//
// TODO: isn't there a GTK function to draw it?
void
-wxRendererGTK::DrawTreeItemButton(wxWindow* WXUNUSED(win),
+wxRendererGTK::DrawTreeItemButton(wxWindow* win,
wxDC& dc, const wxRect& rect, int flags)
{
+#if 1
+
+#define PM_SIZE 8
+
+ GtkPizza *pizza = GTK_PIZZA( win->m_wxwindow );
+ GtkStyle *style = win->m_widget->style;
+ int x = rect.x;
+ int y = rect.y;
+
+#if 1
+ // This draws the GTK+ 2.2.4 triangle
+ x--;
+ GdkPoint points[3];
+
+ if ( flags & wxCONTROL_EXPANDED )
+ {
+ points[0].x = x;
+ points[0].y = y + (PM_SIZE + 2) / 6;
+ points[1].x = points[0].x + (PM_SIZE + 2);
+ points[1].y = points[0].y;
+ points[2].x = (points[0].x + (PM_SIZE + 2) / 2);
+ points[2].y = y + 2 * (PM_SIZE + 2) / 3;
+ }
+ else
+ {
+ points[0].x = x + ((PM_SIZE + 2) / 6 + 2);
+ points[0].y = y - 1;
+ points[1].x = points[0].x;
+ points[1].y = points[0].y + (PM_SIZE + 2);
+ points[2].x = (points[0].x +
+ (2 * (PM_SIZE + 2) / 3 - 1));
+ points[2].y = points[0].y + (PM_SIZE + 2) / 2;
+ }
+
+ if ( flags & wxCONTROL_CURRENT )
+ gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_PRELIGHT], TRUE, points, 3);
+ else
+ gdk_draw_polygon( pizza->bin_window, style->base_gc[GTK_STATE_NORMAL], TRUE, points, 3);
+ gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_NORMAL], FALSE, points, 3 );
+#else
+ // this draws the GTK+ 2.2.3 tree item square
+ gdk_draw_rectangle( pizza->bin_window,
+ style->base_gc[GTK_STATE_NORMAL], TRUE,
+ x, y, PM_SIZE, PM_SIZE);
+ gdk_draw_rectangle( pizza->bin_window,
+ style->fg_gc[GTK_STATE_NORMAL], FALSE,
+ x, y, PM_SIZE, PM_SIZE);
+
+ gdk_draw_line( pizza->bin_window, style->fg_gc[GTK_STATE_NORMAL],
+ x + 2, y + PM_SIZE / 2, x + PM_SIZE - 2, y + PM_SIZE / 2);
+
+ if ( flags & wxCONTROL_EXPANDED )
+ {
+ gdk_draw_line( pizza->bin_window, style->fg_gc[GTK_STATE_NORMAL],
+ x + PM_SIZE / 2, y + 2,
+ x + PM_SIZE / 2, y + PM_SIZE - 2);
+ }
+#endif
+
+
+#else
dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT),
wxSOLID));
dc.SetPen(*wxBLACK_PEN);
}
dc.DrawPolygon(3, button);
+#endif
}
#endif // GTK 2.0
static const wxCoord SASH_FULL_SIZE = 5;
#else // GTK+ 1.x
// the full sash width (should be even)
- static const wxCoord SASH_SIZE = 10;
+ static const wxCoord SASH_SIZE = 8;
// margin around the sash
- static const wxCoord SASH_MARGIN = 5;
+ static const wxCoord SASH_MARGIN = 2;
// the full sash size
static const wxCoord SASH_FULL_SIZE = SASH_SIZE + SASH_MARGIN;
const bool isVert = orient == wxVERTICAL;
GdkRectangle rect;
+ GdkRectangle erase_rect;
if ( isVert )
{
+ int h = win->GetClientSize().GetHeight();
+
rect.x = position;
- rect.y = 0;
+ rect.y = h/2 - 14/2;
rect.width = SASH_FULL_SIZE;
- rect.height = size.y;
+ rect.height = 14;
+
+ erase_rect.x = position;
+ erase_rect.y = 0;
+ erase_rect.width = SASH_FULL_SIZE;
+ erase_rect.height = h;
}
else // horz
{
- rect.x = 0;
+ int w = win->GetClientSize().GetWidth();
+
+ rect.x = w/2 - 14/2;
rect.y = position;
rect.height = SASH_FULL_SIZE;
- rect.width = size.x;
+ rect.width = 14;
+
+ erase_rect.y = position;
+ erase_rect.x = 0;
+ erase_rect.height = SASH_FULL_SIZE;
+ erase_rect.width = w;
}
+ // we must erase everything first, otherwise the garbage from the old sash
+ // is left when dragging it
+ //
+ // TODO: is this the right way to draw themed background?
+ gtk_paint_flat_box
+ (
+ win->m_wxwindow->style,
+ GTK_PIZZA(win->m_wxwindow)->bin_window,
+ GTK_STATE_NORMAL,
+ GTK_SHADOW_NONE,
+ NULL,
+ win->m_wxwindow,
+ (char *)"base", // const_cast
+ erase_rect.x,
+ erase_rect.y,
+ erase_rect.width,
+ erase_rect.height
+ );
+
#ifdef __WXGTK20__
gtk_paint_handle
(
rect.y,
rect.width,
rect.height,
- isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
+ !isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
);
#else // GTK+ 1.x
- // we must erase everything first, otherwise the garbage from the old sash
- // is left when dragging it
- //
- // TODO: is this the right way to draw themed background?
- gtk_paint_flat_box
- (
- win->m_wxwindow->style,
- GTK_PIZZA(win->m_wxwindow)->bin_window,
- GTK_STATE_NORMAL,
- GTK_SHADOW_NONE,
- &rect,
- win->m_wxwindow,
- (char *)"base", // const_cast
- 0, 0, -1, -1
- );
-
// leave some margin before sash itself
position += SASH_MARGIN / 2;