class WXDLLEXPORT wxHashTable;
class WXDLLEXPORT wxObject_Serialize;
-#if wxUSE_IOSTREAMH
- // N.B. BC++ doesn't have istream.h, ostream.h
-# include <iostream.h>
-#else
-# include <ostream>
-# if defined(__VISUALC__) || defined(__MWERKS__)
- using namespace std;
-# endif
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
+ #include "wx/ioswrap.h"
#endif
/*
// Single inheritance with one base class
#define IMPLEMENT_ABSTRACT_CLASS(name, basename) \
wxClassInfo name::sm_class##name((wxChar *) _T(#name), (wxChar *) _T(#basename), \
- (wxChar *) NULL, (int) sizeof(name), (wxObjectConstructorFn) NULL);
+ (wxChar *) NULL, (int) sizeof(name), (wxObjectConstructorFn) NULL);
// Multiple inheritance with two base classes
#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
wxClassInfo name::sm_class##name((wxChar *) _T(#name), (wxChar *) _T(#basename1), \
- (wxChar *) _T(#basename2), (int) sizeof(name), (wxObjectConstructorFn) NULL);
+ (wxChar *) _T(#basename2), (int) sizeof(name), (wxObjectConstructorFn) NULL);
#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
#define CLASSINFO(name) (&name::sm_class##name)
-#else
+#else // !wxUSE_DYNAMIC_CLASSES
// No dynamic class system: so stub out the macros
#define DECLARE_DYNAMIC_CLASS(name)
#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
-#endif
+#endif // wxUSE_DYNAMIC_CLASSES/!wxUSE_DYNAMIC_CLASSES
#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
// Just seems a bit nicer-looking (pretend it's not a macro)
#define wxIsKindOf(obj, className) obj->IsKindOf(&className::sm_class##className)
+// to be replaced by dynamic_cast<> in the future
+#define wxDynamicCast(obj, className) \
+ ((obj) && ((obj)->IsKindOf(&className::sm_class##className)) \
+ ? (className *)(obj) \
+ : (className *)0)
+
// Unfortunately Borland seems to need this include.
#ifdef __BORLANDC__
-#if wxUSE_IOSTREAMH
-#include <iostream.h>
-#else
-#include <iostream>
-#endif
+ #if wxUSE_IOSTREAMH
+ #include <iostream.h>
+ #else
+ #include <iostream>
+ #endif
#endif
class WXDLLEXPORT wxObjectRefData;
virtual ~wxObject(void);
virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
+ wxObject *Clone(void) const;
+ virtual void CopyObject(wxObject& object_dest) const;
bool IsKindOf(wxClassInfo *info) const;
#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
- void * operator new (size_t size, char * fileName = NULL, int lineNum = 0);
+ void * operator new (size_t size, wxChar * fileName = NULL, int lineNum = 0);
void operator delete (void * buf);
// VC++ 6.0
// Causes problems for VC++
#if wxUSE_ARRAY_MEMORY_OPERATORS && !defined(__VISUALC__) && !defined( __MWERKS__)
- void * operator new[] (size_t size, char * fileName = NULL, int lineNum = 0);
+ void * operator new[] (size_t size, wxChar * fileName = NULL, int lineNum = 0);
void operator delete[] (void * buf);
#endif
#ifdef __MWERKS__
- void * operator new[] (size_t size, char * fileName , int lineNum = 0);
+ void * operator new[] (size_t size, wxChar * fileName , int lineNum = 0);
void operator delete[] (void * buf);
#endif
#endif // Debug & memory tracing
-#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
virtual void Dump(ostream& str);
#endif
#ifdef __WXDEBUG__
#ifndef WXDEBUG_NEW
-#define WXDEBUG_NEW new(__FILE__,__LINE__)
+#define WXDEBUG_NEW new(__TFILE__,__LINE__)
#endif
#else
#define WXDEBUG_NEW new
// use WXDEBUG_NEW explicitly if you wish to use the debugging version.
#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
-#define new new(__FILE__,__LINE__)
+#define new new(__TFILE__,__LINE__)
#endif
#endif