class WXDLLEXPORT wxIconBundleRefData : public wxGDIRefData
{
public:
- // default and copy ctors and assignment operators are ok
+ wxIconBundleRefData() { }
+
+ // We need the copy ctor for CloneGDIRefData() but notice that we use the
+ // base class default ctor in it and not the copy one which it doesn't have.
+ wxIconBundleRefData(const wxIconBundleRefData& other)
+ : wxGDIRefData(),
+ m_icons(other.m_icons)
+ {
+ }
+
+ // default assignment operator and dtor are ok
virtual bool IsOk() const { return !m_icons.empty(); }
{
}
-#if wxUSE_STREAMS
+#if wxUSE_STREAMS && wxUSE_IMAGE
+
+#if wxUSE_FFILE || wxUSE_FILE
wxIconBundle::wxIconBundle(const wxString& file, wxBitmapType type)
: wxGDIObject()
{
AddIcon(file, type);
}
+#endif // wxUSE_FFILE || wxUSE_FILE
wxIconBundle::wxIconBundle(wxInputStream& stream, wxBitmapType type)
: wxGDIObject()
{
AddIcon(stream, type);
}
-#endif // wxUSE_STREAMS
+#endif // wxUSE_STREAMS && wxUSE_IMAGE
wxIconBundle::wxIconBundle(const wxIcon& icon)
: wxGDIObject()
UnRef();
}
-#if wxUSE_STREAMS
+#if wxUSE_STREAMS && wxUSE_IMAGE
namespace
{
} // anonymous namespace
+#if wxUSE_FFILE || wxUSE_FILE
+
void wxIconBundle::AddIcon(const wxString& file, wxBitmapType type)
{
#ifdef __WXMAC__
if ( type == wxBITMAP_TYPE_ICON_RESOURCE )
{
wxIcon tmp(file, type);
- if (tmp.Ok())
+ if (tmp.IsOk())
{
AddIcon(tmp);
return;
}
#endif // __WXMAC__
+#if wxUSE_FFILE
wxFFileInputStream stream(file);
+#elif wxUSE_FILE
+ wxFileInputStream stream(file);
+#endif
DoAddIcon
(
*this,
);
}
+#endif // wxUSE_FFILE || wxUSE_FILE
+
void wxIconBundle::AddIcon(wxInputStream& stream, wxBitmapType type)
{
DoAddIcon(*this, stream, type, _("Failed to load image %d from stream."));
}
-#endif // wxUSE_STREAMS
+#endif // wxUSE_STREAMS && wxUSE_IMAGE
wxIcon wxIconBundle::GetIcon(const wxSize& size) const
{
wxIcon wxIconBundle::GetIconOfExactSize(const wxSize& size) const
{
wxIcon icon = GetIcon(size);
- if ( icon.Ok() &&
+ if ( icon.IsOk() &&
(icon.GetWidth() != size.x || icon.GetHeight() != size.y) )
{
icon = wxNullIcon;
for ( size_t i = 0; i < count; ++i )
{
wxIcon& tmp = iconArray[i];
- if ( tmp.Ok() &&
+ if ( tmp.IsOk() &&
tmp.GetWidth() == icon.GetWidth() &&
tmp.GetHeight() == icon.GetHeight() )
{