#include "wx/string.h"
#include "wx/dynarray.h"
-#if defined(__OS2__) || defined(__EMX__)
-#include "wx/os2/private.h"
-#endif
-
-#ifdef __WXMSW__
-#include "wx/msw/private.h"
-#endif
-
// note that we have our own dlerror() implementation under Darwin
#if (defined(HAVE_DLERROR) && !defined(__EMX__)) || defined(__DARWIN__)
#define wxHAVE_DYNLIB_ERROR
// Note: __OS2__/EMX has to be tested first, since we want to use
// native version, even if configure detected presence of DLOPEN.
#if defined(__OS2__) || defined(__EMX__) || defined(__WINDOWS__)
- typedef HMODULE wxDllType;
+ typedef WXHMODULE wxDllType;
#elif defined(__DARWIN__)
// Don't include dlfcn.h on Darwin, we may be using our own replacements.
typedef void *wxDllType;
static wxString GetPluginsDirectory();
+#ifdef __WXMSW__
+ // return the handle (HMODULE/HINSTANCE) of the DLL with the given name
+ // and/or containing the specified address: for XP and later systems only
+ // the address is used and the name is ignored but for the previous systems
+ // only the name (which may be either a full path to the DLL or just its
+ // base name, possibly even without extension) is used
+ //
+ // the returned handle reference count is not incremented so it doesn't
+ // need to be freed using FreeLibrary() but it also means that it can
+ // become invalid if the DLL is unloaded
+ static WXHMODULE MSWGetModuleHandle(const char *name, void *addr);
+#endif // __WXMSW__
+
protected:
// common part of GetSymbol() and HasSymbol()
void *DoGetSymbol(const wxString& name, bool *success = 0) const;