#include "wx/memory.h"
#ifndef WX_PRECOMP
- #ifdef __WXMSW__
+ #ifdef __WINDOWS__
#include "wx/msw/wrapwin.h"
#endif
#include "wx/utils.h"
#include "wx/ioswrap.h"
-#if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
- && !defined( __MWERKS__ )
+#if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )
#include <memory.h>
#endif
*/
int wxMemStruct::AssertList ()
{
- if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
- wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
+ if ((wxDebugContext::GetHead() && !wxDebugContext::GetHead()->AssertIt()) ||
+ (wxDebugContext::GetTail() && !wxDebugContext::GetTail()->AssertIt()))
+ {
ErrorMsg ("Head or tail pointers trashed");
return 0;
}
#endif // USE_THREADSAFE_MEMORY_ALLOCATION
-#if !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
+#if !(defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
#if wxUSE_GLOBAL_MEMORY_OPERATORS
void * operator new (size_t size, wxChar * fileName, int lineNum)
{
}
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
-#endif // !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
+#endif // !(defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
// TODO: store whether this is a vector or not.
void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
va_start(ap, fmt);
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
wvsprintf(buffer,fmt,ap) ;
#else
vsprintf(buffer,fmt,ap) ;
wxDebugContext::GetStream().flush();
}
else
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
#ifdef __WIN32__
OutputDebugString((LPCTSTR)buffer) ;
#else
va_start(ap, fmt);
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
wxWvsprintf(buffer,fmt,ap) ;
#else
vsprintf(buffer,fmt,ap) ;
wxDebugContext::GetStream().flush();
}
else
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
#ifdef __WIN32__
OutputDebugString((LPCTSTR)buffer) ;
#else