* -------------------------------------------------------------------------
*/
+#if defined(__GSOCKET_STANDALONE__) || defined(wxUSE_SOCKETS)
-#ifdef __WXMSW__
+#ifndef __GSOCKET_STANDALONE__
#include "wx/setup.h"
#include "wx/msw/gsockmsw.h"
* be available and it must containt the app's instance
* handle.
*/
-#define INSTANCE hInst
+#define INSTANCE hInst
-#endif /* __WXMSW__ */
+#endif /* __GSOCKET_STANDALONE__ */
-#if !defined(__WXMSW__) || (defined(__WXMSW__) && wxUSE_SOCKETS)
-
#include <assert.h>
#include <string.h>
#include <stdio.h>
}
firstAvailable = 0;
-
/* Initialize WinSocket */
return (WSAStartup((1 << 8) | 1, &wsaData) == 0);
}
void GSocket_Cleanup()
{
/* Destroy internal window */
- DestroyWindow(WINDOWNAME);
+ DestroyWindow(hWin);
UnregisterClass(CLASSNAME, INSTANCE);
/* Delete critical section */
socket->m_stream = TRUE;
socket->m_non_blocking = FALSE;
socket->m_timeout.tv_sec = 10 * 60; /* 10 minutes */
- socket->m_timeout.tv_usec = 0;
+ socket->m_timeout.tv_usec = 0;
/* Allocate a new message number for this socket */
EnterCriticalSection(&critical);
/* If socket has been created, we shutdown it */
if (socket->m_fd != INVALID_SOCKET)
{
- /* TODO: Guilhem only does this for connection oriented sockets (?) */
shutdown(socket->m_fd, 2);
closesocket(socket->m_fd);
socket->m_fd = INVALID_SOCKET;
/* Create the socket */
sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
- ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
if (sck->m_fd == INVALID_SOCKET)
{
return GSOCK_IOERR;
}
+ ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+ _GSocket_Configure_Callbacks(sck);
+
/* Bind the socket to the LOCAL address */
if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0)
{
}
return GSOCK_NOERROR;
-}
+}
/* GSocket_WaitConnection:
* Waits for an incoming client connection.
}
connection->m_fd = accept(sck->m_fd, NULL, NULL);
- ioctlsocket(connection->m_fd, FIONBIO, (u_long FAR *) &arg);
if (connection->m_fd == INVALID_SOCKET)
{
+ if (WSAGetLastError() == WSAEWOULDBLOCK)
+ sck->m_error = GSOCK_WOULDBLOCK;
+ else
+ sck->m_error = GSOCK_IOERR;
+
GSocket_destroy(connection);
- sck->m_error = GSOCK_IOERR;
return NULL;
}
connection->m_stream = TRUE;
connection->m_oriented = TRUE;
+ ioctlsocket(connection->m_fd, FIONBIO, (u_long FAR *) &arg);
+ _GSocket_Configure_Callbacks(connection);
+
return connection;
}
/* Create the socket */
sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
- ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
if (sck->m_fd == INVALID_SOCKET)
{
return GSOCK_IOERR;
}
+ ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+ _GSocket_Configure_Callbacks(sck);
+
/* Bind it to the LOCAL address */
if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0)
{
/* GSocket_Connect:
* Establishes a client connection to a server using the "Peer"
* field of GSocket. "Peer" must be set by GSocket_SetPeer() before
- * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK
- * if the socket is alredy in use, GSOCK_INVADDR if the peer address
- * has not been set, or GSOCK_IOERR for other internal errors.
+ * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK,
+ * GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR.
+ * If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK,
+ * the connection request can be completed later. Use GSocket_Select()
+ * to check or wait for a GSOCK_CONNECTION event.
*/
GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
{
u_long arg = 1;
- int type, ret;
+ int type, ret, err;
assert(sck != NULL);
/* Create the socket */
sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0);
- ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
if (sck->m_fd == INVALID_SOCKET)
{
return GSOCK_IOERR;
}
- /* Connect it to the PEER address, with a timeout */
+ ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+ _GSocket_Configure_Callbacks(sck);
+
+ /* Connect it to the PEER address, with a timeout (see below) */
ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
if (ret == SOCKET_ERROR)
{
- /* For blocking GSockets, if connect fails with an EWOULDBLOCK
- * error, then we can select() the socket for the specified
- * timeout and check for writability to see if the connection
- * request completes. If the error is different than EWOULDBLOCK,
- * or if the socket is nonblocking, the call to GSocket_Connect()
- * has failed.
+ err = WSAGetLastError();
+
+ /* If connect failed with EWOULDBLOCK and the GSocket object
+ * is in blocking mode, we select() for the specified timeout
+ * checking for writability to see if the connection request
+ * completes.
*/
- if ((!sck->m_non_blocking) && (WSAGetLastError() == WSAEWOULDBLOCK))
+ if ((err == WSAEWOULDBLOCK) && (!sck->m_non_blocking))
{
if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
{
closesocket(sck->m_fd);
sck->m_fd = INVALID_SOCKET;
- /* sck->m_error is set in _GSocket_Input_Timeout */
+ /* sck->m_error is set in _GSocket_Output_Timeout */
return GSOCK_TIMEDOUT;
}
+ else
+ return GSOCK_NOERROR;
}
- else /* error */
+
+ /* If connect failed with EWOULDBLOCK and the GSocket object
+ * is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK
+ * (and return GSOCK_WOULDBLOCK) but we don't close the socket;
+ * this way if the connection completes, a GSOCK_CONNECTION
+ * event will be generated, if enabled.
+ */
+ if ((err == WSAEWOULDBLOCK) && (sck->m_non_blocking))
{
- closesocket(sck->m_fd);
- sck->m_fd = INVALID_SOCKET;
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
+ sck->m_error = GSOCK_WOULDBLOCK;
+ return GSOCK_WOULDBLOCK;
}
+
+ /* If connect failed with an error other than EWOULDBLOCK,
+ * then the call to GSocket_Connect has failed.
+ */
+ closesocket(sck->m_fd);
+ sck->m_fd = INVALID_SOCKET;
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
}
return GSOCK_NOERROR;
return _GSocket_Send_Dgram(socket, buffer, size);
}
-bool GSocket_DataAvailable(GSocket *socket)
+/* GSocket_Select:
+ * Polls the socket to determine its status. This function will
+ * check for the events specified in the 'flags' parameter, and
+ * it will return a mask indicating which operations can be
+ * performed. This function won't block, regardless of the
+ * mode (blocking|nonblocking) of the socket.
+ */
+GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
{
- fd_set read_set;
+ fd_set readfds, writefds, exceptfds;
struct timeval tv;
+ GSocketEventFlags mask;
assert(socket != NULL);
- if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+ if (socket->m_fd == INVALID_SOCKET)
{
socket->m_error = GSOCK_INVSOCK;
return FALSE;
}
- FD_ZERO(&read_set);
- FD_SET(socket->m_fd, &read_set);
+ FD_ZERO(&readfds);
+ FD_ZERO(&writefds);
+ FD_ZERO(&exceptfds);
+ FD_SET(socket->m_fd, &readfds);
+ FD_SET(socket->m_fd, &writefds);
+ FD_SET(socket->m_fd, &exceptfds);
tv.tv_sec = 0;
tv.tv_usec = 0;
+ select(socket->m_fd + 1, &readfds, &writefds, &exceptfds, &tv);
- select(socket->m_fd + 1, &read_set, NULL, NULL, &tv);
+ mask = 0;
- return FD_ISSET(socket->m_fd, &read_set);
+ /* If select() says that the socket is readable, then we have
+ * no way to distinguish if that means 'data available' (to
+ * recv) or 'incoming connection' (to accept). The same goes
+ * for writability: we cannot distinguish between 'you can
+ * send data' and 'connection request completed'. So we will
+ * assume the following: if the flag was set upon entry,
+ * that means that the event was possible.
+ */
+ if (FD_ISSET(socket->m_fd, &readfds))
+ {
+ mask |= (flags & GSOCK_CONNECTION_FLAG);
+ mask |= (flags & GSOCK_INPUT_FLAG);
+ }
+ if (FD_ISSET(socket->m_fd, &writefds))
+ {
+ mask |= (flags & GSOCK_CONNECTION_FLAG);
+ mask |= (flags & GSOCK_OUTPUT_FLAG);
+ }
+ if (FD_ISSET(socket->m_fd, &exceptfds))
+ mask |= (flags & GSOCK_LOST_FLAG);
+
+ return mask;
}
/* Flags */
/* GSocket_SetNonBlocking:
- * Sets the socket in non-blocking mode. This is useful if
+ * Sets the socket to non-blocking mode. This is useful if
* we don't want to wait.
*/
void GSocket_SetNonBlocking(GSocket *socket, bool non_block)
}
/* GSocket_SetTimeout:
+ * Sets the timeout for blocking calls. Time is
+ * expressed in milliseconds.
*/
void GSocket_SetTimeout(GSocket *socket, unsigned long millisecs)
{
*/
/* GSocket_SetCallback:
- * Enables the callbacks specified by 'event'. Note that 'event'
+ * Enables the callbacks specified by 'flags'. Note that 'flags'
* may be a combination of flags OR'ed toghether, so the same
* callback function can be made to accept different events.
* The callback function must have the following prototype:
*
* void function(GSocket *socket, GSocketEvent event, char *cdata)
*/
-void GSocket_SetCallback(GSocket *socket, GSocketEventFlags event,
+void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
GSocketCallback callback, char *cdata)
{
int count;
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
/* We test each flag and enable the corresponding events */
- if ((event & (1 << count)) != 0)
+ if ((flags & (1 << count)) != 0)
{
socket->m_cbacks[count] = callback;
socket->m_data[count] = cdata;
}
/* GSocket_UnsetCallback:
- * Disables all callbacks specified by 'event', which may be a
+ * Disables all callbacks specified by 'flags', which may be a
* combination of flags OR'ed toghether.
*/
-void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags event)
+void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
{
int count = 0;
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
/* We test each flag and disable the corresponding events */
- if ((event & (1 << count)) != 0)
+ if ((flags & (1 << count)) != 0)
{
socket->m_cbacks[count] = NULL;
}
long mask = 0;
int count;
+ if (socket->m_fd == INVALID_SOCKET)
+ return;
+
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if (socket->m_cbacks[count] != NULL)
case GSOCK_OUTPUT: mask |= FD_WRITE; break;
case GSOCK_CONNECTION: mask |= (FD_ACCEPT | FD_CONNECT); break;
case GSOCK_LOST: mask |= FD_CLOSE; break;
- }
+ }
}
}
case FD_READ: event = GSOCK_INPUT; break;
case FD_WRITE: event = GSOCK_OUTPUT; break;
case FD_ACCEPT: event = GSOCK_CONNECTION; break;
- case FD_CONNECT: event = GSOCK_CONNECTION; break;
+ case FD_CONNECT:
+ {
+ if (WSAGETSELECTERROR(lParam) != 0)
+ event = GSOCK_LOST;
+ else
+ event = GSOCK_CONNECTION;
+ break;
+ }
case FD_CLOSE: event = GSOCK_LOST; break;
}
{
fd_set readfds;
- if (socket->m_non_blocking == FALSE)
+ if (!socket->m_non_blocking)
{
FD_ZERO(&readfds);
FD_SET(socket->m_fd, &readfds);
{
fd_set writefds;
- if (socket->m_non_blocking == FALSE)
+ if (!socket->m_non_blocking)
{
FD_ZERO(&writefds);
FD_SET(socket->m_fd, &writefds);
int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
{
int ret;
-
+
ret = recv(socket->m_fd, buffer, size, 0);
if (ret == SOCKET_ERROR)
int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
{
struct sockaddr from;
- SOCKLEN_T fromlen;
+ SOCKLEN_T fromlen;
int ret;
fromlen = sizeof(from);
}
if (_GAddress_translate_from(socket->m_peer, &from, fromlen) != GSOCK_NOERROR)
{
- socket->m_error = GSOCK_MEMERR; /* TODO: bug in Unix GSocket! */
- GAddress_destroy(socket->m_peer); /* TODO: bug in Unix GSocket! */
+ socket->m_error = GSOCK_MEMERR;
+ GAddress_destroy(socket->m_peer);
return -1;
}
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
addr->s_addr = inet_addr(hostname);
-
+
/* If it is a numeric host name, convert it now */
if (addr->s_addr == INADDR_NONE)
{
address->m_error = GSOCK_INVPORT;
return GSOCK_INVOP;
}
-
+
se = getservbyname(port, protocol);
if (!se)
{
port_int = atoi(port);
addr = (struct sockaddr_in *)address->m_addr;
- addr->sin_port = htons(port_int);
+ addr->sin_port = htons((u_short) port_int);
return GSOCK_NOERROR;
}
assert(address != NULL);
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
-
+
addr = (struct sockaddr_in *)address->m_addr;
addr->sin_port = htons(port);
char *addr_buf;
struct sockaddr_in *addr;
- assert(address != NULL);
+ assert(address != NULL);
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
addr = (struct sockaddr_in *)address->m_addr;
{
struct sockaddr_in *addr;
- assert(address != NULL);
- CHECK_ADDRESS(address, INET, 0);
+ assert(address != NULL);
+ CHECK_ADDRESS(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
{
struct sockaddr_in *addr;
- assert(address != NULL);
- CHECK_ADDRESS(address, INET, 0);
+ assert(address != NULL);
+ CHECK_ADDRESS(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
return ntohs(addr->sin_port);
}
-#endif /* !defined(__WXMSW__) || (defined(__WXMSW__) && wxUSE_SOCKETS) */
+#endif /* defined(__GSOCKET_STANDALONE__) || defined(wxUSE_SOCKETS) */
+