#define wxIF_WINT_T_TYPE(x)
#endif // wxWINT_T_IS_SEPARATE_TYPE/!wxWINT_T_IS_SEPARATE_TYPE
+// wchar_t seems to be defined as unsigned short by all Windows compilers but
+// unsigned int everywhere else
+#ifndef __WIN32__
+ #define wxWCHAR_T_IS_UINT
+#endif
+
class WXDLLIMPEXP_BASE wxUniCharRef;
// This class represents single Unicode character. It can be converted to
operator char() const { return To8bit(m_value); }
operator wchar_t() const { return m_value; }
operator int() const { return m_value; }
+#ifndef wxWCHAR_T_IS_UINT
+ operator unsigned int() const { return m_value; }
+#endif
// More conversions needed for other standard functions: uchar is for VC++
// _mbxxx() ones (to which toxxx/isxxx() are mapped when _MBCS is defined)
#ifdef wxWINT_T_IS_SEPARATE_TYPE
operator wint_t() const { return UniChar(); }
#endif
+#ifndef wxWCHAR_T_IS_UINT
+ operator unsigned int() const { return UniChar(); }
+#endif
// see wxUniChar::operator bool etc. for explanation
operator bool() const { return (bool)UniChar(); }