// ----------------------------------------------------------------------------
// default type is the native one
-// the native type under Mac OS X is:
-// - Unix when compiling with the Apple Developer Tools (__UNIX__)
-// - Mac when compiling with CodeWarrior (__WXMAC__)
const wxTextFileType wxTextBuffer::typeDefault =
-#if defined(__WINDOWS__) || defined(__DOS__) || defined(__PALMOS__)
+#if defined(__WINDOWS__) || defined(__DOS__)
wxTextFileType_Dos;
#elif defined(__UNIX__)
wxTextFileType_Unix;
-#elif defined(__WXMAC__)
- wxTextFileType_Mac;
#elif defined(__OS2__)
wxTextFileType_Os2;
#else