#ifndef _WX_LISTH__
#define _WX_LISTH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "list.h"
#endif
// -----------------------------------------------------------------------------
#include "wx/defs.h"
-#include "wx/debug.h"
#include "wx/object.h"
#include "wx/string.h"
// type of compare function for list sort operation (as in 'qsort'): it should
// return a negative value, 0 or positive value if the first element is less
// than, equal or greater than the second
-typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
+extern "C"
+{
+typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
+}
//
-typedef int (*wxListIterateFunction)(void *current);
+typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
// -----------------------------------------------------------------------------
// key stuff: a list may be optionally keyed on integer or string key
{
public:
// implicit ctors
- wxListKey()
- { m_keyType = wxKEY_NONE; }
- wxListKey(long i)
- { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
- wxListKey(const wxChar *s)
- { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s); }
- wxListKey(const wxString& s)
- { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s.c_str()); }
+ wxListKey() : m_keyType(wxKEY_NONE)
+ { }
+ wxListKey(long i) : m_keyType(wxKEY_INTEGER)
+ { m_key.integer = i; }
+ wxListKey(const wxChar *s) : m_keyType(wxKEY_STRING)
+ { m_key.string = wxStrdup(s); }
+ wxListKey(const wxString& s) : m_keyType(wxKEY_STRING)
+ { m_key.string = wxStrdup(s.c_str()); }
// accessors
wxKeyType GetKeyType() const { return m_keyType; }
WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
+class WXDLLEXPORT wxListBase;
+
class WXDLLEXPORT wxNodeBase
{
friend class wxListBase;
virtual ~wxNodeBase();
- // @@ no check is done that the list is really keyed on strings
+ // FIXME no check is done that the list is really keyed on strings
const wxChar *GetKeyString() const { return m_key.string; }
long GetKeyInteger() const { return m_key.integer; }
void SetKeyInteger(long i) { m_key.integer = i; }
#ifdef wxLIST_COMPATIBILITY
- // compatibility methods
- wxNode *Next() const { return (wxNode *)GetNext(); }
- wxNode *Previous() const { return (wxNode *)GetPrevious(); }
- wxObject *Data() const { return (wxObject *)GetData(); }
+ // compatibility methods, use Get* instead.
+ wxDEPRECATED( wxNode *Next() const );
+ wxDEPRECATED( wxNode *Previous() const );
+ wxDEPRECATED( wxObject *Data() const );
#endif // wxLIST_COMPATIBILITY
protected:
*m_previous;
wxListBase *m_list; // list we belong to
+
+ DECLARE_NO_COPY_CLASS(wxNodeBase)
};
// -----------------------------------------------------------------------------
// a double-linked list class
// -----------------------------------------------------------------------------
+
+class wxList;
+
class WXDLLEXPORT wxListBase : public wxObject
{
-friend class wxNodeBase; // should be able to call DetachNode()
+friend class WXDLLEXPORT wxNodeBase; // should be able to call DetachNode()
+friend class wxHashTableBase; // should be able to call untyped Find()
+private:
+ // common part of all ctors
+ void Init(wxKeyType keyType = wxKEY_NONE); // Must be declared before it's used (for VC++ 1.5)
public:
// default ctor & dtor
- wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
+ wxListBase(wxKeyType keyType = wxKEY_NONE)
+ { Init(keyType); }
virtual ~wxListBase();
// accessors
// count of items in the list
size_t GetCount() const { return m_count; }
+ // return TRUE if this list is empty
+ bool IsEmpty() const { return m_count == 0; }
+
// operations
// delete all nodes
{ wxASSERT( m_count==0 ); m_keyType = keyType; }
#ifdef wxLIST_COMPATIBILITY
- int Number() const { return GetCount(); }
- wxNode *First() const { return (wxNode *)GetFirst(); }
- wxNode *Last() const { return (wxNode *)GetLast(); }
- wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
+ // compatibility methods from old wxList
+ wxDEPRECATED( int Number() const ); // use GetCount instead.
+ wxDEPRECATED( wxNode *First() const ); // use GetFirst
+ wxDEPRECATED( wxNode *Last() const ); // use GetLast
+ wxDEPRECATED( wxNode *Nth(size_t n) const ); // use Item
+
+ // kludge for typesafe list migration in core classes.
+ wxDEPRECATED( operator wxList&() const );
#endif // wxLIST_COMPATIBILITY
protected:
protected:
// copy ctor and assignment operator
- wxListBase(const wxListBase& list)
- { DoCopy(list); }
+ wxListBase(const wxListBase& list) : wxObject()
+ { Init(); DoCopy(list); }
wxListBase& operator=(const wxListBase& list)
{ Clear(); DoCopy(list); return *this; }
wxNodeBase *Item(size_t index) const;
// get the list item's data
- void *operator[](size_t index) const
- { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
+ void *operator[](size_t n) const
+ {
+ wxNodeBase *node = Item(n);
+
+ return node ? node->GetData() : (wxNodeBase *)NULL;
+ }
// operations
// append to end of list
+ wxNodeBase *Prepend(void *object)
+ { return (wxNodeBase *)wxListBase::Insert(object); }
+ // append to beginning of list
wxNodeBase *Append(void *object);
// insert a new item at the beginning of the list
wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
+ // insert a new item at the given position
+ wxNodeBase *Insert(size_t pos, void *object)
+ { return pos == GetCount() ? Append(object)
+ : Insert(Item(pos), object); }
// insert before given node or at front of list if prev == NULL
wxNodeBase *Insert(wxNodeBase *prev, void *object);
private:
// helpers
- // common part of all ctors
- void Init(wxKeyType keyType = wxKEY_NONE);
// common part of copy ctor and assignment operator
void DoCopy(const wxListBase& list);
// common part of all Append()s
// 2. We redefine all non-type-safe wxList functions with type-safe versions
// which don't take any space (everything is inline), but bring compile
// time error checking.
-
-#define WX_DECLARE_LIST_2(T, name, nodetype) \
- typedef int (*wxSortFuncFor_##name)(const T *, const T *); \
+//
+// 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
+// a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
+// generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
+// interesting capability to store polymorphic objects in the list and is
+// particularly useful with, for example, "wxWindow *" list where the
+// wxWindowBase pointers are put into the list, but wxWindow pointers are
+// retrieved from it.
+
+#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp) \
+ typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
\
- class WXDLLEXPORT nodetype : public wxNodeBase \
+ classexp nodetype : public wxNodeBase \
{ \
public: \
nodetype(wxListBase *list = (wxListBase *)NULL, \
virtual void DeleteData(); \
}; \
\
- class WXDLLEXPORT name : public wxListBase \
+ classexp name : public wxListBase \
{ \
public: \
typedef nodetype Node; \
name(size_t count, T *elements[]) \
: wxListBase(count, (void **)elements) { } \
\
+ name& operator=(const name& list) \
+ { (void) wxListBase::operator=(list); return *this; } \
+ \
nodetype *GetFirst() const \
{ return (nodetype *)wxListBase::GetFirst(); } \
nodetype *GetLast() const \
return node ? (T*)(node->GetData()) : (T*)NULL; \
} \
\
- nodetype *Append(T *object) \
+ nodetype *Append(Tbase *object) \
{ return (nodetype *)wxListBase::Append(object); } \
- nodetype *Insert(T *object) \
+ nodetype *Insert(Tbase *object) \
{ return (nodetype *)Insert((nodetype*)NULL, object); } \
- nodetype *Insert(nodetype *prev, T *object) \
+ nodetype *Insert(size_t pos, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(pos, object); } \
+ nodetype *Insert(nodetype *prev, Tbase *object) \
{ return (nodetype *)wxListBase::Insert(prev, object); } \
\
nodetype *Append(long key, void *object) \
{ return (nodetype *)wxListBase::DetachNode(node); } \
bool DeleteNode(nodetype *node) \
{ return wxListBase::DeleteNode(node); } \
- bool DeleteObject(T *object) \
+ bool DeleteObject(Tbase *object) \
{ return wxListBase::DeleteObject(object); } \
\
- nodetype *Find(T *object) const \
+ nodetype *Find(Tbase *object) const \
{ return (nodetype *)wxListBase::Find(object); } \
\
virtual nodetype *Find(const wxListKey& key) const \
{ return (nodetype *)wxListBase::Find(key); } \
\
- int IndexOf( T *object ) const \
+ int IndexOf(Tbase *object) const \
{ return wxListBase::IndexOf(object); } \
\
void Sort(wxSortFuncFor_##name func) \
{ wxListBase::Sort((wxSortCompareFunction)func); } \
\
protected: \
- wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
+ virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
void *data, \
const wxListKey& key = wxDefaultListKey) \
{ \
} \
}
+#define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
+
#define WX_DECLARE_LIST(elementtype, listname) \
typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
- WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class usergoo)
// this macro must be inserted in your program after
// #include <wx/listimpl.cpp>
#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
+#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+
+
// =============================================================================
// now we can define classes 100% compatible with the old ones
// =============================================================================
// ----------------------------------------------------------------------------
-// commonly used string classes
+// commonly used list classes
// ----------------------------------------------------------------------------
-class wxWindow;
-WX_DECLARE_LIST(wxWindow, wxWindowList);
-
#ifdef wxLIST_COMPATIBILITY
+// define this to make a lot of noise about use of the old wxList classes.
+//#define wxWARN_COMPAT_LIST_USE
+
// -----------------------------------------------------------------------------
// wxList compatibility class: in fact, it's a list of wxObjects
// -----------------------------------------------------------------------------
-WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode);
+WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode, class WXDLLEXPORT);
class WXDLLEXPORT wxList : public wxObjectList
{
public:
- wxList(int key_type = wxKEY_NONE) : wxObjectList((wxKeyType)key_type) { }
+#ifdef wxWARN_COMPAT_LIST_USE
+ wxDEPRECATED( wxList(int key_type = wxKEY_NONE) );
+#else
+ wxList(int key_type = wxKEY_NONE);
+#endif
+
+ // this destructor is required for Darwin
+ ~wxList() { }
+
+ wxList& operator=(const wxList& list)
+ { (void) wxListBase::operator=(list); return *this; }
// compatibility methods
void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxList)
};
// -----------------------------------------------------------------------------
// wxStringList class for compatibility with the old code
// -----------------------------------------------------------------------------
-WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode);
+WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode, class WXDLLEXPORT);
class WXDLLEXPORT wxStringList : public wxStringListBase
{
public:
// ctors and such
// default
- wxStringList() { DeleteContents(TRUE); }
+#ifdef wxWARN_COMPAT_LIST_USE
+ wxDEPRECATED( wxStringList() );
+ wxDEPRECATED( wxStringList(const wxChar *first ...) );
+#else
+ wxStringList();
wxStringList(const wxChar *first ...);
+#endif
// copying the string list: the strings are copied, too (extremely
// inefficient!)
- wxStringList(const wxStringList& other) { DoCopy(other); }
+ wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(TRUE); DoCopy(other); }
wxStringList& operator=(const wxStringList& other)
{ Clear(); DoCopy(other); return *this; }
// makes a copy of the string
wxNode *Add(const wxChar *s)
{ return (wxNode *)wxStringListBase::Append(copystring(s)); }
+
+ // Append to beginning of list
+ wxNode *Prepend(const wxChar *s)
+ { return (wxNode *)wxStringListBase::Insert(copystring(s)); }
bool Delete(const wxChar *s);
private:
void DoCopy(const wxStringList&); // common part of copy ctor and operator=
+
+ DECLARE_DYNAMIC_CLASS(wxStringList)
};
#endif // wxLIST_COMPATIBILITY