+void
+wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win),
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxRect adjustedRect = applyGDIPlusTransformsToRect(dc, rect);
+
+ RECT r;
+ wxCopyRectToRECT(adjustedRect, r);
+
+ int style = DFCS_SCROLLCOMBOBOX;
+ if ( flags & wxCONTROL_DISABLED )
+ style |= DFCS_INACTIVE;
+ if ( flags & wxCONTROL_PRESSED )
+ style |= DFCS_PUSHED | DFCS_FLAT;
+
+ ::DrawFrameControl(GetHdcOf(dc.GetTempHDC()), &r, DFC_SCROLL, style);
+}
+
+void
+wxRendererMSW::DoDrawFrameControl(UINT type,
+ UINT kind,
+ wxWindow * WXUNUSED(win),
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxRect adjustedRect = applyGDIPlusTransformsToRect(dc, rect);
+
+ RECT r;
+ wxCopyRectToRECT(adjustedRect, r);
+
+ int style = kind;
+ if ( flags & wxCONTROL_CHECKED )
+ style |= DFCS_CHECKED;
+ if ( flags & wxCONTROL_DISABLED )
+ style |= DFCS_INACTIVE;
+ if ( flags & wxCONTROL_FLAT )
+ style |= DFCS_MONO;
+ if ( flags & wxCONTROL_PRESSED )
+ style |= DFCS_PUSHED;
+ if ( flags & wxCONTROL_CURRENT )
+ style |= DFCS_HOT;
+
+ ::DrawFrameControl(GetHdcOf(dc.GetTempHDC()), &r, type, style);
+}
+
+void
+wxRendererMSW::DrawPushButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rectOrig,
+ int flags)
+{
+ wxRect rect(rectOrig);
+ if ( flags & wxCONTROL_ISDEFAULT )
+ {
+ // DrawFrameControl() doesn't seem to support default buttons so we
+ // have to draw the border ourselves
+ wxDCPenChanger pen(dc, *wxBLACK_PEN);
+ wxDCBrushChanger brush(dc, *wxTRANSPARENT_BRUSH);
+ dc.DrawRectangle(rect);
+ rect.Deflate(1);
+ }
+
+ DoDrawButton(DFCS_BUTTONPUSH, win, dc, rect, flags);
+}
+
+void
+wxRendererMSW::DrawTitleBarBitmap(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ wxTitleBarButton button,
+ int flags)
+{
+ UINT kind;
+ switch ( button )
+ {
+ case wxTITLEBAR_BUTTON_CLOSE:
+ kind = DFCS_CAPTIONCLOSE;
+ break;
+
+ case wxTITLEBAR_BUTTON_MAXIMIZE:
+ kind = DFCS_CAPTIONMAX;
+ break;
+
+ case wxTITLEBAR_BUTTON_ICONIZE:
+ kind = DFCS_CAPTIONMIN;
+ break;
+
+ case wxTITLEBAR_BUTTON_RESTORE:
+ kind = DFCS_CAPTIONRESTORE;
+ break;
+
+ case wxTITLEBAR_BUTTON_HELP:
+ kind = DFCS_CAPTIONHELP;
+ break;
+
+ default:
+ wxFAIL_MSG( "unsupported title bar button" );
+ return;
+ }
+
+ DoDrawFrameControl(DFC_CAPTION, kind, win, dc, rect, flags);
+}
+
+wxSize wxRendererMSW::GetCheckBoxSize(wxWindow * WXUNUSED(win))
+{
+ return wxSize(::GetSystemMetrics(SM_CXMENUCHECK),
+ ::GetSystemMetrics(SM_CYMENUCHECK));
+}
+
+int wxRendererMSW::GetHeaderButtonHeight(wxWindow * WXUNUSED(win))
+{
+ // some "reasonable" value returned in case of error, it doesn't really
+ // correspond to anything but it's better than returning 0
+ static const int DEFAULT_HEIGHT = 20;
+
+
+ // create a temporary header window just to get its geometry
+ HWND hwndHeader = ::CreateWindow(WC_HEADER, NULL, 0,
+ 0, 0, 0, 0, NULL, NULL, NULL, NULL);
+ if ( !hwndHeader )
+ return DEFAULT_HEIGHT;
+
+ wxON_BLOCK_EXIT1( ::DestroyWindow, hwndHeader );
+
+ // initialize the struct filled with the values by Header_Layout()
+ RECT parentRect = { 0, 0, 100, 100 };
+ WINDOWPOS wp = { 0, 0, 0, 0, 0, 0, 0 };
+ HDLAYOUT hdl = { &parentRect, &wp };
+
+ return Header_Layout(hwndHeader, &hdl) ? wp.cy : DEFAULT_HEIGHT;
+}
+
+int wxRendererMSW::GetHeaderButtonMargin(wxWindow *WXUNUSED(win))
+{
+ return 10;
+}
+
+// Uses the theme to draw the border and fill for something like a wxTextCtrl
+void wxRendererMSW::DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+ wxColour fill;
+ wxColour bdr;
+ COLORREF cref;
+
+#if wxUSE_UXTHEME
+ wxUxThemeHandle hTheme(win, L"EDIT");
+ if (hTheme)
+ {
+ wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
+ ETS_NORMAL, TMT_FILLCOLOR, &cref);
+ fill = wxRGBToColour(cref);
+
+ int etsState;
+ if ( flags & wxCONTROL_DISABLED )
+ etsState = ETS_DISABLED;
+ else
+ etsState = ETS_NORMAL;
+
+ wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
+ etsState, TMT_BORDERCOLOR, &cref);
+ bdr = wxRGBToColour(cref);
+ }
+ else
+#endif
+ {
+ fill = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
+ bdr = *wxBLACK;
+ }
+
+ dc.SetPen( bdr );
+ dc.SetBrush( fill );
+ dc.DrawRectangle(rect);
+}
+
+
+// Draw the equivalent of a wxComboBox
+void wxRendererMSW::DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+ // Draw the main part of the control same as TextCtrl
+ DrawTextCtrl(win, dc, rect, flags);
+
+ // Draw the button inside the border, on the right side
+ wxRect br(rect);
+ br.height -= 2;
+ br.x += br.width - br.height - 1;
+ br.width = br.height;
+ br.y += 1;
+
+ DrawComboBoxDropButton(win, dc, br, flags);
+}
+
+
+void wxRendererMSW::DrawChoice(wxWindow* win, wxDC& dc,
+ const wxRect& rect, int flags)
+{
+ DrawComboBox(win, dc, rect, flags);
+}
+
+// ============================================================================
+// wxRendererXP implementation
+// ============================================================================
+
+#if wxUSE_UXTHEME
+
+/* static */
+wxRendererNative& wxRendererXP::Get()
+{
+ static wxRendererXP s_rendererXP;
+
+ return s_rendererXP;
+}
+
+// NOTE: There is no guarantee that the button drawn fills the entire rect (XP
+// default theme, for example), so the caller should have cleared button's
+// background before this call. This is quite likely a wxMSW-specific thing.
+void
+wxRendererXP::DrawComboBoxDropButton(wxWindow * win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"COMBOBOX");
+ if ( !hTheme )
+ {
+ m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags);
+ return;
+ }
+
+ wxRect adjustedRect = applyGDIPlusTransformsToRect(dc, rect);
+
+ RECT r;
+ wxCopyRectToRECT(adjustedRect, r);
+
+ int state;
+ if ( flags & wxCONTROL_PRESSED )
+ state = CBXS_PRESSED;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = CBXS_HOT;
+ else if ( flags & wxCONTROL_DISABLED )
+ state = CBXS_DISABLED;
+ else
+ state = CBXS_NORMAL;
+
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ GetHdcOf(dc.GetTempHDC()),
+ CP_DROPDOWNBUTTON,
+ state,
+ &r,
+ NULL
+ );
+
+}
+
+int
+wxRendererXP::DrawHeaderButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags,
+ wxHeaderSortIconType sortArrow,
+ wxHeaderButtonParams* params)
+{
+ wxUxThemeHandle hTheme(win, L"HEADER");
+ if ( !hTheme )
+ {
+ return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params);
+ }
+
+ wxRect adjustedRect = applyGDIPlusTransformsToRect(dc, rect);
+
+ RECT r;
+ wxCopyRectToRECT(adjustedRect, r);
+
+ int state;
+ if ( flags & wxCONTROL_PRESSED )
+ state = HIS_PRESSED;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = HIS_HOT;
+ else
+ state = HIS_NORMAL;
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ GetHdcOf(dc.GetTempHDC()),
+ HP_HEADERITEM,
+ state,
+ &r,
+ NULL
+ );
+
+ // NOTE: Using the theme to draw HP_HEADERSORTARROW doesn't do anything.
+ // Why? If this can be fixed then draw the sort arrows using the theme
+ // and then clear those flags before calling DrawHeaderButtonContents.
+
+ // Add any extras that are specified in flags and params
+ return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
+}
+
+
+void
+wxRendererXP::DrawTreeItemButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"TREEVIEW");
+ if ( !hTheme )
+ {
+ m_rendererNative.DrawTreeItemButton(win, dc, rect, flags);
+ return;
+ }
+
+ wxRect adjustedRect = applyGDIPlusTransformsToRect(dc, rect);
+
+ RECT r;
+ wxCopyRectToRECT(adjustedRect, r);
+
+ int state = flags & wxCONTROL_EXPANDED ? GLPS_OPENED : GLPS_CLOSED;
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ GetHdcOf(dc.GetTempHDC()),
+ TVP_GLYPH,
+ state,
+ &r,
+ NULL
+ );
+}
+
+bool
+wxRendererXP::DoDrawXPButton(int kind,
+ wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"BUTTON");
+ if ( !hTheme )
+ return false;
+
+ DoDrawButtonLike(hTheme, kind, dc, rect, flags);
+
+ return true;
+}
+
+void
+wxRendererXP::DoDrawButtonLike(HTHEME htheme,
+ int part,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxRect adjustedRect = applyGDIPlusTransformsToRect(dc, rect);
+
+ RECT r;
+ wxCopyRectToRECT(adjustedRect, r);
+
+ // the base state is always 1, whether it is PBS_NORMAL,
+ // {CBS,RBS}_UNCHECKEDNORMAL or CBS_NORMAL
+ int state = 1;
+
+ // XBS_XXX is followed by XBX_XXXHOT, then XBS_XXXPRESSED and DISABLED
+ enum
+ {
+ NORMAL_OFFSET,
+ HOT_OFFSET,
+ PRESSED_OFFSET,
+ DISABLED_OFFSET,
+ STATES_COUNT
+ };
+
+ // in both RBS_ and CBS_ enums CHECKED elements are offset by 4 from base
+ // (UNCHECKED) ones and MIXED are offset by 4 again as there are all states
+ // from the above enum in between them
+ if ( flags & wxCONTROL_CHECKED )
+ state += STATES_COUNT;
+ else if ( flags & wxCONTROL_UNDETERMINED )
+ state += 2*STATES_COUNT;
+
+ if ( flags & wxCONTROL_DISABLED )
+ state += DISABLED_OFFSET;
+ else if ( flags & wxCONTROL_PRESSED )
+ state += PRESSED_OFFSET;
+ else if ( flags & wxCONTROL_CURRENT )
+ state += HOT_OFFSET;
+ // wxCONTROL_ISDEFAULT flag is only valid for push buttons
+ else if ( part == BP_PUSHBUTTON && (flags & wxCONTROL_ISDEFAULT) )
+ state = PBS_DEFAULTED;
+
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ htheme,
+ GetHdcOf(dc.GetTempHDC()),
+ part,
+ state,
+ &r,
+ NULL
+ );
+}
+
+void
+wxRendererXP::DrawTitleBarBitmap(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ wxTitleBarButton button,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"WINDOW");
+ if ( !hTheme )
+ {
+ m_rendererNative.DrawTitleBarBitmap(win, dc, rect, button, flags);
+ return;
+ }
+
+ int part;
+ switch ( button )
+ {
+ case wxTITLEBAR_BUTTON_CLOSE:
+ part = WP_CLOSEBUTTON;
+ break;
+
+ case wxTITLEBAR_BUTTON_MAXIMIZE:
+ part = WP_MAXBUTTON;
+ break;
+
+ case wxTITLEBAR_BUTTON_ICONIZE:
+ part = WP_MINBUTTON;
+ break;
+
+ case wxTITLEBAR_BUTTON_RESTORE:
+ part = WP_RESTOREBUTTON;
+ break;
+
+ case wxTITLEBAR_BUTTON_HELP:
+ part = WP_HELPBUTTON;
+ break;
+
+ default:
+ wxFAIL_MSG( "unsupported title bar button" );
+ return;
+ }
+
+ DoDrawButtonLike(hTheme, part, dc, rect, flags);
+}
+
+// ----------------------------------------------------------------------------
+// splitter drawing
+// ----------------------------------------------------------------------------
+
+// the width of the sash: this is the same as used by Explorer...
+static const wxCoord SASH_WIDTH = 4;
+
+wxSplitterRenderParams
+wxRendererXP::GetSplitterParams(const wxWindow * win)
+{
+ if ( win->HasFlag(wxSP_NO_XP_THEME) )
+ return m_rendererNative.GetSplitterParams(win);
+ else
+ return wxSplitterRenderParams(SASH_WIDTH, 0, false);
+}
+
+void
+wxRendererXP::DrawSplitterBorder(wxWindow * win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ if ( win->HasFlag(wxSP_NO_XP_THEME) )
+ {
+ m_rendererNative.DrawSplitterBorder(win, dc, rect, flags);
+ }
+}
+
+void
+wxRendererXP::DrawSplitterSash(wxWindow *win,
+ wxDC& dc,
+ const wxSize& size,
+ wxCoord position,
+ wxOrientation orient,
+ int flags)
+{
+ if ( !win->HasFlag(wxSP_NO_XP_THEME) )
+ {
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)));
+ if ( orient == wxVERTICAL )
+ {
+ dc.DrawRectangle(position, 0, SASH_WIDTH, size.y);
+ }
+ else // wxHORIZONTAL
+ {
+ dc.DrawRectangle(0, position, size.x, SASH_WIDTH);
+ }
+
+ return;
+ }
+
+ m_rendererNative.DrawSplitterSash(win, dc, size, position, orient, flags);
+}
+
+#endif // wxUSE_UXTHEME