]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/window.cpp
If zero time is specified, don't try to sleep when using a timer.
[wxWidgets.git] / src / msw / window.cpp
index d6c6ca249df49093bd805cb3bcbe28fa8a3b9317..5e72624091aa4307eee660cc2e293828ed8645ec 100644 (file)
     #include "wx/dnd.h"
 #endif
 
+#if wxUSE_ACCESSIBILITY
+    #include "wx/access.h"
+    #include <oleacc.h>
+    #ifndef WM_GETOBJECT
+        #define WM_GETOBJECT 0x003D
+    #endif
+    #ifndef OBJID_CLIENT
+        #define OBJID_CLIENT 0xFFFFFFFC
+    #endif
+#endif
+
 #include "wx/menuitem.h"
 #include "wx/log.h"
 
@@ -318,6 +329,8 @@ void wxWindowMSW::Init()
     m_mouseInWindow = FALSE;
     m_lastKeydownProcessed = FALSE;
 
+    m_childrenDisabled = NULL;
+
     // wxWnd
     m_hMenu = 0;
 
@@ -378,6 +391,8 @@ wxWindowMSW::~wxWindowMSW()
         // remove hWnd <-> wxWindow association
         wxRemoveHandleAssociation(this);
     }
+
+    delete m_childrenDisabled;
 }
 
 // real construction (Init() must have been called before!)
@@ -390,17 +405,6 @@ bool wxWindowMSW::Create(wxWindow *parent,
 {
     wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
 
-#if wxUSE_STATBOX
-    // wxGTK doesn't allow to create controls with static box as the parent so
-    // this will result in a crash when the program is ported to wxGTK - warn
-    // about it
-    //
-    // the correct solution is to create the controls as siblings of the
-    // static box
-    wxASSERT_MSG( !wxDynamicCast(parent, wxStaticBox),
-                  _T("wxStaticBox can't be used as a window parent!") );
-#endif // wxUSE_STATBOX
-
     if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
         return FALSE;
 
@@ -498,19 +502,58 @@ bool wxWindowMSW::Enable(bool enable)
     if ( hWnd )
         ::EnableWindow(hWnd, (BOOL)enable);
 
-    // VZ: no, this is a bad idea: imagine that you have a dialog with some
-    //     disabled controls and disable it - you really wouldn't like the
-    //     disabled controls be reenabled too when you reenable the dialog!
-#if 0
-    wxWindowList::Node *node = GetChildren().GetFirst();
-    while ( node )
+    // the logic below doesn't apply to the top level windows -- otherwise
+    // showing a modal dialog would result in total greying out (and ungreying
+    // out later) of everything which would be really ugly
+    if ( IsTopLevel() )
+        return TRUE;
+
+    // when the parent is disabled, all of its children should be disabled as
+    // well but when it is enabled back, only those of the children which
+    // hadn't been already disabled in the beginning should be enabled again,
+    // so we have to keep the list of those children
+    for ( wxWindowList::Node *node = GetChildren().GetFirst();
+          node;
+          node = node->GetNext() )
     {
         wxWindow *child = node->GetData();
-        child->Enable(enable);
+        if ( child->IsTopLevel() )
+        {
+            // the logic below doesn't apply to top level children
+            continue;
+        }
 
-        node = node->GetNext();
+        if ( enable )
+        {
+            // enable the child back unless it had been disabled before us
+            if ( !m_childrenDisabled || !m_childrenDisabled->Find(child) )
+                child->Enable();
+        }
+        else // we're being disabled
+        {
+            if ( child->IsEnabled() )
+            {
+                // disable it as children shouldn't stay enabled while the
+                // parent is not
+                child->Disable();
+            }
+            else // child already disabled, remember it
+            {
+                // have we created the list of disabled children already?
+                if ( !m_childrenDisabled )
+                    m_childrenDisabled = new wxWindowList;
+
+                m_childrenDisabled->Append(child);
+            }
+        }
+    }
+
+    if ( enable && m_childrenDisabled )
+    {
+        // we don't need this list any more, don't keep unused memory
+        delete m_childrenDisabled;
+        m_childrenDisabled = NULL;
     }
-#endif // 0
 
     return TRUE;
 }
@@ -1472,7 +1515,7 @@ void wxWindowMSW::DoSetToolTip(wxToolTip *tooltip)
     wxWindowBase::DoSetToolTip(tooltip);
 
     if ( m_tooltip )
-        m_tooltip->SetWindow(this);
+        m_tooltip->SetWindow((wxWindow *)this);
 }
 
 #endif // wxUSE_TOOLTIPS
@@ -1844,6 +1887,10 @@ static void wxYieldForCommandsOnly()
     {
         wxTheApp->DoMessage((WXMSG *)&msg);
     }
+
+    // If we retrieved a WM_QUIT, insert back into the message queue.
+    if (msg.message == WM_QUIT)
+        ::PostQuitMessage(0);
 }
 
 bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
@@ -1914,6 +1961,14 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
             if ( !bCtrlDown )
             {
                 lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
+
+                // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
+                // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
+                // it, of course, implies them
+                if ( lDlgCode & DLGC_WANTALLKEYS )
+                {
+                    lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS;
+                }
             }
 
             bool bForward = TRUE,
@@ -2003,6 +2058,12 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
                                     // eat the Enter events sometimes
                                     return FALSE;
                                 }
+                                else if (!IsTopLevel())
+                                {
+                                    // if not a top level window, let parent
+                                    // handle it
+                                    return FALSE;
+                                }
                                 //else: treat Enter as TAB: pass to the next
                                 //      control as this is the best thing to do
                                 //      if the text doesn't handle Enter itself
@@ -2248,8 +2309,10 @@ LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM w
 {
     // trace all messages - useful for the debugging
 #ifdef __WXDEBUG__
+#if wxUSE_LOG
     wxLogTrace(wxTraceMessages, wxT("Processing %s(wParam=%8lx, lParam=%8lx)"),
                wxGetMessageName(message), (long) wParam, lParam);
+#endif // wxUSE_LOG
 #endif // __WXDEBUG__
 
     wxWindowMSW *wnd = wxFindWinFromHandle((WXHWND) hWnd);
@@ -2436,14 +2499,6 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam
                     break;
 
 #endif // __WXMICROWIN__
-                // VZ: if you find a situation when this is needed, tell
-                //     me about it, do *not* uncomment this code as it
-                //     causes other strange problems
-#if 0
-                if ( message == WM_LBUTTONDOWN && AcceptsFocus() )
-                    SetFocus();
-#endif // 0
-
                 int x = GET_X_LPARAM(lParam),
                     y = GET_Y_LPARAM(lParam);
 
@@ -2459,6 +2514,20 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam
                 else
                 {
                     win = FindWindowForMouseEvent(this, &x, &y);
+
+                    // this should never happen
+                    wxCHECK_MSG( win, 0,
+                                 _T("FindWindowForMouseEvent() returned NULL") );
+
+                    // for the standard classes their WndProc sets the focus to
+                    // them anyhow and doing it from here results in some weird
+                    // problems, but for our windows we want them to acquire
+                    // focus when clicked
+                    if ( !win->IsOfStandardClass() )
+                    {
+                        if ( message == WM_LBUTTONDOWN && win->AcceptsFocus() )
+                            win->SetFocus();
+                    }
                 }
 
                 processed = win->HandleMouseEvent(message, x, y, wParam);
@@ -2551,71 +2620,73 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam
             if ( m_lastKeydownProcessed )
             {
                 processed = TRUE;
-                break;
             }
 
-            switch ( wParam )
+            if ( !processed )
             {
-                // we consider these message "not interesting" to OnChar, so
-                // just don't do anything more with them
-                case VK_SHIFT:
-                case VK_CONTROL:
-                case VK_MENU:
-                case VK_CAPITAL:
-                case VK_NUMLOCK:
-                case VK_SCROLL:
-                    processed = TRUE;
-                    break;
-
-                // avoid duplicate messages to OnChar for these ASCII keys:
-                // they will be translated by TranslateMessage() and received
-                // in WM_CHAR
-                case VK_ESCAPE:
-                case VK_SPACE:
-                case VK_RETURN:
-                case VK_BACK:
-                case VK_TAB:
-                case VK_ADD:
-                case VK_SUBTRACT:
-                case VK_MULTIPLY:
-                case VK_DIVIDE:
-                case VK_OEM_1:
-                case VK_OEM_2:
-                case VK_OEM_3:
-                case VK_OEM_4:
-                case VK_OEM_5:
-                case VK_OEM_6:
-                case VK_OEM_7:
-                case VK_OEM_PLUS:
-                case VK_OEM_COMMA:
-                case VK_OEM_MINUS:
-                case VK_OEM_PERIOD:
-                    // but set processed to FALSE, not TRUE to still pass them
-                    // to the control's default window proc - otherwise
-                    // built-in keyboard handling won't work
-                    processed = FALSE;
+                switch ( wParam )
+                {
+                    // we consider these message "not interesting" to OnChar, so
+                    // just don't do anything more with them
+                    case VK_SHIFT:
+                    case VK_CONTROL:
+                    case VK_MENU:
+                    case VK_CAPITAL:
+                    case VK_NUMLOCK:
+                    case VK_SCROLL:
+                        processed = TRUE;
+                        break;
 
-                    break;
+                    // avoid duplicate messages to OnChar for these ASCII keys:
+                    // they will be translated by TranslateMessage() and received
+                    // in WM_CHAR
+                    case VK_ESCAPE:
+                    case VK_SPACE:
+                    case VK_RETURN:
+                    case VK_BACK:
+                    case VK_TAB:
+                    case VK_ADD:
+                    case VK_SUBTRACT:
+                    case VK_MULTIPLY:
+                    case VK_DIVIDE:
+                    case VK_OEM_1:
+                    case VK_OEM_2:
+                    case VK_OEM_3:
+                    case VK_OEM_4:
+                    case VK_OEM_5:
+                    case VK_OEM_6:
+                    case VK_OEM_7:
+                    case VK_OEM_PLUS:
+                    case VK_OEM_COMMA:
+                    case VK_OEM_MINUS:
+                    case VK_OEM_PERIOD:
+                        // but set processed to FALSE, not TRUE to still pass them
+                        // to the control's default window proc - otherwise
+                        // built-in keyboard handling won't work
+                        processed = FALSE;
+                        break;
 
 #ifdef VK_APPS
-                // special case of VK_APPS: treat it the same as right mouse
-                // click because both usually pop up a context menu
-                case VK_APPS:
-                    {
-                        WPARAM flags;
-                        int x, y;
+                    // special case of VK_APPS: treat it the same as right mouse
+                    // click because both usually pop up a context menu
+                    case VK_APPS:
+                        {
+                            WPARAM flags;
+                            int x, y;
 
-                        TranslateKbdEventToMouse(this, &x, &y, &flags);
-                        processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags);
-                    }
-                    break;
+                            TranslateKbdEventToMouse(this, &x, &y, &flags);
+                            processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags);
+                        }
+                        break;
 #endif // VK_APPS
 
-                default:
-                    // do generate a CHAR event
-                    processed = HandleChar((WORD)wParam, lParam);
-
+                    default:
+                        // do generate a CHAR event
+                        processed = HandleChar((WORD)wParam, lParam);
+                }
             }
+            if (message == WM_SYSKEYDOWN)  // Let Windows still handle the SYSKEYs
+                processed = FALSE;
             break;
 
         case WM_SYSKEYUP:
@@ -2767,6 +2838,20 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam
             }
             break;
 
+#if wxUSE_ACCESSIBILITY
+        case WM_GETOBJECT:
+            {
+                //WPARAM dwFlags = (WPARAM) (DWORD) wParam;
+                LPARAM dwObjId = (LPARAM) (DWORD) lParam;
+
+                if (dwObjId == OBJID_CLIENT && GetOrCreateAccessible())
+                {
+                    return LresultFromObject(IID_IAccessible, wParam, (IUnknown*) GetAccessible()->GetIAccessible());
+                }
+                break;
+            }
+#endif
+
 #if defined(__WIN32__) && defined(WM_HELP)
         case WM_HELP:
             {
@@ -2814,14 +2899,30 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam
                 processed = GetEventHandler()->ProcessEvent(evtCtx);
             }
             break;
+
+        case WM_MENUCHAR:
+            // we're only interested in our own menus, not MF_SYSMENU
+            if ( HIWORD(wParam) == MF_POPUP )
+            {
+                // handle menu chars for ownerdrawn menu items
+                int i = HandleMenuChar(toupper(LOWORD(wParam)), lParam);
+                if ( i != wxNOT_FOUND )
+                {
+                    rc.result = MAKELRESULT(i, MNC_EXECUTE);
+                    processed = TRUE;
+                }
+            }
+            break;
 #endif // __WIN32__
     }
 
     if ( !processed )
     {
 #ifdef __WXDEBUG__
+#if wxUSE_LOG
         wxLogTrace(wxTraceMessages, wxT("Forwarding %s to DefWindowProc."),
                    wxGetMessageName(message));
+#endif // wxUSE_LOG
 #endif // __WXDEBUG__
         rc.result = MSWDefWindowProc(message, wParam, lParam);
     }
@@ -3069,16 +3170,22 @@ bool wxWindowMSW::HandleTooltipNotify(WXUINT code,
 
     LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam;
 
+#if !wxUSE_UNICODE
     if ( code == (WXUINT) TTN_NEEDTEXTA )
     {
-        ttText->lpszText = (wxChar *)ttip.c_str();
+        // we pass just the pointer as we store the string internally anyhow
+        ttText->lpszText = (char *)ttip.c_str();
     }
-    else
+    else // TTN_NEEDTEXTW
+#endif // !Unicode
     {
 #if wxUSE_UNICODE
+        // in Unicode mode this is just what we need
         ttText->lpszText = (wxChar *)ttip.c_str();
 #else // !Unicode
-        size_t lenAnsi = ttip.length();
+        // in ANSI mode we have to convert the string and put it into the
+        // provided buffer: be careful not to overrun it
+        const size_t lenAnsi = ttip.length();
 
         // some compilers (MetroWerks and Cygwin) don't like calling mbstowcs
         // with NULL argument
@@ -3093,6 +3200,13 @@ bool wxWindowMSW::HandleTooltipNotify(WXUINT code,
         wchar_t *dst = (wchar_t *)ttText->szText,
                 *pwz = new wchar_t[lenUnicode + 1];
         mbstowcs(pwz, ttip, lenAnsi + 1);
+
+        // stay inside the buffer (-1 because it must be NUL-terminated)
+        if ( lenUnicode > WXSIZEOF(ttText->szText) - 1 )
+        {
+            lenUnicode = WXSIZEOF(ttText->szText) - 1;
+        }
+
         memcpy(dst, pwz, lenUnicode*sizeof(wchar_t));
 
         // put the terminating wide NUL
@@ -3211,8 +3325,7 @@ bool wxWindowMSW::HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate)
 
 bool wxWindowMSW::HandleDestroy()
 {
-    wxWindowDestroyEvent event((wxWindow *)this);
-    (void)GetEventHandler()->ProcessEvent(event);
+    SendDestroyEvent();
 
     // delete our drop target if we've got one
 #if wxUSE_DRAG_AND_DROP
@@ -3452,6 +3565,8 @@ bool wxWindowMSW::HandleSetCursor(WXHWND WXUNUSED(hWnd),
 
     if ( hcursor )
     {
+//        wxLogDebug("HandleSetCursor: Setting cursor %ld", (long) hcursor);
+
         ::SetCursor(hcursor);
 
         // cursor set, stop here
@@ -4331,9 +4446,18 @@ bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII)
     }
 
     wxKeyEvent event(CreateKeyEvent(wxEVT_CHAR, id, lParam, wParam));
-    if ( ctrlDown )
+
+    // the alphanumeric keys produced by pressing AltGr+something on European
+    // keyboards have both Ctrl and Alt modifiers which may confuse the user
+    // code as, normally, keys with Ctrl and/or Alt don't result in anything
+    // alphanumeric, so pretend that there are no modifiers at all (the
+    // KEY_DOWN event would still have the correct modifiers if they're really
+    // needed)
+    if ( event.m_controlDown && event.m_altDown &&
+            (id >= 32 && id < 256) )
     {
-        event.m_controlDown = TRUE;
+        event.m_controlDown =
+        event.m_altDown = FALSE;
     }
 
     return GetEventHandler()->ProcessEvent(event);
@@ -4381,6 +4505,69 @@ bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
     return FALSE;
 }
 
+#ifdef __WIN32__
+
+int wxWindowMSW::HandleMenuChar(int chAccel, WXLPARAM lParam)
+{
+    const HMENU hmenu = (HMENU)lParam;
+
+    MENUITEMINFO mii;
+    wxZeroMemory(mii);
+    mii.cbSize = sizeof(MENUITEMINFO);
+    mii.fMask = MIIM_TYPE | MIIM_DATA;
+
+    // find if we have this letter in any owner drawn item
+    const int count = ::GetMenuItemCount(hmenu);
+    for ( int i = 0; i < count; i++ )
+    {
+        if ( ::GetMenuItemInfo(hmenu, i, TRUE, &mii) )
+        {
+            if ( mii.fType == MFT_OWNERDRAW )
+            {
+                //  dwItemData member of the MENUITEMINFO is a
+                //  pointer to the associated wxMenuItem -- see the
+                //  menu creation code
+                wxMenuItem *item = (wxMenuItem*)mii.dwItemData;
+
+                const wxChar *p = wxStrchr(item->GetText(), _T('&'));
+                while ( p++ )
+                {
+                    if ( *p == _T('&') )
+                    {
+                        // this is not the accel char, find the real one
+                        p = wxStrchr(p + 1, _T('&'));
+                    }
+                    else // got the accel char
+                    {
+                        // FIXME-UNICODE: this comparison doesn't risk to work
+                        // for non ASCII accelerator characters I'm afraid, but
+                        // what can we do?
+                        if ( wxToupper(*p) == chAccel )
+                        {
+                            return i;
+                        }
+                        else
+                        {
+                            // this one doesn't match
+                            break;
+                        }
+                    }
+                }
+            }
+        }
+        else // failed ot get the menu text?
+        {
+            // it's not fatal, so don't show error, but still log
+            // it
+            wxLogLastError(_T("GetMenuItemInfo"));
+        }
+    }
+
+    return wxNOT_FOUND;
+}
+
+#endif // __WIN32__
+
 // ---------------------------------------------------------------------------
 // joystick
 // ---------------------------------------------------------------------------
@@ -4673,6 +4860,12 @@ int wxCharCodeMSWToWX(int keySym)
         case VK_OEM_6:      id = ']'; break;
         case VK_OEM_7:      id = '\''; break;
 
+#ifdef VK_APPS
+        case VK_LWIN:       id = WXK_WINDOWS_LEFT; break;
+        case VK_RWIN:       id = WXK_WINDOWS_RIGHT; break;
+        case VK_APPS:       id = WXK_WINDOWS_MENU; break;
+#endif // VK_APPS defined
+
         default:
             id = 0;
     }
@@ -4862,7 +5055,7 @@ void wxSetKeyboardHook(bool doIt)
 
         // avoids warning about statement with no effect (FreeProcInstance
         // doesn't do anything under Win32)
-#if !defined(WIN32) && !defined(_WIN32) && !defined(__WIN32__) && !defined(__NT__) && !defined(__GNUWIN32__)
+#if !defined(__WIN32__) && !defined(__NT__)
         FreeProcInstance(wxTheKeyboardHookProc);
 #endif
     }
@@ -5387,9 +5580,10 @@ static TEXTMETRIC wxGetTextMetrics(const wxWindowMSW *win)
 
 // Find the wxWindow at the current mouse position, returning the mouse
 // position.
-wxWindow* wxFindWindowAtPointer(wxPoint& WXUNUSED(pt))
+wxWindow* wxFindWindowAtPointer(wxPoint& pt)
 {
-    return wxFindWindowAtPoint(wxGetMousePosition());
+    pt = wxGetMousePosition();
+    return wxFindWindowAtPoint(pt);
 }
 
 wxWindow* wxFindWindowAtPoint(const wxPoint& pt)