wxUnusedVar(n);
wxUnusedVar(points);
-#if 0
+#if 0
// no non-QD APIs available
// TODO : remove ?
// OS X somehow does not collect the region invisibly as before, so sometimes things
RgnHandle tempRgn = NewRgn();
CloseRgn( tempRgn ) ;
-
+
::SetGWorld( oldWorld, oldGDHandle );
wxCFRef<HIShapeRef> tempShape( HIShapeCreateWithQDRgn(tempRgn ) );
m_refData = new wxRegionRefData(tempShape);
if (!m_refData)
return wxOutRegion;
- CGPoint p = { y , x } ;
+ CGPoint p = { x, y } ;
if (HIShapeContainsPoint( M_REGION , &p ) )
return wxInRegion;
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
if ( HIShapeEnumerate != NULL )
{
- OSStatus err = HIShapeEnumerate (OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsCounterCallback,
+ OSStatus err = HIShapeEnumerate (OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsCounterCallback,
(void*)&m_numRects);
if (err == noErr)
{
RegionToRectsCallbackData data ;
data.m_rects = m_rects ;
data.m_current = 0 ;
- HIShapeEnumerate( OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsSetterCallback,
+ HIShapeEnumerate( OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsSetterCallback,
(void*)&data );
}
else
RegionToRectsCallbackData data ;
data.m_rects = m_rects ;
data.m_current = 0 ;
- QDRegionToRects( rgn , kQDParseRegionFromTopLeft, wxMacRegionToRectsSetterCallback,
+ QDRegionToRects( rgn , kQDParseRegionFromTopLeft, wxMacRegionToRectsSetterCallback,
(void*)&data );
}
else