#include "wx/fontutil.h"
#include "wx/fontmap.h"
+#ifndef __WXWINCE__
+ #include "wx/sysopt.h"
+#endif
+
#include "wx/tokenzr.h"
#if wxUSE_EXTENDED_RTTI
{
wxZeroMemory(lf);
- // we get better font quality if we use this instead of DEFAULT_QUALITY
- // apparently without any drawbacks
+ // we get better font quality if we use PROOF_QUALITY instead of
+ // DEFAULT_QUALITY but some fonts (e.g. "Terminal 6pt") are not available
+ // then so we allow to set a global option to choose between quality and
+ // wider font selection
#ifdef __WXWINCE__
lf.lfQuality = CLEARTYPE_QUALITY;
#else
- lf.lfQuality = PROOF_QUALITY;
+ lf.lfQuality = wxSystemOptions::GetOptionInt(_T("msw.font.no-proof-quality"))
+ ? DEFAULT_QUALITY
+ : PROOF_QUALITY;
#endif
}
// for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
- return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
+ // BC++ 2007 doesn't provide abs(long) overload, hence the cast
+ return (int) (((72.0*abs((int)lf.lfHeight)) / (double) ppInch) + 0.5);
}
wxSize wxNativeFontInfo::GetPixelSize() const