]> git.saurik.com Git - wxWidgets.git/blobdiff - src/motif/app.cpp
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[wxWidgets.git] / src / motif / app.cpp
index c8b0dff7042fbbadcdae01751589e7caaec6c599..72ab9cb7b27d040ce1901ad2839b4e37461e0e33 100644 (file)
@@ -10,7 +10,8 @@
 /////////////////////////////////////////////////////////////////////////////
 
 #ifdef __GNUG__
-#pragma implementation "app.h"
+    #pragma implementation "app.h"
+    #pragma implementation "appbase.h"
 #endif
 
 #include "wx/frame.h"
 #include "wx/log.h"
 #include "wx/module.h"
 #include "wx/memory.h"
+#include "wx/log.h"
+#include "wx/intl.h"
 
-#include "wx/thread.h"
+#if wxUSE_THREADS
+    #include "wx/thread.h"
+#endif
 
 #if wxUSE_WX_RESOURCES
     #include "wx/resource.h"
 extern char *wxBuffer;
 extern wxList wxPendingDelete;
 
+#if wxUSE_THREADS
+extern wxList *wxPendingEvents;
+extern wxCriticalSection *wxPendingEventsLocker;
+#endif // wxUSE_THREADS
+
 wxApp *wxTheApp = NULL;
 
 wxHashTable *wxWidgetHashTable = NULL;
@@ -68,6 +78,13 @@ bool wxApp::Initialize()
 
     wxClassInfo::InitializeClasses();
 
+    // GL: I'm annoyed ... I don't know where to put this and I don't want to
+    // create a module for that as it's part of the core.
+#if wxUSE_THREADS
+    wxPendingEvents = new wxList();
+    wxPendingEventsLocker = new wxCriticalSection();
+#endif
+
     wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
     wxTheColourDatabase->Initialize();
 
@@ -145,6 +162,13 @@ void wxApp::CleanUp()
     delete wxTheApp;
     wxTheApp = NULL;
 
+    // GL: I'm annoyed ... I don't know where to put this and I don't want to
+    // create a module for that as it's part of the core.
+#if wxUSE_THREADS
+    delete wxPendingEvents;
+    delete wxPendingEventsLocker;
+#endif
+
 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
     // At this point we want to check if there are any memory
     // blocks that aren't part of the wxDebugContext itself,
@@ -205,9 +229,8 @@ int wxEntry( int argc, char *argv[] )
     // GUI-specific initialization, such as creating an app context.
     wxTheApp->OnInitGui();
 
-    // Here frames insert themselves automatically
-    // into wxTopLevelWindows by getting created
-    // in OnInit().
+    // Here frames insert themselves automatically into wxTopLevelWindows by
+    // getting created in OnInit().
 
     int retValue = 0;
     if (wxTheApp->OnInit())
@@ -239,7 +262,7 @@ int wxEntry( int argc, char *argv[] )
 };
 
 // Static member initialization
-wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
+wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
 
 wxApp::wxApp()
 {
@@ -250,9 +273,7 @@ wxApp::wxApp()
     m_appName = "";
     argc = 0;
     argv = NULL;
-    m_printMode = wxPRINT_POSTSCRIPT;
     m_exitOnFrameDelete = TRUE;
-    m_auto3D = TRUE;
 
     m_mainColormap = (WXColormap) NULL;
     m_appContext = (WXAppContext) NULL;
@@ -297,11 +318,13 @@ int wxApp::MainLoop()
         {
             if (!ProcessIdle())
             {
+#if wxUSE_THREADS
                 // leave the main loop to give other threads a chance to
                 // perform their GUI work
                 wxMutexGuiLeave();
                 wxUsleep(20);
                 wxMutexGuiEnter();
+#endif
             }
         }
 
@@ -315,10 +338,51 @@ void wxApp::ProcessXEvent(WXEvent* _event)
 {
     XEvent* event = (XEvent*) _event;
 
-    if ((event->type == KeyPress) && CheckForAccelerator(_event))
+    if (event->type == KeyPress)
     {
-        // Do nothing! We intercepted and processed the event as an accelerator.
-        return;
+#ifdef __WXDEBUG__
+        Widget widget = XtWindowToWidget(event->xany.display, event->xany.window);
+        wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)",
+                   widget, XtParent(widget));
+#endif // DEBUG
+
+       if (CheckForAccelerator(_event))
+       {
+            // Do nothing! We intercepted and processed the event as an
+            // accelerator.
+            return;
+       }
+#if 1
+        // It seemed before that this hack was redundant and 
+        // key down events were being generated by wxCanvasInputEvent.
+        // But no longer - why ???
+        //
+       else if (CheckForKeyDown(_event))
+       {
+            // We intercepted and processed the key down event
+            return;
+       }
+#endif        
+       else
+       {
+            XtDispatchEvent(event);
+           return;
+       }
+    }
+    else if (event->type == KeyRelease)
+    {
+        // TODO: work out why we still need this !  -michael
+        //
+        if (CheckForKeyUp(_event))
+       {
+           // We intercepted and processed the key up event
+           return;
+       }
+       else
+       {
+           XtDispatchEvent(event);
+           return;
+       }
     }
     else if (event->type == PropertyNotify)
     {
@@ -327,10 +391,10 @@ void wxApp::ProcessXEvent(WXEvent* _event)
     }
     else if (event->type == ResizeRequest)
     {
-    /* Terry Gitnick <terryg@scientech.com> - 1/21/98
-    * If resize event, don't resize until the last resize event for this
-    * window is recieved. Prevents flicker as windows are resized.
-        */
+        /* Terry Gitnick <terryg@scientech.com> - 1/21/98
+         * If resize event, don't resize until the last resize event for this
+         * window is recieved. Prevents flicker as windows are resized.
+         */
 
         Display *disp = XtDisplay((Widget) wxTheApp->GetTopLevelWidget());
         Window win = event->xany.window;
@@ -407,6 +471,11 @@ void wxApp::OnIdle(wxIdleEvent& event)
     // 'Garbage' collection of windows deleted with Close().
     DeletePendingObjects();
 
+#if wxUSE_THREADS
+    // Flush pending events.
+    ProcessPendingEvents();
+#endif
+
     // flush the logged messages if any
     wxLog *pLog = wxLog::GetActiveTarget();
     if ( pLog != NULL && pLog->HasPendingMessages() )
@@ -425,15 +494,16 @@ void wxApp::OnIdle(wxIdleEvent& event)
 bool wxApp::SendIdleEvents()
 {
     bool needMore = FALSE;
-    wxNode* node = wxTopLevelWindows.First();
+
+    wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
     while (node)
     {
-        wxWindow* win = (wxWindow*) node->Data();
+        wxWindow* win = node->GetData();
         if (SendIdleEvents(win))
             needMore = TRUE;
-
-        node = node->Next();
+        node = node->GetNext();
     }
+
     return needMore;
 }
 
@@ -479,20 +549,23 @@ void wxApp::DeletePendingObjects()
     }
 }
 
-wxLog* wxApp::CreateLogTarget()
+#if wxUSE_THREADS
+void wxApp::ProcessPendingEvents()
 {
-    return new wxLogGui;
-}
+    wxNode *node = wxPendingEvents->First();
+    wxCriticalSectionLocker locker(*wxPendingEventsLocker);
 
-wxWindow* wxApp::GetTopWindow() const
-{
-    if (m_topWindow)
-        return m_topWindow;
-    else if (wxTopLevelWindows.Number() > 0)
-        return (wxWindow*) wxTopLevelWindows.First()->Data();
-    else
-        return NULL;
+    while (node)
+    {
+        wxEvtHandler *handler = (wxEvtHandler *)node->Data();
+
+        handler->ProcessPendingEvents();
+
+        delete node;
+        node = wxPendingEvents->First();
+    }
 }
+#endif // wxUSE_THREADS
 
 // Create an application context
 bool wxApp::OnInitGui()
@@ -509,8 +582,9 @@ bool wxApp::OnInitGui()
         argv);
 
     if (!dpy) {
+        wxString className(wxTheApp->GetClassName());
         wxLogError(_("wxWindows could not open display for '%s': exiting."),
-                   wxTheApp->GetClassName());
+                   (const char*) className);
         exit(-1);
     }
     m_initialDisplay = (WXDisplay*) dpy;
@@ -582,6 +656,56 @@ bool wxApp::CheckForAccelerator(WXEvent* event)
     return FALSE;
 }
 
+bool wxApp::CheckForKeyDown(WXEvent* event)
+{
+    XEvent* xEvent = (XEvent*) event;
+    if (xEvent->xany.type == KeyPress)
+    {
+        Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
+                                        xEvent->xany.window);
+       wxWindow* win = NULL;
+
+       // Find the first wxWindow that corresponds to this event window
+       while (widget && !(win = wxGetWindowFromTable(widget)))
+            widget = XtParent(widget);
+
+       if (!widget || !win)
+            return FALSE;
+
+       wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
+       wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
+
+       return win->ProcessEvent( keyEvent );
+    }
+
+    return FALSE;
+}
+
+bool wxApp::CheckForKeyUp(WXEvent* event)
+{
+    XEvent* xEvent = (XEvent*) event;
+    if (xEvent->xany.type == KeyRelease)
+    {
+        Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
+                                        xEvent->xany.window);
+       wxWindow* win = NULL;
+
+       // Find the first wxWindow that corresponds to this event window
+       while (widget && !(win = wxGetWindowFromTable(widget)))
+            widget = XtParent(widget);
+
+       if (!widget || !win)
+            return FALSE;
+
+       wxKeyEvent keyEvent(wxEVT_KEY_UP);
+       wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
+
+       return win->ProcessEvent( keyEvent );
+    }
+
+    return FALSE;
+}
+
 void wxExit()
 {
     int retValue = 0;
@@ -610,3 +734,32 @@ bool wxYield()
     return TRUE;
 }
 
+// TODO use XmGetPixmap (?) to get the really standard icons!
+
+#include "wx/generic/info.xpm"
+#include "wx/generic/error.xpm"
+#include "wx/generic/question.xpm"
+#include "wx/generic/warning.xpm"
+
+wxIcon
+wxApp::GetStdIcon(int which) const
+{
+    switch(which)
+    {
+        case wxICON_INFORMATION:
+            return wxIcon(info_xpm);
+
+        case wxICON_QUESTION:
+            return wxIcon(question_xpm);
+
+        case wxICON_EXCLAMATION:
+            return wxIcon(warning_xpm);
+
+        default:
+            wxFAIL_MSG("requested non existent standard icon");
+            // still fall through
+
+        case wxICON_HAND:
+            return wxIcon(error_xpm);
+    }
+}