- wxFrame();
- inline wxFrame(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
- {
- Create(parent, id, title, pos, size, style, name);
- }
-
- ~wxFrame();
-
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr);
-
- virtual bool Destroy();
- void SetClientSize(int width, int height);
- void GetClientSize(int *width, int *height) const;
-
- void GetSize(int *width, int *height) const ;
- void GetPosition(int *x, int *y) const ;
- void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
-
- virtual bool OnClose();
-
- void OnSize(wxSizeEvent& event);
- void OnMenuHighlight(wxMenuEvent& event);
- void OnActivate(wxActivateEvent& event);
- void OnIdle(wxIdleEvent& event);
- void OnCloseWindow(wxCloseEvent& event);
-
- bool Show(bool show);
-
- // Set menu bar
- void SetMenuBar(wxMenuBar *menu_bar);
- virtual wxMenuBar *GetMenuBar() const ;
-
- // Set title
- void SetTitle(const wxString& title);
- inline wxString GetTitle() const { return m_title; }
-
- void Centre(int direction = wxBOTH);
-
- // Call this to simulate a menu command
- virtual void Command(int id);
- virtual void ProcessCommand(int id);
-
- // Set icon
- virtual void SetIcon(const wxIcon& icon);
-
- // Create status line
- virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
- const wxString& name = "statusBar");
- inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
- virtual void PositionStatusBar();
- virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
- const wxString& name);
-
- // Create toolbar
- virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
- virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
- // If made known to the frame, the frame will manage it automatically.
- virtual void SetToolBar(wxToolBar *toolbar) ;
- virtual wxToolBar *GetToolBar() const ;
- virtual void PositionToolBar();
-
- // Set status line text
- virtual void SetStatusText(const wxString& text, int number = 0);
-
- // Set status line widths
- virtual void SetStatusWidths(int n, const int widths_field[]);
-
- // Hint to tell framework which status bar to use
- // TODO: should this go into a wxFrameworkSettings class perhaps?
- static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
- static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
-
- // Fit frame around subwindows
- virtual void Fit();
-
- // Iconize
- virtual void Iconize(bool iconize);
-
- virtual bool IsIconized() const ;
+ wxFrame();
+ wxFrame(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr)
+ {
+ Create(parent, id, title, pos, size, style, name);
+ }
+
+ ~wxFrame();
+
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr);