#if wxUSE_THEME_MONO
#ifndef WX_PRECOMP
+ #include "wx/window.h"
#include "wx/dc.h"
#endif // WX_PRECOMP
int indexAccel = -1,
wxRect *rectBounds = NULL);
- virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0);
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
virtual void DrawButtonBorder(wxDC& dc,
const wxRect& rect,
case wxBORDER_STATIC:
case wxBORDER_RAISED:
case wxBORDER_SUNKEN:
+ case wxBORDER_THEME:
width = 1;
break;
-
+ /*
case wxBORDER_DOUBLE:
width = 2;
break;
-
+ */
default:
wxFAIL_MSG(_T("unknown border type"));
// fall through
dc.DrawLine(x, y1, x, y2 + 1);
}
-void wxMonoRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect, int flags)
+void wxMonoRenderer::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int flags)
{
// no need to draw the focus rect for selected items, it would be invisible
// anyhow