/////////////////////////////////////////////////////////////////////////////
// Name: sizer.h
-// Purpose: provide wxSizer class for layouting
+// Purpose: provide wxSizer class for layout
// Author: Robert Roebling and Robin Dunn
-// Modified by: Ron Lee
+// Modified by: Ron Lee, Vadim Zeitlin (wxSizerFlags)
// Created:
// RCS-ID: $Id$
-// Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling
-// (c) 2003, Ron Lee
+// Copyright: (c) Robin Dunn, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WXSIZER_H__
#define __WXSIZER_H__
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "sizer.h"
#endif
#include "wx/defs.h"
+#include "wx/button.h"
#include "wx/window.h"
#include "wx/frame.h"
#include "wx/dialog.h"
+#include "wx/bookctrl.h"
//---------------------------------------------------------------------------
// classes
//---------------------------------------------------------------------------
-class wxSizerItem;
-class wxSizer;
-class wxBoxSizer;
+class WXDLLEXPORT wxSizerItem;
+class WXDLLEXPORT wxSizer;
+class WXDLLEXPORT wxBoxSizer;
+
+
+// ----------------------------------------------------------------------------
+// wxSizerFlags: flags used for an item in the sizer
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxSizerFlags
+{
+public:
+ // construct the flags object initialized with the given proportion (0 by
+ // default)
+ wxSizerFlags(int proportion = 0) : m_proportion(proportion)
+ {
+ m_flags = 0;
+ m_borderInPixels = 0;
+ }
+
+ // setters for all sizer flags, they all return the object itself so that
+ // calls to them can be chained
+
+ wxSizerFlags& Proportion(int proportion)
+ {
+ m_proportion = proportion;
+ return *this;
+ }
+
+ wxSizerFlags& Align(int alignment) // combination of wxAlignment values
+ {
+ m_flags &= wxALL;
+ m_flags |= alignment;
+
+ return *this;
+ }
+
+ // some shortcuts for Align()
+ wxSizerFlags& Expand() { return Align(wxEXPAND); }
+ wxSizerFlags& Centre() { return Align(wxCENTRE); }
+ wxSizerFlags& Center() { return Centre(); }
+
+
+ wxSizerFlags& Border(int direction, int borderInPixels)
+ {
+ m_flags &= ~wxALL;
+ m_flags |= direction;
+
+ m_borderInPixels = borderInPixels;
+
+ return *this;
+ }
+
+ wxSizerFlags& Border(int direction = wxALL)
+ {
+ // FIXME: default border size shouldn't be hardcoded
+ return Border(direction, 5);
+ }
+
+
+ // accessors for wxSizer only
+ int GetProportion() const { return m_proportion; }
+ int GetFlags() const { return m_flags; }
+ int GetBorderInPixels() const { return m_borderInPixels; }
+
+private:
+ int m_proportion;
+ int m_flags;
+ int m_borderInPixels;
+};
+
//---------------------------------------------------------------------------
// wxSizerItem
class WXDLLEXPORT wxSizerItem: public wxObject
{
public:
- // spacer
- wxSizerItem( int width,
- int height,
- int proportion,
- int flag,
- int border,
- wxObject* userData);
+ // window with flags
+ wxSizerItem(wxWindow *window, const wxSizerFlags& flags)
+ {
+ Init(flags);
+
+ m_window = window;
+ }
+
+ // sizer with flags
+ wxSizerItem(wxSizer *sizer, const wxSizerFlags& flags)
+ {
+ Init(flags);
+
+ m_sizer = sizer;
+ }
// window
wxSizerItem( wxWindow *window,
int border,
wxObject* userData );
- ~wxSizerItem();
-
+ // spacer
+ wxSizerItem( int width,
+ int height,
+ int proportion,
+ int flag,
+ int border,
+ wxObject* userData);
+
+ wxSizerItem();
+ virtual ~wxSizerItem();
+
virtual void DeleteWindows();
// Enable deleting the SizerItem without destroying the contained sizer.
wxSize GetMinSize() const
{ return m_minSize; }
+ wxSize GetMinSizeWithBorder() const;
+
+ void SetMinSize(const wxSize& size)
+ {
+ if (IsWindow()) m_window->SetMinSize(size);
+ m_minSize = size;
+ }
+ void SetMinSize( int x, int y )
+ { SetMinSize(wxSize(x, y)); }
void SetInitSize( int x, int y )
- { m_minSize.x = x; m_minSize.y = y; }
+ { SetMinSize(wxSize(x, y)); }
void SetRatio( int width, int height )
// if either of dimensions is zero, ratio is assumed to be 1
float GetRatio() const
{ return m_ratio; }
+ virtual wxRect GetRect() { return m_zoneRect; }
+
bool IsWindow() const;
bool IsSizer() const;
bool IsSpacer() const;
wxWindow *GetWindow() const
{ return m_window; }
void SetWindow( wxWindow *window )
- { m_window = window; }
+ { m_window = window; m_minSize = window->GetSize(); }
wxSizer *GetSizer() const
{ return m_sizer; }
void SetSizer( wxSizer *sizer )
{ return m_pos; }
protected:
+ // common part of several ctors
+ void Init();
+
+ // common part of ctors taking wxSizerFlags
+ void Init(const wxSizerFlags& flags);
+
+
wxWindow *m_window;
wxSizer *m_sizer;
wxSize m_size;
int m_proportion;
int m_border;
int m_flag;
+ wxRect m_zoneRect; // Rectangle for window or item (not including borders)
// If true, then this item is considered in the layout
- // calculation. Otherwise, it is skipped over.
+ // calculation. Otherwise, it is skipped over.
bool m_show;
// Aspect ratio can always be calculated from m_size,
wxObject *m_userData;
private:
- DECLARE_CLASS(wxSizerItem);
+ DECLARE_CLASS(wxSizerItem)
DECLARE_NO_COPY_CLASS(wxSizerItem)
};
wxSizer();
~wxSizer();
- /* These should be called Append() really. */
- virtual void Add( wxWindow *window,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Add( wxSizer *sizer,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Add( int width,
- int height,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Add( wxSizerItem *item );
-
- virtual void Insert( size_t index,
- wxWindow *window,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Insert( size_t index,
- wxSizer *sizer,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Insert( size_t index,
- int width,
- int height,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Insert( size_t index,
- wxSizerItem *item );
-
- virtual void Prepend( wxWindow *window,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Prepend( wxSizer *sizer,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Prepend( int width,
- int height,
- int proportion = 0,
- int flag = 0,
- int border = 0,
- wxObject* userData = NULL );
- virtual void Prepend( wxSizerItem *item );
+ // methods for adding elements to the sizer: there are Add/Insert/Prepend
+ // overloads for each of window/sizer/spacer/wxSizerItem
+ inline wxSizerItem* Add( wxWindow *window,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Add( wxSizer *sizer,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Add( int width,
+ int height,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Add( wxWindow *window, const wxSizerFlags& flags );
+ inline wxSizerItem* Add( wxSizer *sizer, const wxSizerFlags& flags );
+ inline wxSizerItem* Add( wxSizerItem *item );
+
+ inline wxSizerItem* AddSpacer(int size);
+ inline wxSizerItem* AddStretchSpacer(int prop = 1);
+
+ inline wxSizerItem* Insert( size_t index,
+ wxWindow *window,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Insert( size_t index,
+ wxSizer *sizer,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Insert( size_t index,
+ int width,
+ int height,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Insert( size_t index,
+ wxWindow *window,
+ const wxSizerFlags& flags );
+ inline wxSizerItem* Insert( size_t index,
+ wxSizer *sizer,
+ const wxSizerFlags& flags );
+ virtual wxSizerItem* Insert( size_t index, wxSizerItem *item );
+
+ inline wxSizerItem* InsertSpacer(size_t index, int size);
+ inline wxSizerItem* InsertStretchSpacer(size_t index, int prop = 1);
+
+ inline wxSizerItem* Prepend( wxWindow *window,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Prepend( wxSizer *sizer,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Prepend( int width,
+ int height,
+ int proportion = 0,
+ int flag = 0,
+ int border = 0,
+ wxObject* userData = NULL );
+ inline wxSizerItem* Prepend( wxWindow *window, const wxSizerFlags& flags );
+ inline wxSizerItem* Prepend( wxSizer *sizer, const wxSizerFlags& flags );
+ inline wxSizerItem* Prepend( wxSizerItem *item );
+
+ inline wxSizerItem* PrependSpacer(int size);
+ inline wxSizerItem* PrependStretchSpacer(int prop = 1);
+
// Deprecated in 2.6 since historically it does not delete the window,
// use Detach instead.
wxDEPRECATED( virtual bool Remove( wxWindow *window ) );
virtual bool Remove( wxSizer *sizer );
- virtual bool Remove( size_t index );
+ virtual bool Remove( int index );
virtual bool Detach( wxWindow *window );
virtual bool Detach( wxSizer *sizer );
- virtual bool Detach( size_t index );
+ virtual bool Detach( int index );
- virtual void Clear( bool delete_windows=false );
+ virtual void Clear( bool delete_windows = false );
virtual void DeleteWindows();
void SetMinSize( int width, int height )
void SetDimension( int x, int y, int width, int height );
+ wxSizerItem* GetItem( wxWindow *window, bool recursive = false );
+ wxSizerItem* GetItem( wxSizer *sizer, bool recursive = false );
+ wxSizerItem* GetItem( size_t index );
+
// Manage whether individual scene items are considered
// in the layout calculations or not.
- void Show( wxWindow *window, bool show = true );
- void Show( wxSizer *sizer, bool show = true );
- void Show( size_t index, bool show = true );
+ bool Show( wxWindow *window, bool show = true, bool recursive = false );
+ bool Show( wxSizer *sizer, bool show = true, bool recursive = false );
+ bool Show( size_t index, bool show = true );
- void Hide( wxSizer *sizer )
- { Show( sizer, false ); }
- void Hide( wxWindow *window )
- { Show( window, false ); }
- void Hide( size_t index )
- { Show( index, false ); }
+ bool Hide( wxSizer *sizer, bool recursive = false )
+ { return Show( sizer, false, recursive ); }
+ bool Hide( wxWindow *window, bool recursive = false )
+ { return Show( window, false, recursive ); }
+ bool Hide( size_t index )
+ { return Show( index, false ); }
bool IsShown( wxWindow *window ) const;
bool IsShown( wxSizer *sizer ) const;
bool IsShown( size_t index ) const;
-
+
// Recursively call wxWindow::Show () on all sizer items.
- void ShowItems (bool show);
+ virtual void ShowItems (bool show);
protected:
wxSize m_size;
virtual bool DoSetItemMinSize( size_t index, int width, int height );
private:
- DECLARE_CLASS(wxSizer);
+ DECLARE_CLASS(wxSizer)
};
//---------------------------------------------------------------------------
wxGridSizer( int rows, int cols, int vgap, int hgap );
wxGridSizer( int cols, int vgap = 0, int hgap = 0 );
- void RecalcSizes();
- wxSize CalcMin();
+ virtual void RecalcSizes();
+ virtual wxSize CalcMin();
void SetCols( int cols ) { m_cols = cols; }
void SetRows( int rows ) { m_rows = rows; }
void SetItemBounds( wxSizerItem *item, int x, int y, int w, int h );
private:
- DECLARE_CLASS(wxGridSizer);
+ DECLARE_CLASS(wxGridSizer)
};
//---------------------------------------------------------------------------
// wxFlexGridSizer
//---------------------------------------------------------------------------
+// the bevaiour for resizing wxFlexGridSizer cells in the "non-flexible"
+// direction
+enum wxFlexSizerGrowMode
+{
+ // don't resize the cells in non-flexible direction at all
+ wxFLEX_GROWMODE_NONE,
+
+ // uniformly resize only the specified ones (default)
+ wxFLEX_GROWMODE_SPECIFIED,
+
+ // uniformly resize all cells
+ wxFLEX_GROWMODE_ALL
+};
+
class WXDLLEXPORT wxFlexGridSizer: public wxGridSizer
{
public:
+ // ctors/dtor
wxFlexGridSizer( int rows, int cols, int vgap, int hgap );
wxFlexGridSizer( int cols, int vgap = 0, int hgap = 0 );
- ~wxFlexGridSizer();
+ virtual ~wxFlexGridSizer();
- void RecalcSizes();
- wxSize CalcMin();
- void AddGrowableRow( size_t idx );
+ // set the rows/columns which will grow (the others will remain of the
+ // constant initial size)
+ void AddGrowableRow( size_t idx, int proportion = 0 );
void RemoveGrowableRow( size_t idx );
- void AddGrowableCol( size_t idx );
+ void AddGrowableCol( size_t idx, int proportion = 0 );
void RemoveGrowableCol( size_t idx );
+
+ // the sizer cells may grow in both directions, not grow at all or only
+ // grow in one direction but not the other
+
+ // the direction may be wxVERTICAL, wxHORIZONTAL or wxBOTH (default)
+ void SetFlexibleDirection(int direction) { m_flexDirection = direction; }
+ int GetFlexibleDirection() const { return m_flexDirection; }
+
+ // note that the grow mode only applies to the direction which is not
+ // flexible
+ void SetNonFlexibleGrowMode(wxFlexSizerGrowMode mode) { m_growMode = mode; }
+ wxFlexSizerGrowMode GetNonFlexibleGrowMode() const { return m_growMode; }
+
+ // Read-only access to the row heights and col widths arrays
+ const wxArrayInt& GetRowHeights() const { return m_rowHeights; }
+ const wxArrayInt& GetColWidths() const { return m_colWidths; }
+
+ // implementation
+ virtual void RecalcSizes();
+ virtual wxSize CalcMin();
+
protected:
- int *m_rowHeights;
- int *m_colWidths;
- wxArrayInt m_growableRows;
- wxArrayInt m_growableCols;
+ void AdjustForFlexDirection();
+ void AdjustForGrowables(const wxSize& sz, const wxSize& minsz,
+ int nrows, int ncols);
+
+ // the heights/widths of all rows/columns
+ wxArrayInt m_rowHeights,
+ m_colWidths;
+
+ // indices of the growable columns and rows
+ wxArrayInt m_growableRows,
+ m_growableCols;
- void CreateArrays();
+ // proportion values of the corresponding growable rows and columns
+ wxArrayInt m_growableRowsProportions,
+ m_growableColsProportions;
+
+ // parameters describing whether the growable cells should be resized in
+ // both directions or only one
+ int m_flexDirection;
+ wxFlexSizerGrowMode m_growMode;
+
+ // saves CalcMin result to optimize RecalcSizes
+ wxSize m_calculatedMinSize;
private:
- DECLARE_CLASS(wxFlexGridSizer);
+ DECLARE_CLASS(wxFlexGridSizer)
DECLARE_NO_COPY_CLASS(wxFlexGridSizer)
};
int m_fixedHeight;
private:
- DECLARE_CLASS(wxBoxSizer);
+ DECLARE_CLASS(wxBoxSizer)
};
//---------------------------------------------------------------------------
wxStaticBox *GetStaticBox() const
{ return m_staticBox; }
+ // override to hide/show the static box as well
+ virtual void ShowItems (bool show);
+
protected:
wxStaticBox *m_staticBox;
private:
- DECLARE_CLASS(wxStaticBoxSizer);
+ DECLARE_CLASS(wxStaticBoxSizer)
DECLARE_NO_COPY_CLASS(wxStaticBoxSizer)
};
#endif // wxUSE_STATBOX
-//---------------------------------------------------------------------------
-// wxNotebookSizer
-//---------------------------------------------------------------------------
+#if wxUSE_BUTTON
-#if wxUSE_NOTEBOOK
+class WXDLLEXPORT wxStdDialogButtonSizer: public wxBoxSizer
+{
+public:
+ // Constructor just creates a new wxBoxSizer, not much else.
+ // Box sizer orientation is automatically determined here:
+ // vertical for PDAs, horizontal for everything else?
+ wxStdDialogButtonSizer();
+
+ // Checks button ID against system IDs and sets one of the pointers below
+ // to this button. Does not do any sizer-related things here.
+ void AddButton(wxButton *button);
+
+ // Use these if no standard ID can/should be used
+ void SetAffirmativeButton( wxButton *button );
+ void SetNegativeButton( wxButton *button );
+ void SetCancelButton( wxButton *button );
+
+ // All platform-specific code here, checks which buttons exist and add
+ // them to the sizer accordingly.
+ // Note - one potential hack on Mac we could use here,
+ // if m_buttonAffirmative is wxID_SAVE then ensure wxID_SAVE
+ // is set to _("Save") and m_buttonNegative is set to _("Don't Save")
+ // I wouldn't add any other hacks like that into here,
+ // but this one I can see being useful.
+ void Finalise();
+
+ wxButton *GetAffirmativeButton() const { return m_buttonAffirmative; }
+ wxButton *GetApplyButton() const { return m_buttonApply; }
+ wxButton *GetNegativeButton() const { return m_buttonNegative; }
+ wxButton *GetCancelButton() const { return m_buttonCancel; }
+ wxButton *GetHelpButton() const { return m_buttonHelp; }
-class WXDLLEXPORT wxNotebook;
+protected:
+ wxButton *m_buttonAffirmative; // wxID_OK, wxID_YES, wxID_SAVE go here
+ wxButton *m_buttonApply;
+ wxButton *m_buttonNegative; // wxID_NO
+ wxButton *m_buttonCancel;
+ wxButton *m_buttonHelp;
+
+private:
+ DECLARE_CLASS(wxStdDialogButtonSizer)
+ DECLARE_NO_COPY_CLASS(wxStdDialogButtonSizer)
+};
+
+#endif // wxUSE_BUTTON
+
+#if WXWIN_COMPATIBILITY_2_4
+// NB: wxBookCtrlSizer and wxNotebookSizer are deprecated, they
+// don't do anything. wxBookCtrlBase::DoGetBestSize does the job now.
-class WXDLLEXPORT wxNotebookSizer: public wxSizer
+// ----------------------------------------------------------------------------
+// wxBookCtrlSizer
+// ----------------------------------------------------------------------------
+
+#if wxUSE_BOOKCTRL
+
+// this sizer works with wxNotebook/wxListbook/... and sizes the control to
+// fit its pages
+class WXDLLEXPORT wxBookCtrlBase;
+
+class WXDLLEXPORT wxBookCtrlSizer : public wxSizer
{
public:
- wxNotebookSizer( wxNotebook *nb );
+ wxDEPRECATED( wxBookCtrlSizer(wxBookCtrlBase *bookctrl) );
- void RecalcSizes();
- wxSize CalcMin();
+ wxBookCtrlBase *GetControl() const { return m_bookctrl; }
- wxNotebook *GetNotebook() const
- { return m_notebook; }
+ virtual void RecalcSizes();
+ virtual wxSize CalcMin();
protected:
- wxNotebook *m_notebook;
+ // this protected ctor lets us mark the real one above as deprecated
+ // and still have warning-free build of the library itself:
+ wxBookCtrlSizer() {}
+
+ wxBookCtrlBase *m_bookctrl;
+
+private:
+ DECLARE_CLASS(wxBookCtrlSizer)
+ DECLARE_NO_COPY_CLASS(wxBookCtrlSizer)
+};
+
+
+#if wxUSE_NOTEBOOK
+
+// before wxBookCtrlBase we only had wxNotebookSizer, keep it for backwards
+// compatibility
+class WXDLLEXPORT wxNotebook;
+
+class WXDLLEXPORT wxNotebookSizer : public wxBookCtrlSizer
+{
+public:
+ wxDEPRECATED( wxNotebookSizer(wxNotebook *nb) );
+
+ wxNotebook *GetNotebook() const { return (wxNotebook *)m_bookctrl; }
private:
- DECLARE_CLASS(wxNotebookSizer);
+ DECLARE_CLASS(wxNotebookSizer)
DECLARE_NO_COPY_CLASS(wxNotebookSizer)
};
#endif // wxUSE_NOTEBOOK
+#endif // wxUSE_BOOKCTRL
+
+#endif // WXWIN_COMPATIBILITY_2_4
+
+// ----------------------------------------------------------------------------
+// inline functions implementation
+// ----------------------------------------------------------------------------
+
+inline wxSizerItem*
+wxSizer::Add( wxWindow *window, int proportion, int flag, int border, wxObject* userData )
+{
+ return Add( new wxSizerItem( window, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Add( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData )
+{
+ return Add( new wxSizerItem( sizer, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Add( int width, int height, int proportion, int flag, int border, wxObject* userData )
+{
+ return Add( new wxSizerItem( width, height, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Add( wxWindow *window, const wxSizerFlags& flags )
+{
+ return Add( new wxSizerItem(window, flags) );
+}
+
+inline wxSizerItem*
+wxSizer::Add( wxSizer *sizer, const wxSizerFlags& flags )
+{
+ return Add( new wxSizerItem(sizer, flags) );
+}
+
+inline wxSizerItem*
+wxSizer::Add( wxSizerItem *item )
+{
+ return Insert( m_children.GetCount(), item );
+}
+
+inline wxSizerItem*
+wxSizer::AddSpacer(int size)
+{
+ return Add(size, size);
+}
+
+inline wxSizerItem*
+wxSizer::AddStretchSpacer(int prop)
+{
+ return Add(0, 0, prop);
+}
+
+inline wxSizerItem*
+wxSizer::Prepend( wxWindow *window, int proportion, int flag, int border, wxObject* userData )
+{
+ return Prepend( new wxSizerItem( window, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Prepend( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData )
+{
+ return Prepend( new wxSizerItem( sizer, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Prepend( int width, int height, int proportion, int flag, int border, wxObject* userData )
+{
+ return Prepend( new wxSizerItem( width, height, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Prepend( wxSizerItem *item )
+{
+ return Insert( 0, item );
+}
+
+inline wxSizerItem*
+wxSizer::PrependSpacer(int size)
+{
+ return Prepend(size, size);
+}
+
+inline wxSizerItem*
+wxSizer::PrependStretchSpacer(int prop)
+{
+ return Prepend(0, 0, prop);
+}
+
+inline wxSizerItem*
+wxSizer::Prepend( wxWindow *window, const wxSizerFlags& flags )
+{
+ return Prepend( new wxSizerItem(window, flags) );
+}
+
+inline wxSizerItem*
+wxSizer::Prepend( wxSizer *sizer, const wxSizerFlags& flags )
+{
+ return Prepend( new wxSizerItem(sizer, flags) );
+}
+
+inline wxSizerItem*
+wxSizer::Insert( size_t index,
+ wxWindow *window,
+ int proportion,
+ int flag,
+ int border,
+ wxObject* userData )
+{
+ return Insert( index, new wxSizerItem( window, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Insert( size_t index,
+ wxSizer *sizer,
+ int proportion,
+ int flag,
+ int border,
+ wxObject* userData )
+{
+ return Insert( index, new wxSizerItem( sizer, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Insert( size_t index,
+ int width,
+ int height,
+ int proportion,
+ int flag,
+ int border,
+ wxObject* userData )
+{
+ return Insert( index, new wxSizerItem( width, height, proportion, flag, border, userData ) );
+}
+
+inline wxSizerItem*
+wxSizer::Insert( size_t index, wxWindow *window, const wxSizerFlags& flags )
+{
+ return Insert( index, new wxSizerItem(window, flags) );
+}
+
+inline wxSizerItem*
+wxSizer::Insert( size_t index, wxSizer *sizer, const wxSizerFlags& flags )
+{
+ return Insert( index, new wxSizerItem(sizer, flags) );
+}
+
+inline wxSizerItem*
+wxSizer::InsertSpacer(size_t index, int size)
+{
+ return Insert(index, size, size);
+}
+
+inline wxSizerItem*
+wxSizer::InsertStretchSpacer(size_t index, int prop)
+{
+ return Insert(index, 0, 0, prop);
+}
+
+
+#endif // __WXSIZER_H__
-#endif
- // __WXSIZER_H__