- if(!M_BITMAPDATA->m_ok)
- return wxImage(5,5)/*wxNullImage*/;
- return wxImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
-}
-
-bool wxBitmap::CreateFromXpm(const char **xpm)
-{
-#if wxUSE_IMAGE && wxUSE_XPM
- UnRef();
-
- wxCHECK_MSG( xpm, false, wxT("invalid XPM data") )
-
- wxXPMDecoder decoder;
- wxImage img = decoder.ReadData(xpm);
- wxCHECK_MSG( img.Ok(), false, wxT("invalid XPM data") )
-
- *this = wxBitmap(img);
- return true;
-#else
- return false;
-#endif
+ wxAutoNSAutoreleasePool pool;
+ if(!Ok())
+ return /*wxImage(5,5)*/wxNullImage;
+ NSImage *nsimage = GetNSImage(false /* don't use mask */);
+ wxImage newImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
+ [nsimage lockFocus];
+ for(int i=0; i < M_BITMAPDATA->m_width; i++)
+ {
+ // Don't let the pool get too big as you'll notice we're creating
+ // two autoreleased NSColor objects with every iteration.
+ wxAutoNSAutoreleasePool loopPool;
+ for(int j=0; j < M_BITMAPDATA->m_height; j++)
+ {
+ NSColor *pixelColor = NSReadPixel(NSMakePoint(i,M_BITMAPDATA->m_height - j - 1));
+ NSColor *color = [pixelColor colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
+ newImage.SetRGB(i,j,int([color redComponent]*255.0), int([color greenComponent]*255.0), int([color blueComponent]*255.0));
+ }
+ }
+ [nsimage unlockFocus];
+ return newImage;