+ {
+ // wxFont might not know its family, avoid setting m_fontFamily to an
+ // invalid value and rather pretend that we don't have any font family
+ // information at all in this case
+ const wxFontFamily fontFamily = font.GetFamily();
+ if ( fontFamily == wxFONTFAMILY_UNKNOWN )
+ flags &= ~wxTEXT_ATTR_FONT_FAMILY;
+ else
+ m_fontFamily = fontFamily;
+ }