if wxUSE\_STL is disabled, it uses GetWriteBuf() from wxString, keeping the same buffer
wxString uses intact. In other words, relying on wxStringBuffer containing the old
wxString data is probably not a good idea if you want to build your program in both
if wxUSE\_STL is disabled, it uses GetWriteBuf() from wxString, keeping the same buffer
wxString uses intact. In other words, relying on wxStringBuffer containing the old
wxString data is probably not a good idea if you want to build your program in both