#include "wx/setup.h"
#endif
+class wxGSocketIOHandler;
+
#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
#ifndef __GSOCKET_STANDALONE__
#include "gsocket.h"
#endif
-class GSocketGUIFunctionsTableConcrete: public GSocketGUIFunctionsTable
+class GSocketGUIFunctionsTableConcrete : public GSocketGUIFunctionsTable
{
public:
virtual bool OnInit();
GSocketError SetServer();
GSocket *WaitConnection();
bool SetReusable();
+ bool SetBroadcast();
+ bool DontDoBind();
GSocketError Connect(GSocketStream stream);
GSocketError SetNonOriented();
int Read(char *buffer, int size);
/* DFE: We can't protect these data member until the GUI code is updated */
/* protected: */
int m_fd;
+ wxGSocketIOHandler *m_handler;
GAddress *m_local;
GAddress *m_peer;
GSocketError m_error;
bool m_stream;
bool m_establishing;
bool m_reusable;
+ bool m_broadcast;
+ bool m_dobind;
unsigned long m_timeout;
/* Callbacks */