window_t *wnd = MGL_wmGetWindowAtPosition(g_winMng, pt.x, pt.y);
return (wxWindow*)wnd->userData;
}
-
-
-// ---------------------------------------------------------------------------
-// idle events processing
-// ---------------------------------------------------------------------------
-
-void wxWindowMGL::OnInternalIdle()
-{
- if (wxUpdateUIEvent::CanUpdate(this) && IsShown())
- UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
-}