/////////////////////////////////////////////////////////////////////////////
-// Name: gbsizer.cpp
+// Name: src/common/gbsizer.cpp
// Purpose: wxGridBagSizer: A sizer that can lay out items in a grid,
// with items at specified cells, and with the option of row
// and/or column spanning
wxGBSizerItem::wxGBSizerItem()
: wxSizerItem(),
m_pos(-1,-1),
- m_span(-1,-1),
m_gbsizer(NULL)
{
}
item->GetEndPos(endrow, endcol);
// fill heights and widths upto this item if needed
- while ( m_rowHeights.GetCount() <= (size_t)endrow )
+ while ( (int)m_rowHeights.GetCount() <= endrow )
m_rowHeights.Add(m_emptyCellSize.GetHeight());
- while ( m_colWidths.GetCount() <= (size_t)endcol )
+ while ( (int)m_colWidths.GetCount() <= endcol )
m_colWidths.Add(m_emptyCellSize.GetWidth());
// See if this item increases the size of its row(s) or col(s)
void wxGridBagSizer::AdjustForOverflow()
{
int row, col;
-
+
for (row=0; row<(int)m_rowHeights.GetCount(); row++)
{
int rowExtra=INT_MAX;
int endrow, endcol;
item->GetEndPos(endrow, endcol);
-
+
// If the item starts in this position and doesn't span rows, then
// just look at the whole item height
if ( item->GetPos() == pos && endrow == row )
if ( itemHeight < 0 )
itemHeight = 0;
-
+
// and check how much is left
rowExtra = wxMin(rowExtra, rowHeight - itemHeight);
}
int endrow, endcol;
item->GetEndPos(endrow, endcol);
-
+
if ( item->GetPos() == pos && endcol == col )
{
int itemWidth = item->CalcMin().GetWidth();
if ( itemWidth < 0 )
itemWidth = 0;
-
+
colExtra = wxMin(colExtra, colWidth - itemWidth);
}
}
m_colWidths[col] -= colExtra;
}
-
+
}
//---------------------------------------------------------------------------