/////////////////////////////////////////////////////////////////////////////
-// Name: unix/dir.cpp
+// Name: src/unix/dir.cpp
// Purpose: wxDir implementation for Unix/POSIX systems
// Author: Vadim Zeitlin
// Modified by:
#include "wx/dir.h"
#include "wx/filefn.h" // for wxMatchWild
+#include "wx/filename.h"
#include <sys/types.h>
#include <sys/stat.h>
break;
}
- // check the type now
- if ( !(m_flags & wxDIR_FILES) && !wxDir::Exists(path + de_d_name) )
+ // check the type now: notice that we may want to check the type of
+ // the path itself and not whatever it points to in case of a symlink
+ wxFileName fn = wxFileName::DirName(path + de_d_name);
+ if ( m_flags & wxDIR_NO_FOLLOW )
+ {
+ fn.DontFollowLink();
+ }
+
+ if ( !(m_flags & wxDIR_FILES) && !fn.DirExists() )
{
// it's a file, but we don't want them
continue;
}
- else if ( !(m_flags & wxDIR_DIRS) && wxDir::Exists(path + de_d_name) )
+ else if ( !(m_flags & wxDIR_DIRS) && fn.DirExists() )
{
// it's a dir, and we don't want it
continue;
#endif // not or new VMS/old VMS
-// ----------------------------------------------------------------------------
-// wxDir helpers
-// ----------------------------------------------------------------------------
-
-/* static */
-bool wxDir::Exists(const wxString& dir)
-{
- return wxDirExists(dir);
-}
-
// ----------------------------------------------------------------------------
// wxDir construction/destruction
// ----------------------------------------------------------------------------
if ( m_data )
{
name = M_DIR->GetName();
- if ( !name.empty() && (name.Last() == wxT('/')) )
+
+ // Notice that we need to check for length > 1 as we shouldn't remove
+ // the last slash from the root directory!
+ if ( name.length() > 1 && (name.Last() == wxT('/')) )
{
- // chop off the last (back)slash
- name.Truncate(name.length() - 1);
+ // chop off the last slash
+ name.RemoveLast();
}
}
return name;
}
-wxDir::~wxDir()
+void wxDir::Close()
{
- delete M_DIR;
+ if ( m_data )
+ {
+ delete m_data;
+ m_data = NULL;
+ }
}
// ----------------------------------------------------------------------------
// caller will learn it soon enough when it calls GetFirst(wxDIR)
// anyhow
wxStructStat stBuf;
- if ( wxStat(M_DIR->GetName().c_str(), &stBuf) == 0 )
+ if ( wxStat(M_DIR->GetName(), &stBuf) == 0 )
{
switch ( stBuf.st_nlink )
{