-class WXDLLEXPORT wxToolBar: public wxToolBarBase
-{
- DECLARE_DYNAMIC_CLASS(wxToolBar)
- public:
- /*
- * Public interface
- */
-
- wxToolBar();
-
- inline wxToolBar(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
- long style = wxNO_BORDER|wxTB_HORIZONTAL,
- const wxString& name = wxToolBarNameStr)
- {
- Create(parent, id, pos, size, style, name);
- }
- ~wxToolBar();
-
- bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
- long style = wxNO_BORDER|wxTB_HORIZONTAL,
- const wxString& name = wxToolBarNameStr);
-
- // If pushedBitmap is NULL, a reversed version of bitmap is
- // created and used as the pushed/toggled image.
- // If toggle is TRUE, the button toggles between the two states.
- wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
- bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
- const wxString& helpString1 = "", const wxString& helpString2 = "");
-
- // Set default bitmap size
- void SetToolBitmapSize(const wxSize& size);
- void EnableTool(int toolIndex, bool enable); // additional drawing on enabling
- void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
- void ClearTools();
-
- // The button size is bigger than the bitmap size
- wxSize GetToolSize() const;
-
- wxSize GetMaxSize() const;
-
- // Add all the buttons
- virtual bool CreateTools();
- virtual void Layout() {}
-
- // The post-tool-addition call. TODO: do here whatever's
- // necessary for completing the toolbar construction.
- bool Realize() { return CreateTools(); };