// Create a DC corresponding to a window
wxClientDC(wxWindow *win);
~wxClientDC(void);
+protected:
+// DC stack
+ virtual bool CocoaLockFocus();
+ virtual bool CocoaUnlockFocus();
};
class wxPaintDC: public wxWindowDC
// Create a DC corresponding to a window
wxPaintDC(wxWindow *win);
~wxPaintDC(void);
+protected:
+// DC stack
+ virtual bool CocoaLockFocus();
+ virtual bool CocoaUnlockFocus();
};
#endif // __WX_COCOA_DCCLIENT_H__