- // VS: The code bellow is equal to MGL's EVT_halt implementation, with
- // two things added: sleeping (busy waiting is stupid, lets make CPU's
- // life a bit easier) and timers updating
+ // VS: The code below is equal to MGL's EVT_halt implementation, with
+ // two things added: sleeping (busy waiting is stupid, let's make CPU's
+ // life a bit easier) and timers updating.