void SetClientObject( int n, wxClientData* clientData );
wxClientData* GetClientObject( int n );
+ void SetClientObject( wxClientData *data ) { wxControl::SetClientObject( data ); }
+ wxClientData *GetClientObject() const { return wxControl::GetClientObject(); }
+ void SetClientData( void *data ) { wxControl::SetClientData( data ); }
+ void *GetClientData() const { return wxControl::GetClientData(); }
+
void Clear();
void Delete( int n );