class WXDLLEXPORT wxToolBar;
#endif
+
+// Not using a combined wxToolBar/wxMenuBar? then use
+// a commandbar in WinCE .NET to implement the
+// menubar, since there is no ::SetMenu function.
+#if defined(__WXWINCE__)
+# if ((_WIN32_WCE >= 400) && !defined(__POCKETPC__) && !defined(__SMARTPHONE__)) || \
+ defined(__HANDHELDPC__)
+# define WINCE_WITH_COMMANDBAR
+# else
+# define WINCE_WITHOUT_COMMANDBAR
+# endif
+#endif
+
+
#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// terminate the current radio group, if any
void EndRadioGroup();
- // if TRUE, insert a breal before appending the next item
+ // if true, insert a breal before appending the next item
bool m_doBreak;
// the position of the first item in the current radio group or -1
class WXDLLEXPORT wxMenuInfo : public wxObject
{
public :
- wxMenuInfo() { m_menu = NULL ; }
+ wxMenuInfo() { m_menu = NULL; }
virtual ~wxMenuInfo() { }
- void Create( wxMenu *menu , const wxString &title )
- { m_menu = menu ; m_title = title ; }
- wxMenu* GetMenu() const { return m_menu ; }
- wxString GetTitle() const { return m_title ; }
+ void Create( wxMenu *menu , const wxString &title )
+ { m_menu = menu; m_title = title; }
+ wxMenu* GetMenu() const { return m_menu; }
+ wxString GetTitle() const { return m_title; }
private :
- wxMenu *m_menu ;
- wxString m_title ;
+ wxMenu *m_menu;
+ wxString m_title;
- DECLARE_DYNAMIC_CLASS(wxMenuInfo) ;
-} ;
+ DECLARE_DYNAMIC_CLASS(wxMenuInfo)
+};
WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );
class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
{
public:
- // ctors & dtor
+ // ctors & dtor
// default constructor
wxMenuBar();
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
- wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
+ wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
// menubar construction
- bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ) ; }
- const wxMenuInfoList& GetMenuInfos() const ;
+ bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ); }
+ const wxMenuInfoList& GetMenuInfos() const;
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual void Detach();
virtual void Attach(wxFrame *frame);
-#if wxUSE_TOOLBAR && defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
+#if defined(__WXWINCE__) && wxUSE_TOOLBAR
// Under WinCE, a menubar is owned by the frame's toolbar
void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; }
wxToolBar* GetToolBar() const { return m_toolBar; }
#endif
+#ifdef WINCE_WITH_COMMANDBAR
+ WXHWND GetCommandBar() const { return m_commandBar; }
+ bool AddAdornments(long style);
+#endif
+
#if wxUSE_ACCEL
// get the accel table for all the menus
const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
- // update the accel table (must be called after adding/deletign a menu)
+ // update the accel table (must be called after adding/deleting a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL
// common part of all ctors
void Init();
- wxArrayString m_titles ;
+ wxArrayString m_titles;
wxMenuInfoList m_menuInfos;
WXHMENU m_hMenu;
// Return the MSW position for a wxMenu which is sometimes different from
- // the wxWindows position.
+ // the wxWidgets position.
int MSWPositionForWxMenu(wxMenu *menu, int wxpos);
#if wxUSE_ACCEL
// the accelerator table for all accelerators in all our menus
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
wxToolBar* m_toolBar;
#endif
- // Not using a combined wxToolBar/wxMenuBar? then use
- // a commandbar in WinCE .NET to implement the
- // menubar, since there is no ::SetMenu function.
-#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI)
+
+#ifdef WINCE_WITH_COMMANDBAR
WXHWND m_commandBar;
+ bool m_adornmentsAdded;
#endif
private: