+ virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
+
+ virtual void DoDrawPoint(wxCoord x, wxCoord y);
+ virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
+
+ virtual void DoDrawArc(wxCoord x1, wxCoord y1,
+ wxCoord x2, wxCoord y2,
+ wxCoord xc, wxCoord yc);
+ virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
+ double sa, double ea);
+
+ virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+ virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height,
+ double radius);
+ virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+
+ virtual void DoCrossHair(wxCoord x, wxCoord y);
+
+ virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
+ virtual void DoDrawRotatedText(const wxString &text, wxCoord x, wxCoord y, double angle);
+
+ virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
+ int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
+
+ virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
+ virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height);
+
+ virtual void DoDrawLines(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset);
+ virtual void DoDrawPolygon(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle = wxODDEVEN_RULE);
+
+ WXGC m_gc;
+ WXGC m_gcBacking;
+ WXDisplay* m_display;
+ wxWindow* m_window;
+ WXRegion m_currentRegion; // Current clipping region (incl. paint clip region)
+ WXRegion m_userRegion; // User-defined clipping region
+ WXPixmap m_pixmap; // Pixmap for drawing on
+
+ // Not sure if we'll need all of these
+ int m_backgroundPixel;
+ wxColour m_currentColour;
+ // int m_currentBkMode;
+ int m_currentPenWidth ;
+ int m_currentPenJoin ;
+ int m_currentPenCap ;
+ int m_currentPenDashCount ;
+ wxMOTIFDash* m_currentPenDash ;
+ wxBitmap m_currentStipple ;
+ int m_currentStyle ;
+ int m_currentFill ;
+ int m_autoSetting ; // See comment in dcclient.cpp
+ WXFont m_oldFont;
+};
+
+class WXDLLEXPORT wxPaintDC: public wxWindowDC
+{
+ DECLARE_DYNAMIC_CLASS(wxPaintDC)
+
+public:
+ wxPaintDC() { }
+ wxPaintDC(wxWindow* win);
+
+ ~wxPaintDC();
+};
+
+class WXDLLEXPORT wxClientDC: public wxWindowDC
+{
+ DECLARE_DYNAMIC_CLASS(wxClientDC)
+
+public:
+ wxClientDC() { }
+ wxClientDC(wxWindow* win) : wxWindowDC(win) { }