// FIXME what about tables??
-int wxCharCodeXToWX(KeySym keySym)
+int wxCharCodeXToWX(WXKeySym keySym)
{
int id;
switch (keySym)
return id;
}
-KeySym wxCharCodeWXToX(int id)
+WXKeySym wxCharCodeWXToX(int id)
{
- KeySym keySym;
+ WXKeySym keySym;
switch (id)
{