#ifndef _WX_UNIV_WINDOW_H_
#define _WX_UNIV_WINDOW_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "univwindow.h"
#endif
// controls only
virtual bool IsCanvasWindow() const { return FALSE; }
- // return TRUE if this a container window which contains the other items:
- // e.g, a listbox, listctrl, treectrl, ... and FALSE if it is a monolithic
- // control (e.g. a button, checkbox, ...)
- virtual bool IsContainerWindow() const { return FALSE; }
-
// returns TRUE if the control has "transparent" areas such
// as a wxStaticText and wxCheckBox and the background should
// be adapted from a parent window
// we refresh the window when it is dis/enabled
virtual bool Enable(bool enable = TRUE);
+ // should we use the standard control colours or not?
+ virtual bool ShouldInheritColours() const { return false; }
+
protected:
// common part of all ctors
void Init();
// event handlers
void OnSize(wxSizeEvent& event);
- void OnNcPaint(wxPaintEvent& event);
+ void OnNcPaint(wxNcPaintEvent& event);
void OnPaint(wxPaintEvent& event);
void OnErase(wxEraseEvent& event);
#ifdef __WXMSW__
// override MSWWindowProc() to process WM_NCHITTEST
- long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
#endif // __WXMSW__
private: