// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "choicece.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_CHOICE
#include "wx/dynarray.h"
-class WXDLLEXPORT wxChoice;
+class WXDLLIMPEXP_FWD_CORE wxChoice;
WX_DEFINE_EXPORTED_ARRAY_PTR(wxChoice *, wxArrayChoiceSpins);
// ----------------------------------------------------------------------------
const wxString& name = wxChoiceNameStr);
// implement base class pure virtuals
- virtual int DoAppend(const wxString& item);
- virtual int DoInsert(const wxString& item, int pos);
- virtual void Delete(int n);
- virtual void Clear() ;
+ virtual void DoDeleteOneItem(unsigned int n);
+ virtual void DoClear();
- virtual int GetCount() const;
+ virtual unsigned int GetCount() const;
virtual int GetSelection() const;
virtual void SetSelection(int n);
- virtual int FindString(const wxString& s) const;
- virtual wxString GetString(int n) const;
- virtual void SetString(int n, const wxString& s);
+ virtual int FindString(const wxString& s, bool bCase = false) const;
+ virtual wxString GetString(unsigned int n) const;
+ virtual void SetString(unsigned int n, const wxString& s);
// get the subclassed window proc of the buddy list of choices
WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; }
+ // return the choice object whose buddy is the given window or NULL
+ static wxChoice *GetChoiceForListBox(WXHWND hwndBuddy);
+
+ virtual bool MSWCommand(WXUINT param, WXWORD id);
+
protected:
- virtual void DoSetItemClientData( int n, void* clientData );
- virtual void* DoGetItemClientData( int n ) const;
- virtual void DoSetItemClientObject( int n, wxClientData* clientData );
- virtual wxClientData* DoGetItemClientObject( int n ) const;
+ virtual int DoInsertItems(const wxArrayStringsAdapter& items,
+ unsigned int pos,
+ void **clientData, wxClientDataType type);
+
+ virtual void DoSetItemClientData(unsigned int n, void* clientData);
+ virtual void* DoGetItemClientData(unsigned int n) const;
+
+ virtual WXHWND MSWGetItemsHWND() const { return m_hwndBuddy; }
// MSW implementation
virtual void DoGetPosition(int *x, int *y) const;
const wxValidator& validator,
const wxString& name);
- // free all memory we have (used by Clear() and dtor)
- void Free();
-
// the data for the "buddy" list
WXHWND m_hwndBuddy;
WXFARPROC m_wndProcBuddy;