+ if ((m_type == wxMUTEX_DEFAULT) && (m_owningThread != 0))
+ {
+ if (m_owningThread == wxThread::GetCurrentId())
+ return wxMUTEX_DEAD_LOCK;
+ }
+
+ return HandleLockResult(pthread_mutex_lock(&m_mutex));
+}
+
+wxMutexError wxMutexInternal::Lock(unsigned long ms)
+{
+#ifdef HAVE_PTHREAD_MUTEX_TIMEDLOCK
+ static const long MSEC_IN_SEC = 1000;
+ static const long NSEC_IN_MSEC = 1000000;
+ static const long NSEC_IN_USEC = 1000;
+ static const long NSEC_IN_SEC = MSEC_IN_SEC * NSEC_IN_MSEC;
+
+ time_t seconds = ms/MSEC_IN_SEC;
+ long nanoseconds = (ms % MSEC_IN_SEC) * NSEC_IN_MSEC;
+ timespec ts = { 0, 0 };
+
+ // normally we should use clock_gettime(CLOCK_REALTIME) here but this
+ // function is in librt and we don't link with it currently, so use
+ // gettimeofday() instead -- if it turns out that this is really too
+ // imprecise, we should modify configure to check if clock_gettime() is
+ // available and whether it requires -lrt and use it instead
+#if 0
+ if ( clock_gettime(CLOCK_REALTIME, &ts) == 0 )
+ {
+ }
+#else
+ struct timeval tv;
+ if ( wxGetTimeOfDay(&tv) != -1 )
+ {
+ ts.tv_sec = tv.tv_sec;
+ ts.tv_nsec = tv.tv_usec*NSEC_IN_USEC;
+ }
+#endif
+ else // fall back on system timer