/////////////////////////////////////////////////////////////////////////////
-// Name: statbmp.h
+// Name: wx/motif/statbmp.h
// Purpose: wxStaticBitmap class
// Author: Julian Smart
// Modified by:
#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "statbmp.h"
-#endif
-
#include "wx/motif/bmpmotif.h"
#include "wx/icon.h"
class WXDLLEXPORT wxStaticBitmap : public wxStaticBitmapBase
{
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
-
+
public:
wxStaticBitmap() { }
- ~wxStaticBitmap();
-
+ virtual ~wxStaticBitmap();
+
wxStaticBitmap(wxWindow *parent, wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
{
Create(parent, id, label, pos, size, style, name);
}
-
+
bool Create(wxWindow *parent, wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr);
-
+
virtual void SetBitmap(const wxBitmap& bitmap);
-
+
virtual bool ProcessCommand(wxCommandEvent& WXUNUSED(event))
{
- return FALSE;
+ return false;
}
-
+
wxBitmap GetBitmap() const { return m_messageBitmap; }
-
+
// for compatibility with wxMSW
wxIcon GetIcon() const
{
// don't use wxDynamicCast, icons and bitmaps are really the same thing
return *(wxIcon*)&m_messageBitmap;
}
-
+
// for compatibility with wxMSW
void SetIcon(const wxIcon& icon)
{
SetBitmap( icon );
}
-
+
// Implementation
virtual void ChangeBackgroundColour();
virtual void ChangeForegroundColour();
-
+
protected:
void DoSetBitmap();