add more compilers with C99 support here: using C99 isfinite() is
preferable to using BSD-ish finite()
*/
- #define wxFinite(x) isfinite(x)
+ #if defined(_GLIBCXX_CMATH) || defined(_LIBCPP_CMATH)
+ // these <cmath> headers #undef isfinite
+ #define wxFinite(x) std::isfinite(x)
+ #else
+ #define wxFinite(x) isfinite(x)
+ #endif
#elif ( defined(__GNUG__)||defined(__GNUWIN32__)||defined(__DJGPP__)|| \
defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
defined(__HPUX__) ) && ( !defined(wxOSX_USE_IPHONE) || wxOSX_USE_IPHONE == 0 )
}
#else /* !__INTELC__ */
-
+ wxGCC_WARNING_SUPPRESS(float-equal)
inline bool wxIsSameDouble(double x, double y) { return x == y; }
+ wxGCC_WARNING_RESTORE(float-equal)
#endif /* __INTELC__/!__INTELC__ */