// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-
#ifndef _WX_DND_H_
#define _WX_DND_H_
-#ifdef __GNUG__
-#pragma interface
-#endif
-
#include "wx/defs.h"
#if wxUSE_DRAG_AND_DROP
class WXDLLEXPORT wxDropTarget: public wxObject
{
- public:
-
+public:
+
wxDropTarget();
~wxDropTarget();
virtual void OnEnter() { }
virtual void OnLeave() { }
virtual bool OnDrop( long x, long y, const void *data, size_t size ) = 0;
-
+
// Override these to indicate what kind of data you support:
-
+
virtual size_t GetFormatCount() const = 0;
virtual wxDataFormat GetFormat(size_t n) const = 0;
-
- // implementation
+
+ // implementation
};
//-------------------------------------------------------------------------
class WXDLLEXPORT wxTextDropTarget: public wxDropTarget
{
- public:
-
+public:
+
wxTextDropTarget() {};
virtual bool OnDrop( long x, long y, const void *data, size_t size );
virtual bool OnDropText( long x, long y, const char *psz );
- protected:
-
+protected:
+
virtual size_t GetFormatCount() const;
virtual wxDataFormat GetFormat(size_t n) const;
};
class WXDLLEXPORT wxPrivateDropTarget: public wxDropTarget
{
public:
-
- wxPrivateDropTarget();
-
- // you have to override OnDrop to get at the data
- // the string ID identifies the format of clipboard or DnD data. a word
- // processor would e.g. add a wxTextDataObject and a wxPrivateDataObject
- // to the clipboard - the latter with the Id "WXWORD_FORMAT".
+ wxPrivateDropTarget();
- void SetId( const wxString& id )
- { m_id = id; }
+ // you have to override OnDrop to get at the data
+
+ // the string ID identifies the format of clipboard or DnD data. a word
+ // processor would e.g. add a wxTextDataObject and a wxPrivateDataObject
+ // to the clipboard - the latter with the Id "WXWORD_FORMAT".
+
+ void SetId( const wxString& id )
+ { m_id = id; }
+
+ wxString GetId()
+ { return m_id; }
- wxString GetId()
- { return m_id; }
-
private:
-
- virtual size_t GetFormatCount() const;
- virtual wxDataFormat GetFormat(size_t n) const;
- wxString m_id;
+ virtual size_t GetFormatCount() const;
+ virtual wxDataFormat GetFormat(size_t n) const;
+
+ wxString m_id;
};
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFileDropTarget: public wxDropTarget
{
- public:
+public:
wxFileDropTarget() {};
virtual bool OnDrop( long x, long y, const void *data, size_t size );
virtual bool OnDropFiles( long x, long y,
- size_t nFiles, const char * const aszFiles[] );
-
- protected:
-
+ size_t nFiles, const char * const aszFiles[] );
+
+protected:
+
virtual size_t GetFormatCount() const;
virtual wxDataFormat GetFormat(size_t n) const;
};
enum wxDragResult
{
- wxDragError, // error prevented the d&d operation from completing
- wxDragNone, // drag target didn't accept the data
- wxDragCopy, // the data was successfully copied
- wxDragMove, // the data was successfully moved
- wxDragCancel // the operation was cancelled by user (not an error)
+ wxDragError, // error prevented the d&d operation from completing
+ wxDragNone, // drag target didn't accept the data
+ wxDragCopy, // the data was successfully copied
+ wxDragMove, // the data was successfully moved
+ wxDragCancel // the operation was cancelled by user (not an error)
};
class WXDLLEXPORT wxDropSource: public wxObject
{
- public:
-
+public:
+
wxDropSource( wxWindow *win );
wxDropSource( wxDataObject &data, wxWindow *win );
~wxDropSource(void);
void SetData( wxDataObject &data );
- wxDragResult DoDragDrop( bool bAllowMove = FALSE );
+ wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
- virtual bool GiveFeedback( wxDragResult WXUNUSED(effect), bool WXUNUSED(bScrolling) ) { return TRUE; };
-
- // implementation
+ virtual bool GiveFeedback( wxDragResult WXUNUSED(effect), bool WXUNUSED(bScrolling) ) { return true; };
+
+ // implementation
#if 0
void RegisterWindow(void);
void UnregisterWindow(void);
-
+
wxWindow *m_window;
wxDragResult m_retValue;
wxDataObject *m_data;
#endif
- // wxUSE_DRAG_AND_DROP
+// wxUSE_DRAG_AND_DROP
#endif
- //_WX_DND_H_
+//_WX_DND_H_