*/
#include "wx/setup.h"
+#ifndef __EMX__
+/* I don't see, why this include is needed, but it seems to be necessary
+ sometimes. For EMX, including C++ headers into plain C source breaks
+ compilation, so don't do it there. */
#include "wx/defs.h"
+#endif
#if wxUSE_SOCKETS
-#define BSD_SELECT // use Berkley Sockets select
+#define BSD_SELECT /* use Berkley Sockets select */
#include <assert.h>
#include <sys\types.h>
+#ifdef __EMX__
+#include <sys/time.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <errno.h>
+#define HAVE_INET_ADDR
+#else
#include <utils.h>
#include <sys\time.h>
#include <in.h>
#include <netdb.h>
#include <nerrno.h>
+#endif
#if defined(__VISAGECPP__) && __IBMCPP__ < 400
#include <socket.h>
#include <ioctl.h>
#include <sys\socket.h>
#include <sys\ioctl.h>
#include <sys\select.h>
+#ifdef __EMX__
+#define soclose(a) close(a)
+#else
+#define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
+int _System bsdselect(int,
+ struct fd_set *,
+ struct fd_set *,
+ struct fd_set *,
+ struct timeval *);
+int _System soclose(int);
+#endif
#endif
#include <string.h>
/* 10 minutes * 60 sec * 1000 millisec */
socket->m_establishing = FALSE;
- /* We initialize the GUI specific entries here */
- _GSocket_GUI_Init(socket);
-
return socket;
}
if (socket->m_fd != -1)
GSocket_Shutdown(socket);
- /* We destroy GUI specific variables */
- _GSocket_GUI_Destroy(socket);
-
/* We destroy private addresses */
if (socket->m_local)
GAddress_destroy(socket->m_local);
socket->m_cbacks[evt] = NULL;
socket->m_detected = 0;
- _GSocket_Disable_Events(socket);
+ (socket);
}
/* Address handling */
}
ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(int));
- _GSocket_Enable_Events(sck);
/* Bind the socket to the LOCAL address */
if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) {
connection->m_oriented = TRUE;
ioctl(connection->m_fd, FIONBIO, (char*)&arg, sizeof(int));
- _GSocket_Enable_Events(connection);
-
return connection;
}
}
ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(int));
- _GSocket_Enable_Events(sck);
/* Bind it to the LOCAL address */
if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) {
}
ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(int));
- _GSocket_Enable_Events(sck);
/* Connect it to the PEER address */
ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
void _GSocket_Enable(GSocket *socket, GSocketEvent event)
{
socket->m_detected &= ~(1 << event);
- _GSocket_Install_Callback(socket, event);
+ (socket, event);
}
void _GSocket_Disable(GSocket *socket, GSocketEvent event)
{
socket->m_detected |= (1 << event);
- _GSocket_Uninstall_Callback(socket, event);
}
/* _GSocket_Input_Timeout:
return GSOCK_NOERROR;
}
+GSocketError GAddress_INET_SetAnyAddress(GAddress *address)
+{
+ return GAddress_INET_SetHostAddress(address, INADDR_ANY);
+}
+
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
unsigned long hostaddr)
{
return ntohs(addr->sin_port);
}
+/*
+ * -------------------------------------------------------------------------
+ * Unix address family
+ * -------------------------------------------------------------------------
+ */
+
+GSocketError _GAddress_Init_UNIX(GAddress *address)
+{
+ assert (address != NULL);
+ address->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+}
+
+GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
+{
+ assert (address != NULL);
+ address->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+}
+
+GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
+{
+ assert (address != NULL);
+ address->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+}
+
#endif
/* wxUSE_SOCKETS */