/////////////////////////////////////////////////////////////////////////////
-// Name: bmpbuttn.h
+// Name: wx/motif/bmpbuttn.h
// Purpose: wxBitmapButton class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BMPBUTTN_H_
#define _WX_BMPBUTTN_H_
-#ifdef __GNUG__
-#pragma interface "bmpbuttn.h"
-#endif
-
-#include "wx/button.h"
-
-WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr;
+#include "wx/motif/bmpmotif.h"
#define wxDEFAULT_BUTTON_MARGIN 4
-class WXDLLEXPORT wxBitmapButton: public wxButton
+class WXDLLIMPEXP_CORE wxBitmapButton: public wxBitmapButtonBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
- public:
- inline wxBitmapButton() { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
- inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
- {
- Create(parent, id, bitmap, pos, size, style, validator, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
-
- virtual void SetLabel(const wxBitmap& bitmap)
- {
- SetBitmapLabel(bitmap);
- }
-
- virtual void SetBitmapLabel(const wxBitmap& bitmap);
-
- inline wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_buttonBitmap; }
- inline wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_buttonBitmapSelected; }
- inline wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_buttonBitmapFocus; }
- inline wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_buttonBitmapDisabled; }
-
- inline void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
- inline void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
- inline void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };
-
- inline void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
- inline int GetMarginX() { return m_marginX; }
- inline int GetMarginY() { return m_marginY; }
-
-/*
- // TODO: Implementation
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
- virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
- virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
- virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
-*/
-
- protected:
- wxBitmap m_buttonBitmap;
- wxBitmap m_buttonBitmapSelected;
- wxBitmap m_buttonBitmapFocus;
- wxBitmap m_buttonBitmapDisabled;
- int m_marginX;
- int m_marginY;
+public:
+ wxBitmapButton();
+ virtual ~wxBitmapButton();
+ wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
+ {
+ Create(parent, id, bitmap, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+
+ // Implementation
+ virtual void ChangeBackgroundColour();
+
+protected:
+ virtual wxSize DoGetBestSize() const;
+
+ virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
+ virtual void OnSetBitmap();
+
+ // original bitmaps may be different from the ones we were initialized with
+ // if they were changed to reflect button background colour
+ wxBitmap m_bitmapsOriginal[State_Max];
+
+ wxBitmapCache m_bitmapCache;
+
+ WXPixmap m_insensPixmap;
+
+ DECLARE_DYNAMIC_CLASS(wxBitmapButton)
};
-#endif
- // _WX_BMPBUTTN_H_
+#endif // _WX_BMPBUTTN_H_