#include "wx/object.h"
#include "wx/string.h"
+#include "wx/event.h"
class WXDLLEXPORT wxAcceleratorTable;
#define wxACCEL_SHIFT 0x04
// Hold no key down
-#define wxACCEL_NONE 0x00
+#define wxACCEL_NORMAL 0x00
class WXDLLEXPORT wxAcceleratorEntry
{
public:
+ wxAcceleratorEntry(const wxAcceleratorEntry& entry)
+ {
+ m_flags = entry.m_flags; m_keyCode = entry.m_keyCode; m_command = entry.m_command;
+ }
wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0)
{
m_flags = flags; m_keyCode = keyCode; m_command = cmd;
inline int GetKeyCode() const { return m_keyCode; }
inline int GetCommand() const { return m_command; }
+ void operator = (const wxAcceleratorEntry& entry)
+ {
+ m_flags = entry.m_flags; m_keyCode = entry.m_keyCode; m_command = entry.m_command;
+ }
+
+ // Implementation use only
+ bool MatchesEvent(const wxKeyEvent& event) const;
+
+public:
int m_flags;
int m_keyCode; // ASCII or virtual keycode
int m_command; // Command id to generate
inline bool operator != (const wxAcceleratorTable& accel) { return m_refData != accel.m_refData; }
bool Ok() const;
+
+// Implementation only
+ int GetCount() const;
+ wxAcceleratorEntry* GetEntries() const;
};
WXDLLEXPORT_DATA(extern wxAcceleratorTable) wxNullAcceleratorTable;