// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
#include "wx/defs.h"
#if wxUSE_COLLPANE && wxUSE_BUTTON && wxUSE_STATLINE
m_strLabel = label;
+ // sizer containing the expand button and possibly a static line
+ m_sz = new wxBoxSizer(wxHORIZONTAL);
+
#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
- // on Mac we use the disclosure triangle
- // we need a light gray line above and below, lets approximate with the frame
+ // on Mac we use the special disclosure triangle button
m_pStaticLine = NULL;
- m_pButton = new wxDisclosureTriangle( this, wxID_ANY, GetBtnLabel(),
- wxDefaultPosition, wxDefaultSize, wxSIMPLE_BORDER );
- m_pButton->SetBackgroundColour( wxColour( 221, 226, 239 ) );
- m_sz = new wxBoxSizer(wxHORIZONTAL);
- // m_sz->Add(4,4); where shall we put it?
- m_sz->Add( m_pButton, 1);
+ m_pButton = new wxDisclosureTriangle(this, wxID_ANY, GetBtnLabel());
+ m_sz->Add(m_pButton);
#else
// create children and lay them out using a wxBoxSizer
// (so that we automatically get RTL features)
m_pButton = new wxButton(this, wxID_ANY, GetBtnLabel(), wxPoint(0, 0),
wxDefaultSize, wxBU_EXACTFIT);
m_pStaticLine = new wxStaticLine(this, wxID_ANY);
+
// on other platforms we put the static line and the button horizontally
- m_sz = new wxBoxSizer(wxHORIZONTAL);
m_sz->Add(m_pButton, 0, wxLEFT|wxTOP|wxBOTTOM, GetBorder());
m_sz->Add(m_pStaticLine, 1, wxALIGN_CENTER|wxLEFT|wxRIGHT, GetBorder());
#endif