#include "wx/glcanvas.h"
-#ifndef WX_PRECOMP
- #include "wx/app.h"
- #include "wx/frame.h"
- #include "wx/colour.h"
- #include "wx/module.h"
-#endif // WX_PRECOMP
-
#include <gtk/gtk.h>
#include <gdk/gdkx.h>
+#include "wx/gtk/private/gtk2-compat.h"
#if WXWIN_COMPATIBILITY_2_8
// if our parent window is already visible, we had been realized before we
// connected to the "realize" signal and hence our m_glContext hasn't been
// initialized yet and we have to do it now
- if (GTK_WIDGET_REALIZED(m_wxwindow))
+ if (gtk_widget_get_realized(m_wxwindow))
gtk_glwindow_realized_callback( m_wxwindow, this );
#endif // WXWIN_COMPATIBILITY_2_8
- if (GTK_WIDGET_MAPPED(m_wxwindow))
+ if (gtk_widget_get_mapped(m_wxwindow))
gtk_glwindow_map_callback( m_wxwindow, this );
return true;