wxNativeFontInfo info;
info.description = ButtonStyle()->font_desc;
gs_fontSystem = wxFont(info);
-
+
// (try to) heal the default font (on some common systems e.g. Ubuntu
// it's "Sans Serif" but the real font is called "Sans"):
if (!wxFontEnumerator::IsValidFacename(gs_fontSystem.GetFaceName()) &&
gs_fontSystem.GetFaceName() == "Sans Serif")
gs_fontSystem.SetFaceName("Sans");
-
+
info.description = NULL;
}
font = gs_fontSystem;