m_ct = ct;
}
+ ~wxSTCCallTip() {
+ if (HasCapture()) ReleaseMouse();
+ }
+
void OnPaint(wxPaintEvent& evt) {
wxPaintDC dc(this);
Surface* surfaceWindow = Surface::Allocate();
virtual bool Show( bool show = TRUE ) {
bool retval = wxSTCCallTipBase::Show(show);
- if (show) {
+ if (show)
CaptureMouse();
- }
- else {
+ else
if (HasCapture()) ReleaseMouse();
- }
return retval;
}