/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket)
* Name: gsocket.h
- * Author: Guilhem Lavaux
+ * Author: Guilhem Lavaux
* Guillermo Rodriguez Garcia <guille@iies.es> (maintainer)
* Purpose: GSocket include file (system independent)
* CVSID: $Id$
#ifndef __GSOCKET_STANDALONE__
#include "wx/setup.h"
-#endif
-
-#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
-#include <stddef.h>
-#include <sys/types.h>
+/* kludge for GTK.. gsockgtk.c craps out miserably if we include
+ defs.h ... no idea how other files get away with it.. */
-#if !defined(__cplusplus)
-typedef unsigned int bool;
+#if !defined( __WXMSW__ ) && !defined( WXDLLEXPORT )
+#define WXDLLEXPORT
#endif
-#ifndef TRUE
-#define TRUE 1
#endif
-#ifndef FALSE
-#define FALSE 0
-#endif
+#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
+#include <stddef.h>
+#ifndef __WXMAC__
+#include <sys/types.h>
+#endif
#ifdef __cplusplus
extern "C" {
/* Global initializers */
/* GSocket_Init() must be called at the beginning */
-bool GSocket_Init();
+int GSocket_Init(void);
/* GSocket_Cleanup() must be called at the end */
-void GSocket_Cleanup();
+void GSocket_Cleanup(void);
/* Constructors / Destructors */
-GSocket *GSocket_new();
+GSocket *GSocket_new(void);
void GSocket_destroy(GSocket *socket);
* Sets up this socket as a server. The local address must have been
* set with GSocket_SetLocal() before GSocket_SetServer() is called.
* Returns GSOCK_NOERROR on success, one of the following otherwise:
- *
+ *
* Error codes:
* GSOCK_INVSOCK - the socket is in use.
* GSOCK_INVADDR - the local address has not been set.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_SetServer(GSocket *socket);
* GSOCK_TIMEDOUT - timeout, no incoming connections.
* GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
* GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
GSocket *GSocket_WaitConnection(GSocket *socket);
* GSOCK_TIMEDOUT - timeout, the connection failed.
* GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
* GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_Connect(GSocket *socket, GSocketStream stream);
* Error codes:
* GSOCK_INVSOCK - the socket is in use.
* GSOCK_INVADDR - the local address has not been set.
- * GSOCK_IOERR - low-level error.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_SetNonOriented(GSocket *socket);
* Sets the socket to non-blocking mode. All IO calls will return
* immediately.
*/
-void GSocket_SetNonBlocking(GSocket *socket, bool non_block);
+void GSocket_SetNonBlocking(GSocket *socket, int non_block);
/* GSocket_SetTimeout:
* Sets the timeout for blocking calls. Time is expressed in
* operations do not clear this back to GSOCK_NOERROR, so use it only
* after an error.
*/
-GSocketError GSocket_GetError(GSocket *socket);
+GSocketError WXDLLEXPORT GSocket_GetError(GSocket *socket);
/* Callbacks */
* operation, there is still data available, the callback function will
* be called again.
* GSOCK_OUTPUT:
- * The socket is available for writing. That is, the next write call
+ * The socket is available for writing. That is, the next write call
* won't block. This event is generated only once, when the connection is
* first established, and then only if a call failed with GSOCK_WOULDBLOCK,
* when the output buffer empties again. This means that the app should
/* GAddress */
-GAddress *GAddress_new();
+GAddress *GAddress_new(void);
GAddress *GAddress_copy(GAddress *address);
void GAddress_destroy(GAddress *address);
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
#ifdef __cplusplus
-};
+}
#endif /* __cplusplus */