else:
+ raise "\nERROR: Invalid Metric Ordinal. "
+
+
+ def GetColor(self, id):
+ """ Returns colours of customizable options. """
+
+ if id == BP_BACKGROUND_COLOR:
+ return self._background_brush.GetColour()
+ elif id == BP_GRADIENT_COLOR_FROM:
+ return self._gradient_color_from
+ elif id == BP_GRADIENT_COLOR_TO:
+ return self._gradient_color_to
+ elif id == BP_BORDER_COLOR:
+ return self._border_pen.GetColour()
+ elif id == BP_TEXT_COLOR:
+ return self._caption_text_color
+ elif id == BP_BUTTONTEXT_COLOR:
+ return self._buttontext_color
+ elif id == BP_BUTTONTEXT_INACTIVE_COLOR:
+ return self._buttontext_inactive_color
+ elif id == BP_SELECTION_BRUSH_COLOR:
+ return self._selection_brush.GetColour()
+ elif id == BP_SELECTION_PEN_COLOR:
+ return self._selection_pen.GetColour()
+ elif id == BP_SEPARATOR_COLOR:
+ return self._separator_pen.GetColour()
+ else:
+ raise "\nERROR: Invalid Colour Ordinal. "
+
+
+ def SetColor(self, id, colour):
+ """ Sets colours for customizable options. """
+
+ if id == BP_BACKGROUND_COLOR:
+ self._background_brush.SetColour(colour)
+ elif id == BP_GRADIENT_COLOR_FROM:
+ self._gradient_color_from = colour
+ elif id == BP_GRADIENT_COLOR_TO:
+ self._gradient_color_to = colour
+ elif id == BP_BORDER_COLOR:
+ self._border_pen.SetColour(colour)
+ elif id == BP_TEXT_COLOR:
+ self._caption_text_color = colour
+ elif id == BP_BUTTONTEXT_COLOR:
+ self._buttontext_color = colour
+ elif id == BP_BUTTONTEXT_INACTIVE_COLOR:
+ self._buttontext_inactive_color = colour
+ elif id == BP_SELECTION_BRUSH_COLOR:
+ self._selection_brush.SetColour(colour)
+ elif id == BP_SELECTION_PEN_COLOR:
+ self._selection_pen.SetColour(colour)
+ elif id == BP_SEPARATOR_COLOR:
+ self._separator_pen.SetColour(colour)
+ else:
+ raise "\nERROR: Invalid Colour Ordinal. "
- def SetStatus(self, status):
- """ Sets the button status. """
-
- self._status = status
-
-
- def SetId(self, id):
- """ Sets the button id. """
-
- self._id = id
-
- Bitmap = property(GetBitmap, SetBitmap)
- Id = property(GetId, SetId)
- Rect = property(GetRect, SetRect)
- Status = property(GetStatus, SetStatus)
-
+ GetColour = GetColor
+ SetColour = SetColor
-
-# -- ButtonPanel class implementation ----------------------------------
-# This is the main class.
+ def SetFont(self, id, font):
+ """ Sets font for customizable options. """
-class ButtonPanel(wx.PyPanel):
+ if id == BP_TEXT_FONT:
+ self._caption_font = font
+ elif id == BP_BUTTONTEXT_FONT:
+ self._buttontext_font = font
- def __init__(self, parent, id=wx.ID_ANY, text="", style=BP_DEFAULT_STYLE,
- alignment=BP_ALIGN_RIGHT, name="buttonPanel"):
- """
- Default class constructor.
- - parent: parent window
- - id: window ID
- - text: text to draw
- - style: window style
- - alignment: alignment of buttons (left or right)
- - name: window class name
- """
-
- wx.PyPanel.__init__(self, parent, id, wx.DefaultPosition, wx.DefaultSize,
- wx.NO_BORDER, name=name)
- self._vButtons = []
+ def GetFont(self, id):
+ """ Returns font of customizable options. """
- self._text = text
- self._nStyle = style
- self._alignment = alignment
- self._nPadding = 6
- self._nBmpSize = 16
- self._colorFrom = wx.SystemSettings.GetColour(wx.SYS_COLOUR_ACTIVECAPTION)
- self._colorTo = wx.WHITE
- self._colorBorder = wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DFACE)
- self._colorText = wx.SystemSettings.GetColour(wx.SYS_COLOUR_WINDOWTEXT)
- self._firsttime = True
- self._borderPenWidth = 3
-
- self.Bind(wx.EVT_PAINT, self.OnPaint)
- self.Bind(wx.EVT_SIZE, self.OnSize)
- self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
- self.Bind(wx.EVT_MOTION, self.OnMouseMove)
- self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
- self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
- self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouseLeave)
- self.Bind(wx.EVT_ENTER_WINDOW, self.OnMouseEnterWindow)
+ if id == BP_TEXT_FONT:
+ return self._caption_font
+ elif id == BP_BUTTONTEXT_FONT:
+ return self._buttontext_font
+ return wx.NoneFont
- def AddButton(self, btnInfo):
- """
- Adds a button to ButtonPanel. Remember to pass a ButtonInfo instance to
- this method. See the demo for details.
- """
-
- self._vButtons.append(btnInfo)
- self.Refresh()
-
- def RemoveAllButtons(self):
- """ Remove all the buttons from ButtonPanel. """
+ def SetGradientType(self, gradient):
+ """ Sets the gradient type for BPArt drawings. """
- self._vButtons = []
- self.Refresh()
+ self._gradient_type = gradient
- def GetAlignment(self):
- """ Returns the button alignment (left, right). """
-
- return self._alignment
-
-
- def SetAlignment(self, alignment):
- """ Sets the button alignment (left, right). """
-
- self._alignment = alignment
+ def GetGradientType(self):
+ """ Returns the gradient type for BPArt drawings. """
+ return self._gradient_type
- def DoGetBestSize(self):
- w = h = 0
- if self._text:
- dc = wx.ClientDC(self)
- boldFont = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)
- boldFont.SetWeight(wx.FONTWEIGHT_BOLD)
- dc.SetFont(boldFont)
- tw, th = dc.GetTextExtent(self._text)
- h = max(h, th)
- w += tw + self._nPadding
-
- if self._vButtons:
- bh = self._vButtons[0].GetBitmap().GetHeight()
- bw = self._vButtons[0].GetBitmap().GetWidth()
+
+ def DrawSeparator(self, dc, rect, isVertical):
+ """ Draws a separator in ButtonPanel. """
+
+ dc.SetPen(self._separator_pen)
+
+ if isVertical:
+ ystart = yend = rect.y + rect.height/2
+ xstart = int(rect.x + 1.5*self._caption_border_size)
+ xend = int(rect.x + rect.width - 1.5*self._caption_border_size)
+ dc.DrawLine(xstart, ystart, xend, yend)
+ else:
+ xstart = xend = rect.x + rect.width/2
+ ystart = int(rect.y + 1.5*self._caption_border_size)
+ yend = int(rect.y + rect.height - 1.5*self._caption_border_size)
+ dc.DrawLine(xstart, ystart, xend, yend)
+
+
+ def DrawCaption(self, dc, rect, captionText):
+ """ Draws the main caption text in ButtonPanel. """
+
+ textColour = self._caption_text_color
+ textFont = self._caption_font
+ padding = self._padding_size
- bh += 2*self._nPadding + 2*self._borderPenWidth
- h = max(h, bh)
+ dc.SetTextForeground(textColour)
+ dc.SetFont(textFont)
- bw = (len(self._vButtons)+1) * (bw + 2*self._nPadding)
- w += bw
+ dc.DrawText(captionText, rect.x + padding.x, rect.y+padding.y)
- return (w, h)
-
-
- def OnPaint(self, event):
- """ Handles the wx.EVT_PAINT event for ButtonPanel. """
+ def DrawButton(self, dc, rect, parentSize, buttonBitmap, isVertical,
+ buttonStatus, isToggled, textAlignment, text=""):
+ """ Draws a button in ButtonPanel, together with its text (if any). """
- dc = wx.BufferedPaintDC(self)
- rect = self.GetClientRect()
-
- ##print rect, self.GetRect(), self.GetBestSize(), self.GetMinSize()
+ bmpxsize, bmpysize = buttonBitmap.GetWidth(), buttonBitmap.GetHeight()
+ dx = dy = focus = 0
- # Draw gradient color in the background of the panel
- self.FillGradientColor(dc, rect)
-
- backBrush = wx.TRANSPARENT_BRUSH
- borderPen = wx.Pen(self._colorBorder)
- size = self.GetSize()
- borderPen.SetWidth(self._borderPenWidth)
+ borderw = self._caption_border_size
+ padding = self._padding_size
- # Draw a rectangle around the panel
- dc.SetBrush(backBrush)
- dc.SetPen(borderPen)
- dc.DrawRectangleRect(rect)
-
- # Draw the text
- textWidth, textHeight = 0, 0
+ buttonFont = self._buttontext_font
+ dc.SetFont(buttonFont)
- if self._text != "":
-
- dc.SetTextForeground(self._colorText)
- borderPen.SetWidth(2)
- boldFont = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)
- boldFont.SetWeight(wx.FONTWEIGHT_BOLD)
- dc.SetFont(boldFont)
+ if isVertical:
- textWidth, textHeight = dc.GetTextExtent(self._text)
+ rect = wx.Rect(borderw, rect.y, rect.width-2*borderw, rect.height)
+
+ if text != "":
- if self._alignment == BP_ALIGN_RIGHT:
- textX = self._nPadding
+ textW, textH = dc.GetTextExtent(text)
+
+ if textAlignment == BP_BUTTONTEXT_ALIGN_RIGHT:
+ fullExtent = bmpxsize + padding.x/2 + textW
+ bmpypos = rect.y + (rect.height - bmpysize)/2
+ bmpxpos = rect.x + (rect.width - fullExtent)/2
+ textxpos = bmpxpos + padding.x/2 + bmpxsize
+ textypos = bmpypos + (bmpysize - textH)/2
+ else:
+ bmpxpos = rect.x + (rect.width - bmpxsize)/2
+ bmpypos = rect.y + padding.y
+ textxpos = rect.x + (rect.width - textW)/2
+ textypos = bmpypos + bmpysize + padding.y/2
else:
- textX = rect.width - textWidth - self._nPadding
+ bmpxpos = rect.x + (rect.width - bmpxsize)/2
+ bmpypos = rect.y + (rect.height - bmpysize)/2
- textY = (rect.GetHeight() - textHeight)/2
- dc.DrawText(self._text, textX, textY)
-
- if self._vButtons:
-
- height = self._vButtons[0].GetBitmap().GetHeight()
- self._nBmpSize = self._vButtons[0].GetBitmap().GetWidth()
- height += 2*self._nPadding + 2*self._borderPenWidth
-
- if self._firsttime: # this probably isn't needed anymore now that DoGetBestSize is implemented...
- self.GetContainingSizer().Layout()
- self._firsttime = False
-
- # Draw all buttons
- # [ Padding | Text | .. Buttons .. | Padding ]
-
- totalWidth = rect.width - self._nPadding*2 - textWidth
+
+ else:
- # The button is drawn inside a circle with padding of self._nPadding around it
- # so the width of each image = imageWidth + 2 * self._nPadding
- nImageWidth = self._nBmpSize + 2*self._nPadding
+ rect = wx.Rect(rect.x, borderw, rect.width, rect.height-2*borderw)
- if self._alignment == BP_ALIGN_RIGHT:
+ if text != "":
- leftEndX = self._nPadding + textWidth
- posx = rect.width - nImageWidth - self._nPadding
+ textW, textH = dc.GetTextExtent(text)
- for ii in xrange(len(self._vButtons)):
-
- # Make sure we can keep drawing
- if posx < leftEndX:
- break
+ if textAlignment == BP_BUTTONTEXT_ALIGN_RIGHT:
+ fullExtent = bmpxsize + padding.x/2 + textW
+ bmpypos = rect.y + (rect.height - bmpysize)/2
+ bmpxpos = rect.x + (rect.width - fullExtent)/2
+ textxpos = bmpxpos + padding.x/2 + bmpxsize
+ textypos = bmpypos + (bmpysize - textH)/2
+ else:
+ fullExtent = bmpysize + padding.y/2 + textH
+ bmpxpos = rect.x + (rect.width - bmpxsize)/2
+ bmpypos = rect.y + (rect.height - fullExtent)/2
+ textxpos = rect.x + (rect.width - textW)/2
+ textypos = bmpypos + bmpysize + padding.y/2
+ else:
+ bmpxpos = rect.x + (rect.width - bmpxsize)/2
+ bmpypos = rect.y + (rect.height - bmpysize)/2
- # Draw a rectangle around the buttons
- if self._vButtons[ii].GetStatus() == BP_BTN_HOVER:
-
- dc.SetBrush(wx.Brush(wx.Color(225, 225, 255)))
- dc.SetPen(wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_ACTIVECAPTION)))
- dc.DrawRectangle(posx, self._borderPenWidth, nImageWidth, nImageWidth)
- dc.DrawBitmap(self._vButtons[ii].GetBitmap(), posx + self._nPadding, self._nPadding + self._borderPenWidth, True)
-
- elif self._vButtons[ii].GetStatus() == BP_BTN_PRESSED:
-
- dc.SetBrush(wx.Brush(wx.Color(225, 225, 255)))
- dc.SetPen(wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_ACTIVECAPTION)))
- dc.DrawRectangle(posx, self._borderPenWidth, nImageWidth, nImageWidth)
- dc.DrawBitmap(self._vButtons[ii].GetBitmap(), posx + self._nPadding, self._nPadding + self._borderPenWidth + 1, True)
-
- else:
-
- dc.DrawBitmap(self._vButtons[ii].GetBitmap(), posx + self._nPadding, self._nPadding + self._borderPenWidth, True)
-
- self._vButtons[ii].SetRect(wx.Rect(posx, self._borderPenWidth, nImageWidth, nImageWidth))
- posx -= nImageWidth
+ # Draw a button
+ # [ Padding | Text | .. Buttons .. | Padding ]
- else:
+ if buttonStatus in ["Pressed", "Toggled", "Hover"]:
+ dc.SetBrush(self._selection_brush)
+ dc.SetPen(self._selection_pen)
+ dc.DrawRoundedRectangleRect(rect, 4)
+
+ if buttonStatus == "Pressed" or isToggled:
+ dx = dy = 1
+
+ dc.DrawBitmap(buttonBitmap, bmpxpos+dx, bmpypos+dy, True)
+
+ if text != "":
+ isEnabled = buttonStatus != "Disabled"
+ self.DrawLabel(dc, text, isEnabled, textxpos+dx, textypos+dy)
- rightStartX = textX - self._nPadding - nImageWidth
- posx = self._nPadding
- for ii in xrange(len(self._vButtons)):
-
- # Make sure we can keep drawing
- if posx > rightStartX:
- break
-
- # Draw a rectangle around the buttons
- if self._vButtons[ii].GetStatus() == BP_BTN_HOVER:
-
- dc.SetBrush(wx.Brush(wx.Color(225, 225, 255)))
- dc.SetPen(wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_ACTIVECAPTION)))
- dc.DrawRectangle(posx, self._borderPenWidth, nImageWidth, nImageWidth)
- dc.DrawBitmap(self._vButtons[ii].GetBitmap(), posx + self._nPadding, self._nPadding + self._borderPenWidth, True)
-
- elif self._vButtons[ii].GetStatus() == BP_BTN_PRESSED:
-
- dc.SetBrush(wx.Brush(wx.Color(225, 225, 255)))
- dc.SetPen(wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_ACTIVECAPTION)))
- dc.DrawRectangle(posx, self._borderPenWidth, nImageWidth, nImageWidth)
- dc.DrawBitmap(self._vButtons[ii].GetBitmap(), posx + self._nPadding, self._nPadding + self._borderPenWidth + 1, True)
-
- else:
-
- dc.DrawBitmap(self._vButtons[ii].GetBitmap(), posx + self._nPadding, self._nPadding + self._borderPenWidth, True)
-
- self._vButtons[ii].SetRect(wx.Rect(posx, self._borderPenWidth, nImageWidth, nImageWidth))
- posx += nImageWidth
-
- # Update all other buttons that they are not drawn (by setting the rect to 0)
- for cur in xrange(ii+1, len(self._vButtons)):
- self._vButtons[cur].SetRect(wx.Rect(0, 0, 0, 0))
+ def DrawLabel(self, dc, text, isEnabled, xpos, ypos):
+ """ Draws the label for a button. """
+ if not isEnabled:
+ dc.SetTextForeground(self._buttontext_inactive_color)
+ else:
+ dc.SetTextForeground(self._buttontext_color)
+
+ dc.DrawText(text, xpos, ypos)
- def OnEraseBackground(self, event):
- """ Handles the wx.EVT_ERASE_BACKGROUND event for ButtonPanel (does nothing). """
+
+ def DrawButtonPanel(self, dc, rect, style):
+ """ Paint the ButtonPanel's background. """
+
+ if style & BP_USE_GRADIENT:
+ # Draw gradient color in the backgroud of the panel
+ self.FillGradientColor(dc, rect)
+
+ # Draw a rectangle around the panel
+ backBrush = (style & BP_USE_GRADIENT and [wx.TRANSPARENT_BRUSH] or \
+ [self._background_brush])[0]
+
+ dc.SetBrush(backBrush)
+ dc.SetPen(self._border_pen)
+ dc.DrawRectangleRect(rect)
- pass
-
-
- def OnSize(self, event):
- """ Handles the wx.EVT_SIZE event for ButtonPanel. """
-
- self.Refresh()
- event.Skip()
-
- def SetColor(self, switch, color):
- """
- Sets the color depending on switch:
- - BP_CAPTION_COLOR: caption color;
- - BP_CAPTION_GRADIENT_COLOR: gradient color;
- - BP_CAPTION_BORDER_COLOR; border color;
- - BP_TEXT_COLOR: text color.
- """
-
- if switch == BP_CAPTION_COLOR:
- self._colorFrom = color
- elif switch == BP_CAPTION_GRADIENT_COLOR:
- self._colorTo = color
- elif switch == BP_CAPTION_BORDER_COLOR:
- self._colorBorder = color
- elif switch == BP_TEXT_COLOR:
- self._colorText = color
-
-
def FillGradientColor(self, dc, rect):
- """ Gradient fill from colour 1 to colour 2 with top to bottom. """
+ """ Gradient fill from colour 1 to colour 2 with top to bottom or left to right. """
if rect.height < 1 or rect.width < 1:
return
- size = rect.height
+ isVertical = self._gradient_type == BP_GRADIENT_VERTICAL
+ size = (isVertical and [rect.height] or [rect.width])[0]
+ start = (isVertical and [rect.y] or [rect.x])[0]
+
+ # calculate gradient coefficients
- # calculate gradient coefficients
- style = self.GetParent().GetWindowStyleFlag()
- col2 = self._colorFrom
- col1 = self._colorTo
+ col2 = self._gradient_color_from
+ col1 = self._gradient_color_to
rf, gf, bf = 0, 0, 0
rstep = float((col2.Red() - col1.Red()))/float(size)
gstep = float((col2.Green() - col1.Green()))/float(size)
bstep = float((col2.Blue() - col1.Blue()))/float(size)
- for y in xrange(rect.y, rect.y + size):
+ for coord in xrange(start, start + size):
currCol = wx.Colour(col1.Red() + rf, col1.Green() + gf, col1.Blue() + bf)
dc.SetBrush(wx.Brush(currCol, wx.SOLID))
- dc.SetPen(wx.Pen(currCol))
- dc.DrawLine(rect.x, y, rect.x + rect.width, y)
+ dc.SetPen(wx.Pen(currCol))
+ if isVertical:
+ dc.DrawLine(rect.x, coord, rect.x + rect.width, coord)
+ else:
+ dc.DrawLine(coord, rect.y, coord, rect.y + rect.height)
+
rf += rstep
gf += gstep
bf += bstep
+
-
- def OnMouseMove(self, event):
- """ Handles the wx.EVT_MOTION event for ButtonPanel. """
+class StatusBarTimer(wx.Timer):
+ """Timer used for deleting StatusBar long help after _DELAY seconds."""
+
+ def __init__(self, owner):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
- # Check to see if we are hovering a button
- for ii in xrange(len(self._vButtons)):
- if self._vButtons[ii].GetRect().Inside(event.GetPosition()):
- self._vButtons[ii].SetStatus(BP_BTN_HOVER)
- else:
- self._vButtons[ii].SetStatus(BP_BTN_NONE)
-
- self.Refresh()
- event.Skip()
-
+ wx.Timer.__init__(self)
+ self._owner = owner
- def OnLeftDown(self, event):
- """ Handles the wx.EVT_LEFT_DOWN event for ButtonPanel. """
-
- tabId, hit = self.HitTest(event.GetPosition())
- if hit == BP_HT_BUTTON:
-
- self._vButtons[tabId].SetStatus(BP_BTN_PRESSED)
- self.Refresh()
+ def Notify(self):
+ """The timer has expired."""
+ self._owner.OnStatusBarTimer()
- def OnLeftUp(self, event):
- """ Handles the wx.EVT_LEFT_UP event for ButtonPanel. """
- tabId, hit = self.HitTest(event.GetPosition())
+class Control(wx.EvtHandler):
+
+ def __init__(self, parent, size=wx.Size(-1, -1)):
+ """
+ Default class constructor.
- if hit == BP_HT_BUTTON:
- if self._vButtons[tabId].GetStatus() == BP_BTN_PRESSED:
- # Fire a button click event
- btnEvent = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self._vButtons[tabId].GetId())
- self.GetEventHandler().ProcessEvent(btnEvent)
-
- # Update the button status to be hovered
- self._vButtons[tabId].SetStatus(BP_BTN_HOVER)
- self.Refresh()
-
+ Base class for all pseudo controls
+ parent = parent object
+ size = (width, height)
+ """
- def OnMouseLeave(self, event):
- """ Handles the wx.EVT_LEAVE_WINDOW event for ButtonPanel. """
+ wx.EvtHandler.__init__(self)
+
+ self._parent = parent
+ self._id = wx.NewId()
+ self._size = size
+ self._isshown = True
+ self._focus = False
+
+
+ def Show(self, show=True):
+ """ Shows or hide the control. """
+
+ self._isshown = show
+
+
+ def Hide(self):
+ """ Hides the control. """
+
+ self.Show(False)
+
+
+ def IsShown(self):
+ """ Returns whether the control is shown or not. """
+
+ return self._isshown
- # Reset all buttons statuses
- for ii in xrange(len(self._vButtons)):
- self._vButtons[ii].SetStatus(BP_BTN_NONE)
-
- self.Refresh()
- event.Skip()
-
- def OnMouseEnterWindow(self, event):
- """ Handles the wx.EVT_ENTER_WINDOW event for ButtonPanel. """
-
- event.Skip()
-
+ def GetId(self):
+ """ Returns the control id. """
- def HitTest(self, pt):
- """
- HitTest method for ButtonPanel. Returns the button (if any) and
- a flag (if any).
- """
-
- btnIdx = -1
+ return self._id
+
- for ii in xrange(len(self._vButtons)):
- if self._vButtons[ii].GetRect().Inside(pt):
- return ii, BP_HT_BUTTON
+ def GetBestSize(self):
+ """ Returns the control best size. """
+
+ return self._size
+
+
+ def Disable(self):
+ """ Disables the control. """
+
+ self.Enable(False)
+
+
+ def Enable(self, value=True):
+ """ Enables or disables the control. """
+
+ self.disabled = not value
- return -1, BP_HT_NONE
-
+ def SetFocus(self, focus=True):
+ """ Sets or kills the focus on the control. """
+ self._focus = focus
+
+
+ def HasFocus(self):
+ """ Returns whether the control has the focus or not. """
+
+ return self._focus
+
+
+ def OnMouseEvent(self, x, y, event):
+ pass
+
+ def Draw(self, rect):
+ pass
+
+
+
+class Sizer(object):
+ """
+ Sizer
+
+ This is a mix-in class to add pseudo support to a wx sizer. Just create
+ a new class that derives from this class and the wx sizer and intercepts
+ any methods that add to the wx sizer.
+ """
+ def __init__(self):
+ self.children = [] # list of child Pseudo Controls
+
+ # Sizer doesn't use the x1,y1,x2,y2 so allow it to
+ # be called with or without the coordinates
+ def Draw(self, dc, x1=0, y1=0, x2=0, y2=0):
+ for item in self.children:
+ # use sizer coordinates rather than
+ # what is passed in
+ c = item.GetUserData()
+ c.Draw(dc, item.GetRect())
+
+ def GetBestSize(self):
+ # this should be handled by the wx.Sizer based class
+ return self.GetMinSize()
+
+
+# Pseudo BoxSizer
+class BoxSizer(Sizer, wx.BoxSizer):
+ def __init__(self, orient=wx.HORIZONTAL):
+ wx.BoxSizer.__init__(self, orient)
+ Sizer.__init__(self)
+
+ #-------------------------------------------
+ # sizer overrides (only called from Python)
+ #-------------------------------------------
+ # no support for user data if it's a pseudocontrol
+ # since that is already used
+ def Add(self, item, proportion=0, flag=0, border=0, userData=None):
+ # check to see if it's a pseudo object or sizer
+ if isinstance(item, Sizer):
+ szitem = wx.BoxSizer.Add(self, item, proportion, flag, border, item)
+ self.children.append(szitem)
+ elif isinstance(item, Control): # Control should be what ever class your controls come from
+ sz = item.GetBestSize()
+ # add a spacer to track this object
+ szitem = wx.BoxSizer.Add(self, sz, proportion, flag, border, item)
+ self.children.append(szitem)
+ else:
+ wx.BoxSizer.Add(self, item, proportion, flag, border, userData)
+
+ def Prepend(self, item, proportion=0, flag=0, border=0, userData=None):
+ # check to see if it's a pseudo object or sizer
+ if isinstance(item, Sizer):
+ szitem = wx.BoxSizer.Prepend(self, item, proportion, flag, border, item)
+ self.children.append(szitem)
+ elif isinstance(item, Control): # Control should be what ever class your controls come from
+ sz = item.GetBestSize()
+ # add a spacer to track this object
+ szitem = wx.BoxSizer.Prepend(self, sz, proportion, flag, border, item)
+ self.children.insert(0,szitem)
+ else:
+ wx.BoxSizer.Prepend(self, item, proportion, flag, border, userData)
+
+ def Insert(self, before, item, proportion=0, flag=0, border=0, userData=None, realIndex=None):
+ # check to see if it's a pseudo object or sizer
+ if isinstance(item, Sizer):
+ szitem = wx.BoxSizer.Insert(self, before, item, proportion, flag, border, item)
+ self.children.append(szitem)
+ elif isinstance(item, Control): # Control should be what ever class your controls come from
+ sz = item.GetBestSize()
+ # add a spacer to track this object
+ szitem = wx.BoxSizer.Insert(self, before, sz, proportion, flag, border, item)
+ if realIndex is not None:
+ self.children.insert(realIndex,szitem)
+ else:
+ self.children.insert(before,szitem)
+
+ else:
+ wx.BoxSizer.Insert(self, before, item, proportion, flag, border, userData)
+
+
+ def Remove(self, indx, pop=-1):
+
+ if pop >= 0:
+ self.children.pop(pop)
+
+ wx.BoxSizer.Remove(self, indx)
+
+
+ def Layout(self):
+
+ for ii, child in enumerate(self.GetChildren()):
+ item = child.GetUserData()
+ if item and child.IsShown():
+ self.SetItemMinSize(ii, *item.GetBestSize())
+
+ wx.BoxSizer.Layout(self)
+
+
+ def Show(self, item, show=True):
+
+ child = self.GetChildren()[item]
+ if child and child.GetUserData():
+ child.GetUserData().Show(show)
+
+ wx.BoxSizer.Show(self, item, show)
+
+
+# ---------------------------------------------------------------------------- #
+# Class Separator
+# This class holds all the information to size and draw a separator inside
+# ButtonPanel
+# ---------------------------------------------------------------------------- #
+
+class Separator(Control):
+
+ def __init__(self, parent):
+ """ Default class constructor. """
+
+ self._isshown = True
+ self._parent = parent
+ Control.__init__(self, parent)
+
+
+ def GetBestSize(self):
+ """ Returns the separator best size. """
+
+ # 10 is completely arbitrary, but it works anyhow
+ if self._parent.IsVertical():
+ return wx.Size(10, self._parent._art.GetMetric(BP_SEPARATOR_SIZE))
+ else:
+ return wx.Size(self._parent._art.GetMetric(BP_SEPARATOR_SIZE), 10)
+
+
+ def Draw(self, dc, rect):
+ """ Draws the separator. Actually the drawing is done in BPArt. """
+
+ if not self.IsShown():
+ return
+
+ isVertical = self._parent.IsVertical()
+ self._parent._art.DrawSeparator(dc, rect, isVertical)
+
+
+# ---------------------------------------------------------------------------- #
+# Class ButtonPanelText
+# This class is used to hold data about the main caption in ButtonPanel
+# ---------------------------------------------------------------------------- #
+
+class ButtonPanelText(Control):
+
+ def __init__(self, parent, text=""):
+ """ Default class constructor. """
+
+ self._text = text
+ self._isshown = True
+ self._parent = parent
+
+ Control.__init__(self, parent)
+
+
+ def GetText(self):
+ """ Returns the caption text. """
+
+ return self._text
+
+
+ def SetText(self, text=""):
+ """ Sets the caption text. """
+
+ self._text = text
+
+
+ def CreateDC(self):
+ """ Convenience function to create a DC. """
+
+ dc = wx.ClientDC(self._parent)
+ textFont = self._parent._art.GetFont(BP_TEXT_FONT)
+ dc.SetFont(textFont)
+
+ return dc
+
+
+ def GetBestSize(self):
+ """ Returns the best size for the main caption in ButtonPanel. """
+
+ if self._text == "":
+ return wx.Size(0, 0)
+
+ dc = self.CreateDC()
+ rect = self._parent.GetClientRect()
+
+ tw, th = dc.GetTextExtent(self._text)
+ padding = self._parent._art.GetMetric(BP_PADDING_SIZE)
+ self._size = wx.Size(tw+2*padding.x, th+2*padding.y)
+
+ return self._size
+
+
+ def Draw(self, dc, rect):
+ """ Draws the main caption. Actually the drawing is done in BPArt. """
+
+ if not self.IsShown():
+ return
+
+ captionText = self.GetText()
+ self._parent._art.DrawCaption(dc, rect, captionText)
+
+
+# -- ButtonInfo class implementation ----------------------------------------
+# This class holds information about every button that is added to
+# ButtonPanel. It is an auxiliary class that you should use
+# every time you add a button.
+
+class ButtonInfo(Control):
+
+ def __init__(self, parent, id=wx.ID_ANY, bmp=wx.NullBitmap,
+ status="Normal", text="", kind=wx.ITEM_NORMAL,
+ shortHelp="", longHelp=""):
+ """
+ Default class constructor.
+
+ Parameters:
+ - parent: the parent window (ButtonPanel);
+ - id: the button id;
+ - bmp: the associated bitmap;
+ - status: button status (pressed, hovered, normal).
+ - text: text to be displayed either below of to the right of the button
+ - kind: button kind, may be wx.ITEM_NORMAL for standard buttons or
+ wx.ITEM_CHECK for toggle buttons;
+ - shortHelp: a short help to be shown in the button tooltip;
+ - longHelp: this string is shown in the statusbar (if any) of the parent
+ frame when the mouse pointer is inside the button.
+ """
+
+ if id == wx.ID_ANY:
+ id = wx.NewId()
+
+ self._status = status
+ self._rect = wx.Rect()
+ self._text = text
+ self._kind = kind
+ self._toggle = False
+ self._textAlignment = BP_BUTTONTEXT_ALIGN_BOTTOM
+ self._shortHelp = shortHelp
+ self._longHelp = longHelp
+
+ disabledbmp = GrayOut(bmp)
+
+ self._bitmaps = {"Normal": bmp, "Toggled": None, "Disabled": disabledbmp,
+ "Hover": None, "Pressed": None}
+
+ Control.__init__(self, parent)
+
+
+ def GetBestSize(self):
+ """ Returns the best size for the button. """
+
+ xsize = self.GetBitmap().GetWidth()
+ ysize = self.GetBitmap().GetHeight()
+
+ if self.HasText():
+ # We have text in the button
+ dc = wx.ClientDC(self._parent)
+ normalFont = self._parent._art.GetFont(BP_BUTTONTEXT_FONT)
+ dc.SetFont(normalFont)
+ tw, th = dc.GetTextExtent(self.GetText())
+
+ if self.GetTextAlignment() == BP_BUTTONTEXT_ALIGN_BOTTOM:
+ xsize = max(xsize, tw)
+ ysize = ysize + th
+ else:
+ xsize = xsize + tw
+ ysize = max(ysize, th)
+
+ border = self._parent._art.GetMetric(BP_BORDER_SIZE)
+ padding = self._parent._art.GetMetric(BP_PADDING_SIZE)
+
+ if self._parent.IsVertical():
+ xsize = xsize + 2*border
+ else:
+ ysize = ysize + 2*border
+
+ self._size = wx.Size(xsize+2*padding.x, ysize+2*padding.y)
+
+ return self._size
+
+
+ def Draw(self, dc, rect):
+ """ Draws the button on ButtonPanel. Actually the drawing is done in BPArt. """
+
+ if not self.IsShown():
+ return
+
+ buttonBitmap = self.GetBitmap()
+ isVertical = self._parent.IsVertical()
+ text = self.GetText()
+ parentSize = self._parent.GetSize()[not isVertical]
+ buttonStatus = self.GetStatus()
+ isToggled = self.GetToggled()
+ textAlignment = self.GetTextAlignment()
+
+ self._parent._art.DrawButton(dc, rect, parentSize, buttonBitmap, isVertical,
+ buttonStatus, isToggled, textAlignment, text)
+
+ self.SetRect(rect)
+
+
+ def CheckRefresh(self, status):
+ """ Checks whether a ButtonPanel repaint is needed or not. Convenience function. """
+
+ if status == self._status:
+ self._parent.RefreshRect(self.GetRect())
+
+
+ def SetBitmap(self, bmp, status="Normal"):
+ """ Sets the associated bitmap. """
+
+ self._bitmaps[status] = bmp
+ self.CheckRefresh(status)
+
+
+ def GetBitmap(self, status=None):
+ """ Returns the associated bitmap. """
+
+ if status is None:
+ status = self._status
+
+ if not self.IsEnabled():
+ status = "Disabled"
+
+ if self._bitmaps[status] is None:
+ return self._bitmaps["Normal"]
+
+ return self._bitmaps[status]
+
+
+ def GetRect(self):
+ """ Returns the button rect. """
+
+ return self._rect
+
+
+ def GetStatus(self):
+ """ Returns the button status. """
+
+ return self._status
+
+
+ def GetId(self):
+ """ Returns the button id. """
+
+ return self._id
+
+
+ def SetRect(self, rect):
+ """ Sets the button rect. """
+
+ self._rect = rect
+
+
+ def SetStatus(self, status):
+ """ Sets the button status. """
+
+ if status == self._status:
+ return
+
+ if self.GetToggled() and status == "Normal":
+ status = "Toggled"
+
+ self._status = status
+ self._parent.RefreshRect(self.GetRect())
+
+
+ def GetTextAlignment(self):
+ """ Returns the text alignment in the button (bottom or right). """
+
+ return self._textAlignment
+
+
+ def SetTextAlignment(self, alignment):
+ """ Sets the text alignment in the button (bottom or right). """
+
+ if alignment == self._textAlignment:
+ return
+
+ self._textAlignment = alignment
+
+
+ def GetToggled(self):
+ """ Returns whether a wx.ITEM_CHECK button is toggled or not. """
+
+ if self._kind == wx.ITEM_NORMAL:
+ return False
+
+ return self._toggle
+
+
+ def SetToggled(self, toggle=True):
+ """ Sets a wx.ITEM_CHECK button toggled/not toggled. """
+
+ if self._kind == wx.ITEM_NORMAL:
+ return
+
+ self._toggle = toggle
+
+
+ def SetId(self, id):
+ """ Sets the button id. """
+
+ self._id = id
+
+
+ def AddStatus(self, name="Custom", bmp=wx.NullBitmap):
+ """
+ Add a programmer-defined status in addition to the 5 default status:
+ - Normal;
+ - Disabled;
+ - Hover;
+ - Pressed;
+ - Toggled.
+ """
+
+ self._bitmaps.update({name: bmp})
+
+
+ def Enable(self, enable=True):
+
+ if enable:
+ self._status = "Normal"
+ else:
+ self._status = "Disabled"
+
+
+ def IsEnabled(self):
+
+ return self._status != "Disabled"
+
+
+ def SetText(self, text=""):
+ """ Sets the text of the button. """
+
+ self._text = text
+
+
+ def GetText(self):
+ """ Returns the text associated to the button. """
+
+ return self._text
+
+
+ def HasText(self):
+ """ Returns whether the button has text or not. """
+
+ return self._text != ""
+
+
+ def SetKind(self, kind=wx.ITEM_NORMAL):
+ """ Sets the button type (standard or toggle). """
+
+ self._kind = kind
+
+
+ def GetKind(self):
+ """ Returns the button type (standard or toggle). """
+
+ return self._kind
+
+
+ def SetShortHelp(self, help=""):
+ """ Sets the help string to be shown in a tootip. """
+
+ self._shortHelp = help
+
+
+ def GetShortHelp(self):
+ """ Returns the help string shown in a tootip. """
+
+ return self._shortHelp
+
+
+ def SetLongHelp(self, help=""):
+ """ Sets the help string to be shown in the statusbar. """
+
+ self._longHelp = help
+
+
+ def GetLongHelp(self):
+ """ Returns the help string shown in the statusbar. """
+
+ return self._longHelp
+
+
+ Bitmap = property(GetBitmap, SetBitmap)
+ Id = property(GetId, SetId)
+ Rect = property(GetRect, SetRect)
+ Status = property(GetStatus, SetStatus)
+
+
+# -- ButtonPanel class implementation ----------------------------------
+# This is the main class.
+
+class ButtonPanel(wx.PyPanel):
+
+ def __init__(self, parent, id=wx.ID_ANY, text="", style=BP_DEFAULT_STYLE,
+ alignment=BP_ALIGN_LEFT, name="buttonPanel"):
+ """
+ Default class constructor.
+
+ - parent: parent window
+ - id: window ID
+ - text: text to draw
+ - style: window style
+ - alignment: alignment of buttons (left or right)
+ - name: window class name
+ """
+
+ wx.PyPanel.__init__(self, parent, id, wx.DefaultPosition, wx.DefaultSize,
+ wx.NO_BORDER, name=name)
+
+ self._vButtons = []
+ self._vSeparators = []
+
+ self._nStyle = style
+ self._alignment = alignment
+ self._statusTimer = None
+ self._useHelp = True
+ self._freezeCount = 0
+ self._currentButton = -1
+ self._haveTip = False
+
+ self._art = BPArt(style)
+
+ self._controlCreated = False
+
+ direction = (self.IsVertical() and [wx.VERTICAL] or [wx.HORIZONTAL])[0]
+ self._mainsizer = BoxSizer(direction)
+ self.SetSizer(self._mainsizer)
+
+ margins = self._art.GetMetric(BP_MARGINS_SIZE)
+
+ # First spacer to create some room before the first text/button/control
+ self._mainsizer.Add((margins.x, margins.y), 0)
+
+ # Last spacer to create some room before the last text/button/control
+ self._mainsizer.Add((margins.x, margins.y), 0)
+
+ self.Bind(wx.EVT_SIZE, self.OnSize)
+ self.Bind(wx.EVT_PAINT, self.OnPaint)
+ self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
+ self.Bind(wx.EVT_MOTION, self.OnMouseMove)
+ self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
+ self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
+ self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouseLeave)
+ self.Bind(wx.EVT_ENTER_WINDOW, self.OnMouseEnterWindow)
+
+ self.SetBarText(text)
+ self.LayoutItems()
+
+
+ def SetBarText(self, text):
+ """ Sets the main caption text (leave text="" for no text). """
+
+ self.Freeze()
+
+ text = text.strip()
+
+ if self._controlCreated:
+ self.RemoveText()
+
+ self._text = ButtonPanelText(self, text)
+ lenChildren = len(self._mainsizer.GetChildren())
+
+ if text == "":
+ # Even if we have no text, we insert it an empty spacer anyway
+ # it is easier to handle if you have to recreate the sizer after.
+ if self.IsStandard():
+ self._mainsizer.Insert(1, self._text, 0, wx.ALIGN_CENTER,
+ userData=self._text, realIndex=0)
+ else:
+ self._mainsizer.Insert(lenChildren-1, self._text, 0, wx.ALIGN_CENTER,
+ userData=self._text, realIndex=lenChildren)
+
+ return
+
+ # We have text, so insert the text and an expandable spacer
+ # alongside it. "Standard" ButtonPanel are left or top aligned.
+ if self.IsStandard():
+ self._mainsizer.Insert(1, self._text, 0, wx.ALIGN_CENTER,
+ userData=self._text, realIndex=0)
+ self._mainsizer.Insert(2, (0, 0), 1, wx.EXPAND)
+
+ else:
+ self._mainsizer.Insert(lenChildren-1, self._text, 0, wx.ALIGN_CENTER,
+ userData=self._text, realIndex=lenChildren)
+ self._mainsizer.Insert(lenChildren-1, (0, 0), 1, wx.EXPAND)
+
+
+ def RemoveText(self):
+ """ Removes the main caption text. """
+
+ lenChildren = len(self._mainsizer.GetChildren())
+ lenCustom = len(self._vButtons) + len(self._vSeparators) + 1
+
+ if self.IsStandard():
+ # Detach the text
+ self._mainsizer.Remove(1, 0)
+ if self.HasBarText():
+ # Detach the expandable spacer
+ self._mainsizer.Remove(1, -1)
+ else:
+ # Detach the text
+ self._mainsizer.Remove(lenChildren-2, lenCustom-1)
+ if self.HasBarText():
+ # Detach the expandable spacer
+ self._mainsizer.Remove(lenChildren-3, -1)
+
+
+ def GetBarText(self):
+ """ Returns the main caption text. """
+
+ return self._text.GetText()
+
+
+ def HasBarText(self):
+ """ Returns whether ButtonPanel has a main caption text or not. """
+
+ return hasattr(self, "_text") and self._text.GetText() != ""
+
+
+ def AddButton(self, btnInfo):
+ """
+ Adds a button to ButtonPanel. Remember to pass a ButtonInfo instance to
+ this method. See the demo for details.
+ """
+
+ lenChildren = len(self._mainsizer.GetChildren())
+ self._mainsizer.Insert(lenChildren-1, btnInfo, 0, wx.ALIGN_CENTER|wx.EXPAND, userData=btnInfo)
+
+ self._vButtons.append(btnInfo)
+
+
+ def AddSpacer(self, size=(0, 0), proportion=1, flag=wx.EXPAND):
+ """ Adds a spacer (stretchable or fixed-size) to ButtonPanel. """
+
+ lenChildren = len(self._mainsizer.GetChildren())
+ self._mainsizer.Insert(lenChildren-1, size, proportion, flag)
+
+
+ def AddControl(self, control, proportion=0, flag=wx.ALIGN_CENTER|wx.ALL, border=None):
+ """ Adds a wxPython control to ButtonPanel. """
+
+ lenChildren = len(self._mainsizer.GetChildren())
+
+ if border is None:
+ border = self._art.GetMetric(BP_PADDING_SIZE)
+ border = max(border.x, border.y)
+
+ self._mainsizer.Insert(lenChildren-1, control, proportion, flag, border)
+
+
+ def AddSeparator(self):
+ """ Adds a separator line to ButtonPanel. """
+
+ lenChildren = len(self._mainsizer.GetChildren())
+ separator = Separator(self)
+
+ self._mainsizer.Insert(lenChildren-1, separator, 0, wx.EXPAND)
+ self._vSeparators.append(separator)
+
+
+ def RemoveAllButtons(self):
+ """ Remove all the buttons from ButtonPanel. """
+
+ self._vButtons = []
+
+
+ def RemoveAllSeparators(self):
+ """ Remove all the separators from ButtonPanel. """
+
+ self._vSeparators = []
+
+
+ def GetAlignment(self):
+ """ Returns the button alignment (left, right, top, bottom). """
+
+ return self._alignment
+
+
+ def SetAlignment(self, alignment):
+ """ Sets the button alignment (left, right, top, bottom). """
+
+ if alignment == self._alignment:
+ return
+
+ self.Freeze()
+
+ text = self.GetBarText()
+
+ # Remove the text in any case
+ self.RemoveText()
+
+ # Remove the first and last spacers
+ self._mainsizer.Remove(0, -1)
+ self._mainsizer.Remove(len(self._mainsizer.GetChildren())-1, -1)
+
+ self._alignment = alignment
+
+ # Recreate the sizer accordingly to the new alignment
+ self.ReCreateSizer(text)
+
+
+ def IsVertical(self):
+ """ Returns whether ButtonPanel is vertically aligned or not. """
+
+ return self._alignment not in [BP_ALIGN_RIGHT, BP_ALIGN_LEFT]
+
+
+ def IsStandard(self):
+ """ Returns whether ButtonPanel is aligned "Standard" (left/top) or not. """
+
+ return self._alignment in [BP_ALIGN_LEFT, BP_ALIGN_TOP]
+
+
+ def DoLayout(self):
+ """
+ Do the Layout for ButtonPanel.
+ NB: Call this method every time you make a modification to the layout
+ or to the customizable sizes of the pseudo controls.
+ """
+
+ margins = self._art.GetMetric(BP_MARGINS_SIZE)
+ lenChildren = len(self._mainsizer.GetChildren())
+
+ self._mainsizer.SetItemMinSize(0, (margins.x, margins.y))
+ self._mainsizer.SetItemMinSize(lenChildren-1, (margins.x, margins.y))
+
+ self._controlCreated = True
+ self.LayoutItems()
+
+ # *VERY* WEIRD: the sizer seems not to respond to any layout until I
+ # change the ButtonPanel size and restore it back
+ size = self.GetSize()
+ self.SetSize((size.x+1, size.y+1))
+ self.SetSize((size.x, size.y))
+
+ if self.IsFrozen():
+ self.Thaw()
+
+
+ def ReCreateSizer(self, text):
+ """ Recreates the ButtonPanel sizer accordingly to the alignment specified. """
+
+ children = self._mainsizer.GetChildren()
+ self.RemoveAllButtons()
+ self.RemoveAllSeparators()
+
+ # Create a new sizer depending on the alignment chosen
+ direction = (self.IsVertical() and [wx.VERTICAL] or [wx.HORIZONTAL])[0]
+ self._mainsizer = BoxSizer(direction)
+
+ margins = self._art.GetMetric(BP_MARGINS_SIZE)
+ # First spacer to create some room before the first text/button/control
+ self._mainsizer.Add((margins.x, margins.y), 0)
+
+ # Last spacer to create some room before the last text/button/control
+ self._mainsizer.Add((margins.x, margins.y), 0)
+
+ # This is needed otherwise SetBarText goes mad
+ self._controlCreated = False
+
+ for child in children:
+ userData = child.GetUserData()
+ if userData:
+ if isinstance(userData, ButtonInfo):
+ # It is a ButtonInfo, can't be anything else
+ self.AddButton(child.GetUserData())
+ elif isinstance(userData, Separator):
+ self.AddSeparator()
+
+ else:
+ if child.IsSpacer():
+ # This is a spacer, expandable or not
+ self.AddSpacer(child.GetSize(), child.GetProportion(),
+ child.GetFlag())
+ else:
+ # This is a wxPython control
+ self.AddControl(child.GetWindow(), child.GetProportion(),
+ child.GetFlag(), child.GetBorder())
+
+ self.SetSizer(self._mainsizer)
+
+ # Now add the text. It doesn't matter if there is no text
+ self.SetBarText(text)
+
+ self.DoLayout()
+
+ self.Thaw()
+
+
+ def DoGetBestSize(self):
+ """ Returns the best size of ButtonPanel. """
+
+ w = h = btnWidth = btnHeight = 0
+ isVertical = self.IsVertical()
+
+ padding = self._art.GetMetric(BP_PADDING_SIZE)
+ border = self._art.GetMetric(BP_BORDER_SIZE)
+ margins = self._art.GetMetric(BP_MARGINS_SIZE)
+ separator_size = self._art.GetMetric(BP_SEPARATOR_SIZE)
+
+ # Add the space required for the main caption
+ if self.HasBarText():
+ w, h = self._text.GetBestSize()
+ if isVertical:
+ h += padding.y
+ else:
+ w += padding.x
+ else:
+ w = h = border
+
+ # Add the button's sizes
+ for btn in self._vButtons:
+
+ bw, bh = btn.GetBestSize()
+ btnWidth = max(btnWidth, bw)
+ btnHeight = max(btnHeight, bh)
+
+ if isVertical:
+ w = max(w, btnWidth)
+ h += bh
+ else:
+ h = max(h, btnHeight)
+ w += bw
+
+ # Add the control's sizes
+ for control in self.GetControls():
+ cw, ch = control.GetSize()
+ if isVertical:
+ h += ch
+ w = max(w, cw)
+ else:
+ w += cw
+ h = max(h, ch)
+
+ # Add the separator's sizes and the 2 SizerItems at the beginning
+ # and at the end
+ if self.IsVertical():
+ h += 2*margins.y + len(self._vSeparators)*separator_size
+ else:
+ w += 2*margins.x + len(self._vSeparators)*separator_size
+
+ return wx.Size(w, h)
+
+
+ def OnPaint(self, event):
+ """ Handles the wx.EVT_PAINT event for ButtonPanel. """
+
+ dc = wx.BufferedPaintDC(self)
+ rect = self.GetClientRect()
+
+ self._art.DrawButtonPanel(dc, rect, self._nStyle)
+ self._mainsizer.Draw(dc)
+
+
+ def OnEraseBackground(self, event):
+ """ Handles the wx.EVT_ERASE_BACKGROUND event for ButtonPanel (does nothing). """
+
+ pass
+
+
+ def OnSize(self, event):
+ """ Handles the wx.EVT_SIZE event for ButtonPanel. """
+
+ # NOTE: It seems like LayoutItems number of calls can be optimized in some way.
+ # Currently every DoLayout (or every parent Layout()) calls about 3 times
+ # the LayoutItems method. Any idea on how to improve it?
+ self.LayoutItems()
+ self.Refresh()
+
+ event.Skip()
+
+
+ def LayoutItems(self):
+ """
+ Layout the items using a different algorithm depending on the existance
+ of the main caption.
+ """
+
+ nonspacers, allchildren = self.GetNonFlexibleChildren()
+
+ if self.HasBarText():
+ self.FlexibleLayout(nonspacers, allchildren)
+ else:
+ self.SizeLayout(nonspacers, allchildren)
+
+ self._mainsizer.Layout()
+
+
+ def SizeLayout(self, nonspacers, children):
+ """ Layout the items when no main caption exists. """
+
+ size = self.GetSize()
+ isVertical = self.IsVertical()
+
+ corner = 0
+ indx1 = len(nonspacers)
+
+ for item in nonspacers:
+ corner += self.GetItemSize(item, isVertical)
+ if corner > size[isVertical]:
+ indx1 = nonspacers.index(item)
+ break
+
+ # Leave out the last spacer, it has to be there always
+ for ii in xrange(len(nonspacers)-1):
+ indx = children.index(nonspacers[ii])
+ self._mainsizer.Show(indx, ii < indx1)
+
+
+ def GetItemSize(self, item, isVertical):
+ """ Returns the size of an item in the main ButtonPanel sizer. """
+
+ if item.GetUserData():
+ return item.GetUserData().GetBestSize()[isVertical]
+ else:
+ return item.GetSize()[isVertical]
+
+
+ def FlexibleLayout(self, nonspacers, allchildren):
+ """ Layout the items when the main caption exists. """
+
+ if len(nonspacers) < 2:
+ return
+
+ isVertical = self.IsVertical()
+ isStandard = self.IsStandard()
+
+ size = self.GetSize()[isVertical]
+ padding = self._art.GetMetric(BP_PADDING_SIZE)
+
+ fixed = (isStandard and [nonspacers[1]] or [nonspacers[-2]])[0]
+
+ if isStandard:
+ nonspacers.reverse()
+ leftendx = fixed.GetSize()[isVertical] + padding.x
+ else:
+ rightstartx = size - fixed.GetSize()[isVertical]
+ size = 0
+
+ count = lennonspacers = len(nonspacers)
+
+ for item in nonspacers:
+ if isStandard:
+ size -= self.GetItemSize(item, isVertical)
+ if size < leftendx:
+ break
+ else:
+ size += self.GetItemSize(item, isVertical)
+ if size > rightstartx:
+ break
+
+ count = count - 1
+
+ nonspacers.reverse()
+
+ for jj in xrange(2, lennonspacers):
+ indx = allchildren.index(nonspacers[jj])
+ self._mainsizer.Show(indx, jj >= count)
+
+
+ def GetNonFlexibleChildren(self):
+ """
+ Returns all the ButtonPanel main sizer's children that are not
+ flexible spacers.
+ """
+
+ children1 = []
+ children2 = self._mainsizer.GetChildren()
+
+ for child in children2:
+ if child.IsSpacer():
+ if child.GetUserData() or child.GetProportion() == 0:
+ children1.append(child)
+ else:
+ children1.append(child)
+
+ return children1, children2
+
+
+ def GetControls(self):
+ """ Returns the wxPython controls that belongs to ButtonPanel. """
+
+ children2 = self._mainsizer.GetChildren()
+ children1 = [child for child in children2 if not child.IsSpacer()]
+
+ return children1
+
+
+ def SetStyle(self, style):
+ """ Sets ButtonPanel style. """
+
+ if style == self._nStyle:
+ return
+
+ self._nStyle = style
+ self.Refresh()
+
+
+ def GetStyle(self):
+ """ Returns the ButtonPanel style. """
+
+ return self._nStyle
+
+
+ def OnMouseMove(self, event):
+ """ Handles the wx.EVT_MOTION event for ButtonPanel. """
+
+ # Check to see if we are hovering a button
+ tabId, flags = self.HitTest(event.GetPosition())
+
+ if flags != BP_HT_BUTTON:
+ self.RemoveHelp()
+ self.RepaintOldSelection()
+ self._currentButton = -1
+ return
+
+ btn = self._vButtons[tabId]
+
+ if not btn.IsEnabled():
+ self.RemoveHelp()
+ self.RepaintOldSelection()
+ return
+
+ if tabId != self._currentButton:
+ self.RepaintOldSelection()
+
+ if btn.GetRect().Contains(event.GetPosition()):
+ btn.SetStatus("Hover")
+ else:
+ btn.SetStatus("Normal")
+
+ if tabId != self._currentButton:
+ self.RemoveHelp()
+ self.DoGiveHelp(btn)
+
+ self._currentButton = tabId
+
+ event.Skip()
+
+
+ def OnLeftDown(self, event):
+ """ Handles the wx.EVT_LEFT_DOWN event for ButtonPanel. """
+
+ tabId, hit = self.HitTest(event.GetPosition())
+
+ if hit == BP_HT_BUTTON:
+ btn = self._vButtons[tabId]
+ if btn.IsEnabled():
+ btn.SetStatus("Pressed")
+ self._currentButton = tabId
+
+
+ def OnLeftUp(self, event):
+ """ Handles the wx.EVT_LEFT_UP event for ButtonPanel. """
+
+ tabId, flags = self.HitTest(event.GetPosition())
+
+ if flags != BP_HT_BUTTON:
+ return
+
+ hit = self._vButtons[tabId]
+
+ if hit.GetStatus() == "Disabled":
+ return
+
+ for btn in self._vButtons:
+ if btn != hit:
+ btn.SetFocus(False)
+
+ if hit.GetStatus() == "Pressed":
+ # Fire a button click event
+ btnEvent = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, hit.GetId())
+ self.GetEventHandler().ProcessEvent(btnEvent)
+
+ hit.SetToggled(not hit.GetToggled())
+
+ # Update the button status to be hovered
+ hit.SetStatus("Hover")
+ hit.SetFocus()
+ self._currentButton = tabId
+
+
+ def OnMouseLeave(self, event):
+ """ Handles the wx.EVT_LEAVE_WINDOW event for ButtonPanel. """
+
+ # Reset all buttons statuses
+ for btn in self._vButtons:
+ if not btn.IsEnabled():
+ continue
+ btn.SetStatus("Normal")
+
+ self.RemoveHelp()
+
+ event.Skip()
+
+
+ def OnMouseEnterWindow(self, event):
+ """ Handles the wx.EVT_ENTER_WINDOW event for ButtonPanel. """
+
+ tabId, flags = self.HitTest(event.GetPosition())
+
+ if flags == BP_HT_BUTTON:
+
+ hit = self._vButtons[tabId]
+
+ if hit.GetStatus() == "Disabled":
+ event.Skip()
+ return
+
+ self.DoGiveHelp(hit)
+ self._currentButton = tabId
+
+ event.Skip()
+
+
+ def DoGiveHelp(self, hit):
+ """ Gives tooltips and help in StatusBar. """
+
+ if not self.GetUseHelp():
+ return
+
+ shortHelp = hit.GetShortHelp()
+ if shortHelp:
+ self.SetToolTipString(shortHelp)
+ self._haveTip = True
+
+ longHelp = hit.GetLongHelp()
+ if not longHelp:
+ return
+
+ topLevel = wx.GetTopLevelParent(self)
+
+ if isinstance(topLevel, wx.Frame) and topLevel.GetStatusBar():
+ statusBar = topLevel.GetStatusBar()
+
+ if self._statusTimer and self._statusTimer.IsRunning():
+ self._statusTimer.Stop()
+ statusBar.PopStatusText(0)
+
+ statusBar.PushStatusText(longHelp, 0)
+ self._statusTimer = StatusBarTimer(self)
+ self._statusTimer.Start(_DELAY, wx.TIMER_ONE_SHOT)
+
+
+ def RemoveHelp(self):
+ """ Removes the tooltips and statusbar help (if any) for a button. """
+
+ if not self.GetUseHelp():
+ return
+
+ if self._haveTip:
+ self.SetToolTipString("")
+ self._haveTip = False
+
+ if self._statusTimer and self._statusTimer.IsRunning():
+ topLevel = wx.GetTopLevelParent(self)
+ statusBar = topLevel.GetStatusBar()
+ self._statusTimer.Stop()
+ statusBar.PopStatusText(0)
+ self._statusTimer = None
+
+
+ def RepaintOldSelection(self):
+ """ Repaints the old selected/hovered button. """
+
+ current = self._currentButton
+
+ if current == -1:
+ return
+
+ btn = self._vButtons[current]
+ if not btn.IsEnabled():
+ return
+
+ btn.SetStatus("Normal")
+
+
+ def OnStatusBarTimer(self):
+ """ Handles the timer expiring to delete the longHelp in the StatusBar. """
+
+ topLevel = wx.GetTopLevelParent(self)
+ statusBar = topLevel.GetStatusBar()
+ statusBar.PopStatusText(0)
+
+
+ def SetUseHelp(self, useHelp=True):
+ """ Sets whether or not shortHelp and longHelp should be displayed. """
+
+ self._useHelp = useHelp
+
+
+ def GetUseHelp(self):
+ """ Returns whether or not shortHelp and longHelp should be displayed. """
+
+ return self._useHelp
+
+
+ def HitTest(self, pt):
+ """
+ HitTest method for ButtonPanel. Returns the button (if any) and
+ a flag (if any).
+ """
+
+ for ii in xrange(len(self._vButtons)):
+ if not self._vButtons[ii].IsEnabled():
+ continue
+ if self._vButtons[ii].GetRect().Contains(pt):
+ return ii, BP_HT_BUTTON
+
+ return -1, BP_HT_NONE
+
+
+ def GetBPArt(self):
+ """ Returns the associated BPArt art provider. """
+
+ return self._art
+
+
+ def SetBPArt(self, art):
+ """ Sets a new BPArt to ButtonPanel. Useful only if another BPArt class is used. """
+
+ self._art = art
+ self.Refresh()
+
+ if wx.VERSION < (2,7,1,1):
+ def Freeze(self):
+ """Freeze ButtonPanel."""
+
+ self._freezeCount = self._freezeCount + 1
+ wx.PyPanel.Freeze(self)
+
+
+ def Thaw(self):
+ """Thaw ButtonPanel."""
+
+ if self._freezeCount == 0:
+ raise "\nERROR: Thawing Unfrozen ButtonPanel?"
+
+ self._freezeCount = self._freezeCount - 1
+ wx.PyPanel.Thaw(self)
+
+
+ def IsFrozen(self):
+ """ Returns whether a call to Freeze() has been done. """
+
+ return self._freezeCount != 0
+
+