return true;
}
+/* static */
+wxInputHandler *wxScrollBar::GetStdInputHandler(wxInputHandler *handlerDef)
+{
+ static wxStdScrollBarInputHandler
+ s_handler(wxTheme::Get()->GetRenderer(), handlerDef);
+
+ return &s_handler;
+}
+
// ============================================================================
// scroll bar input handler
// ============================================================================
{
// is this a click event from an acceptable button?
int btn = event.GetButton();
- if ( (btn != -1) && IsAllowedButton(btn) )
+ if ( btn == wxMOUSE_BTN_LEFT )
{
// determine which part of the window mouse is in
wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar);