/////////////////////////////////////////////////////////////////////////////
+// ----------------------------------------------------------------------------
+// enumerations
+// ----------------------------------------------------------------------------
+
/**
Generic flags.
*/
wxCENTER = wxCENTRE
};
-
/**
A generic orientation value.
*/
/**
- Background styles. See wxWindow::SetBackgroundStyle().
+ Background styles.
+
+ @see wxWindow::SetBackgroundStyle()
*/
enum wxBackgroundStyle
{
- /// Use the default background, as determined by
- /// the system or the current theme.
+ /**
+ Default background style value indicating that the background may be
+ erased in the user-defined EVT_ERASE_BACKGROUND handler.
+
+ If no such handler is defined (or if it skips the event), the effect of
+ this style is the same as wxBG_STYLE_SYSTEM. If an empty handler (@em
+ not skipping the event) is defined, the effect is the same as
+ wxBG_STYLE_PAINT, i.e. the background is not erased at all until
+ EVT_PAINT handler is executed.
+
+ This is the only background style value for which erase background
+ events are generated at all.
+ */
+ wxBG_STYLE_ERASE,
+
+ /**
+ Use the default background, as determined by the system or the current
+ theme.
+
+ If the window has been assigned a non-default background colour, it
+ will be used for erasing its background. Otherwise the default
+ background (which might be a gradient or a pattern) will be used.
+
+ EVT_ERASE_BACKGROUND event will not be generated at all for windows
+ with this style.
+ */
wxBG_STYLE_SYSTEM,
- /// Use a solid colour for the background, this style is set automatically if you call
- /// SetBackgroundColour() so you only need to set it explicitly if you had
- /// changed the background style to something else before.
- wxBG_STYLE_COLOUR,
+ /**
+ Indicates that the background is only erased in the user-defined
+ EVT_PAINT handler.
- /// Don't draw the background at all, it's supposed that it is drawn by
- /// the user-defined erase background event handler.
- /// This style should be used to avoid flicker when the background is entirely
- /// custom-drawn.
- wxBG_STYLE_CUSTOM,
+ Using this style avoids flicker which would result from redrawing the
+ background twice if the EVT_PAINT handler entirely overwrites it. It
+ must not be used however if the paint handler leaves any parts of the
+ window unpainted as their contents is then undetermined. Only use it if
+ you repaint the whole window in your handler.
- /// The background is (partially) transparent,this style is automatically set if you call
- /// SetTransparent() which is used to set the transparency level.
- wxBG_STYLE_TRANSPARENT
+ EVT_ERASE_BACKGROUND event will not be generated at all for windows
+ with this style.
+ */
+ wxBG_STYLE_PAINT
};
};
/**
- Virtual keycodes
+ Virtual keycodes used by wxKeyEvent and some other wxWidgets functions.
+
+ Note that the range @c 33 - @c 126 is reserved for the standard ASCII
+ characters and that the range @c 128 - @c 255 is reserved for the
+ extended ASCII characters (which are not really standard and thus should
+ be avoid in portable apps!).
*/
enum wxKeyCode
{
- WXK_BACK = 8,
+ WXK_BACK = 8, //!< Backspace.
WXK_TAB = 9,
WXK_RETURN = 13,
WXK_ESCAPE = 27,
WXK_SPACE = 32,
+
WXK_DELETE = 127,
/**
};
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+/**
+ C99-like sized MIN/MAX constants for all integer types.
+
+ For each @c n in the set 8, 16, 32, 64 we define @c wxINTn_MIN, @c
+ wxINTn_MAX and @c wxUINTc_MAX (@c wxUINTc_MIN is always 0 and so is not
+ defined).
+ */
+//@{
+#define wxINT8_MIN CHAR_MIN
+#define wxINT8_MAX CHAR_MAX
+#define wxUINT8_MAX UCHAR_MAX
+
+#define wxINT16_MIN SHRT_MIN
+#define wxINT16_MAX SHRT_MAX
+#define wxUINT16_MAX USHRT_MAX
+
+#define wxINT32_MIN INT_MIN-or-LONG_MIN
+#define wxINT32_MAX INT_MAX-or-LONG_MAX
+#define wxUINT32_MAX UINT_MAX-or-LONG_MAX
+
+#define wxINT64_MIN LLONG_MIN
+#define wxINT64_MAX LLONG_MAX
+#define wxUINT64_MAX ULLONG_MAX
+//@}
+
+// ----------------------------------------------------------------------------
+// types
+// ----------------------------------------------------------------------------
+
+/** The type for screen and DC coordinates. */
+typedef int wxCoord;
+
+/** A special value meaning "use default coordinate". */
+wxCoord wxDefaultCoord = -1;
+
+//@{
+/** 8 bit type (the mapping is more complex than a simple @c typedef and is not shown here). */
+typedef signed char wxInt8;
+typedef unsigned char wxUint8;
+typedef wxUint8 wxByte;
+//@}
+
+//@{
+/** 16 bit type (the mapping is more complex than a simple @c typedef and is not shown here). */
+typedef signed short wxInt16;
+typedef unsigned short wxUint16;
+typedef wxUint16 wxWord;
+typedef wxUint16 wxChar16;
+//@}
+
+//@{
+/** 32 bit type (the mapping is more complex than a simple @c typedef and is not shown here). */
+typedef int wxInt32;
+typedef unsigned int wxUint32;
+typedef wxUint32 wxDword;
+typedef wxUint32 wxChar32;
+//@}
+
+//@{
+/** 64 bit type (the mapping is more complex than a simple @c typedef and is not shown here). */
+typedef wxLongLong_t wxInt64;
+typedef wxULongLong_t wxUint64;
+//@}
+
+//@{
+/**
+ Signed and unsigned integral types big enough to contain all of @c long,
+ @c size_t and @c void*.
+ (The mapping is more complex than a simple @c typedef and is not shown here).
+*/
+typedef ssize_t wxIntPtr;
+typedef size_t wxUIntPtr;
+//@}
+
+
+/**
+ 32 bit IEEE float ( 1 sign, 8 exponent bits, 23 fraction bits ).
+ (The mapping is more complex than a simple @c typedef and is not shown here).
+*/
+typedef float wxFloat32;
+
+
+/**
+ 64 bit IEEE float ( 1 sign, 11 exponent bits, 52 fraction bits ).
+ (The mapping is more complex than a simple @c typedef and is not shown here).
+*/
+typedef double wxFloat64;
+
+/**
+ Native fastest representation that has at least wxFloat64 precision, so use
+ the IEEE types for storage, and this for calculations.
+ (The mapping is more complex than a simple @c typedef and is not shown here).
+*/
+typedef double wxDouble;
+
+
+
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
/** @addtogroup group_funcmacro_byteorder */
In such case, this macro can be used to disable the automatic assignment
operator generation.
- @see DECLARE_NO_COPY_CLASS()
+ @see wxDECLARE_NO_COPY_CLASS()
*/
-#define DECLARE_NO_ASSIGN_CLASS(classname)
+#define wxDECLARE_NO_ASSIGN_CLASS(classname)
/**
This macro can be used in a class declaration to disable the generation of
private:
// widgets can't be copied
- DECLARE_NO_COPY_CLASS(FooWidget)
+ wxDECLARE_NO_COPY_CLASS(FooWidget);
};
@endcode
- Notice that a semicolon should not be used after this macro and that it
- changes the access specifier to private internally so it is better to use
- it at the end of the class declaration.
+ Notice that a semicolon must be used after this macro and that it changes
+ the access specifier to private internally so it is better to use it at the
+ end of the class declaration.
+
+ @see wxDECLARE_NO_ASSIGN_CLASS(), wxDECLARE_NO_COPY_TEMPLATE_CLASS()
*/
-#define DECLARE_NO_COPY_CLASS(classname)
+#define wxDECLARE_NO_COPY_CLASS(classname)
/**
- Equivalent of DECLARE_NO_COPY_CLASS() for template classes.
+ Analog of wxDECLARE_NO_COPY_CLASS() for template classes.
This macro can be used for template classes (with a single template
- parameter) for the same purpose as DECLARE_NO_COPY_CLASS() is used with the
+ parameter) for the same purpose as wxDECLARE_NO_COPY_CLASS() is used with the
non-template classes.
@param classname The name of the template class.
@param arg The name of the template parameter.
+
+ @see wxDECLARE_NO_COPY_TEMPLATE_CLASS_2
+ */
+#define wxDECLARE_NO_COPY_TEMPLATE_CLASS(classname, arg)
+
+/**
+ Analog of wxDECLARE_NO_COPY_TEMPLATE_CLASS() for templates with 2
+ parameters.
+
+ This macro can be used for template classes with two template
+ parameters for the same purpose as wxDECLARE_NO_COPY_CLASS() is used with
+ the non-template classes.
+
+ @param classname The name of the template class.
+ @param arg1 The name of the first template parameter.
+ @param arg2 The name of the second template parameter.
+
+ @see wxDECLARE_NO_COPY_TEMPLATE_CLASS
*/
-#define DECLARE_NO_COPY_TEMPLATE_CLASS(classname, arg)
+#define wxDECLARE_NO_COPY_TEMPLATE_CLASS_2(classname, arg1, arg2)
/**
A function which deletes and nulls the pointer.
public:
// OldMethod() is deprecated, use NewMethod() instead
void NewMethod();
- wxDEPRECATED_INLINE( void OldMethod(), NewMethod() );
+ wxDEPRECATED_INLINE( void OldMethod(), NewMethod(); )
};
@endcode
*/
#define wxDEPRECATED_INLINE(func, body)
+/**
+ A helper macro allowing to easily define a simple deprecated accessor.
+
+ Compared to wxDEPRECATED_INLINE() it saves a @c return statement and,
+ especially, a strangely looking semicolon inside a macro.
+
+ Example of use
+ @code
+ class wxFoo
+ {
+ public:
+ int GetValue() const { return m_value; }
+
+ // this one is deprecated because it was erroneously non-const
+ wxDEPRECATED_ACCESSOR( int GetValue(), m_value )
+
+ private:
+ int m_value;
+ };
+ @endcode
+ */
+#define wxDEPRECATED_ACCESSOR(func, what)
+
+/**
+ Combination of wxDEPRECATED_BUT_USED_INTERNALLY() and wxDEPRECATED_INLINE().
+
+ This macro should be used for deprecated functions called by the library
+ itself (usually for backwards compatibility reasons) and which are defined
+ inline.
+
+ @header{wx/defs.h}
+*/
+#define wxDEPRECATED_BUT_USED_INTERNALLY_INLINE(func, body)
+
/**
@c wxEXPLICIT is a macro which expands to the C++ @c explicit keyword if
the compiler supports it or nothing otherwise. Thus, it can be used even in